5 months ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
5 months ago - Taelyn - Direct link
Hello Galactic Survivalists!

This year we want to focus on content and the community, we want to create something big that makes Empyrion shine, a Game Changer.

1.10 Expand the limits

Summer release.
During the last releases, we were focused on solving pain points and fixing early-stage problems. It’s time to bring a better experience for the later stages of the game.

We want to provide our survivalists with new content to play with:
  • Working on the mission chapters to conclude the pre-final iteration of the main story arc
  • 300+ new POI: The missing dynamic and static factions prepared will be finally integrated with their own homeworlds, fleets and POI.
  • New creatures: To bring more diversity to the game we will add new NPCs.
  • The game world changes and additional content will be added to our galaxy.

We aim to add fresh starter experiences
  • New Game starts: To make the start of the game on three of the four starter moons more varied, the normal Escape Pod drop is planned to be replaced by more exciting starting conditions for Masperon, Ningues and Skillon.
  • All game starter moons in the Ellyon system, as well as the game start in the Ashon system, are planned to get additional, optional mini-story missions limited to the game start sector.

General updates and leftovers
  • In a continued effort, planets with old deco will be updated and adjusted.
  • The stars of our galaxy will be updated in order to improve galaxy immersion.

New AI vs AI features:
  • A new block that generates drones to defend your base and vessels
  • Adjustments and improvements of the AI VS AI

The building is important in our community and through it, you bring new experiences to all players. We want to add the most requested blocks to the game.
  • New Block shapes implementation
  • Water/Lava Blocks

Faction Permission for multiplayer
  • A system that allows creators to edit permissions depending on the faction
Pain points, polishment and fixing
As developers, we are always valuing your feedback and we will fix and improve what we can with your insights.

Bug fixing & Polish
  • We will work through the reports we have been sent & work with what can be reproduced in debugging.
Motorbike rework
  • Motorbike update -> The current bike leads to many bad experiences and we will solve it by having a new vehicle that also better fits the game, the Hoverbike.

We know that it's important to have a smooth game, as well as to be able to play the game with friends that have lower-end devices.
  • Allow the customisation of visuals and others so you can improve performance by lowering the graphics.
  • Memory usage analysis to improve servers performance

Sound system
  • Finish the integration of the sound system fixing the most important issues.
  • Improvement of the dynamic sound system: Combat sound system.

Development tools
  • For more creative ways to set up playfields, we will add a way to Deny the player opening the BP Factory (F2)
  • In addition, we will add the requirement to have all devices actually unlocked from the tech tree before allowing to produce a blueprint in the BP Factory (currently only the player level is required)
  • PDA: several actions will be enhanced to also check for their relation to a particular faction​

Visual Update
  • Tesselation, dynamic shadows, lightning: An improved immersive experience with more visual values to tweak for our players.
  • New devices: Visual redesign of our oldest device models.


The winter release of 2023 is our most ambitious development yet at Eleon Studios - a true game changer.

News soon

Community Manager
Eleon Game Studios

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