5 months
ago -
Elvenar Official
-
Direct link
Transcript (by Youtube)
0s | Hi I'm Kevin. I'm a 3D artist at Elvenar and I've been working on this project for about 3 years now |
---|---|
11s | so my day-to-day life consists of bringing the 3D models into existence and I'm working from the |
17s | great concepts from our concept art team and I also help creating the stories and the kickoff |
22s | meetings for the new events, for the chapter - we all come together and we talk about what |
27s | could be next and then our concept artists create amazing images from what we were talking about and |
33s | then it's up to me to make the 3D models, create the characters, make the effects and the animations |
40s | and in the end bring it all together and then it ends up in the game and we all hope that you love it |
45s | and enjoy it. Sometimes what can get a bit of a challenge is like the pressure of keeping the |
51s | quality from from all the buildings and amazing things we did before and to not disappoint the |
58s | community because we always get a lot of love as artists from from the community which |
62s | is really great, and sometimes you feel just like ah I have to give it a little more, we have |
67s | to up it a little bit more and and get it to a quality that everybody will be happy with but |
73s | we push through it. I have an amazing team that is helping me then and give each other ideas and |
79s | help us get to the best result we can. But in the end we always get really a lot of love from the |
86s | community for the work we put in, so it's always really rewarding even though it might be difficult |
90s | the love we receive makes always up for it. I really enjoy doing the characters because |
97s | originally I was a character artist and going back to that is always really |
103s | fun and then I really get into the zone and make the characters way too detailed but |
108s | I really enjoy it and also the challenge with amazing effects like it's always something new |
113s | so you have to come up with new solutions, get creative and find a way to make it really pop |
118s | out and I hope the players, so you players like it really, and that's the best that I can hope for. |