about 5 years
ago -
Taelyn™
-
Direct link
https://empyriononline.com/threads/10-6-thrusters-performance-parameters-rebalancing.90779/
Hey everyone!
As promised we will release more info about what is waiting for you to TEST in the upcoming EXPERIMENTAL version.
Today I would like to share a big rebalancing project: Thrusters
The goal for this first version was simple: bring ALL thrusters into a consistent progression. A larger thruster should not only put out more thrust, but also be more effiecient than a summary of its smaller pendants in the same block-amount.
Example: If you stack two S Thrusters you should not get more Thrust than using a single M Thruster.
Of course this has a few other tradeoffs, but in general, with the current updated balancing, any larger thruster or one of a higher tier is more efficient in thrust per..
- block
- mass
- PU
..and others (see overviews below)
This is especially true for the SV JET thrusters, which were totally the other way round for too long.
Note: The goal was to bring all the thrusters in a PROGRESSION LINE. The goal or question to answer has NOT YET been, if the thrusters are too strong, too heavy or such! Especially the SV Jets have gained a lot of additional Thrust...but also got heavier, cost more PU and CPU (which relate to the thrust power)
> The question if a Thruster is too strong, heavy, whatever..will be hopefully be one of the topics you might want to discuss in this thread, as we hear a lot that the Thrusters themselves are way too overpowered in terms of even the S-Thrusters have too strong lifiting powers.
But also note: if we change any performance parameter of a thruster now, this will affect ALL the other thrusters. Otherwise we would break the newly created progression again. (Alternatives is of course to add more thruster tiers)
Said that, please have a look at the A10.5 (old9, A10.6 (new) and Comparison charts.
Looking forward to your thoughts!
IMPORTANT: These values can and will change. The values given are for EXPERIMENTAL for you to test. They are NOT set in stone for the public release!!
A 10.5 values (old)
https://empyriononline.com/attachments/thrusters_v105-jpg.66386/
A10.6 values (new)
https://empyriononline.com/attachments/thrusters_v106-jpg.66387/
Comparison
https://empyriononline.com/attachments/thrusters_comparison-jpg.66385/
Hey everyone!
As promised we will release more info about what is waiting for you to TEST in the upcoming EXPERIMENTAL version.
Today I would like to share a big rebalancing project: Thrusters
The goal for this first version was simple: bring ALL thrusters into a consistent progression. A larger thruster should not only put out more thrust, but also be more effiecient than a summary of its smaller pendants in the same block-amount.
Example: If you stack two S Thrusters you should not get more Thrust than using a single M Thruster.
Of course this has a few other tradeoffs, but in general, with the current updated balancing, any larger thruster or one of a higher tier is more efficient in thrust per..
- block
- mass
- PU
..and others (see overviews below)
This is especially true for the SV JET thrusters, which were totally the other way round for too long.
Note: The goal was to bring all the thrusters in a PROGRESSION LINE. The goal or question to answer has NOT YET been, if the thrusters are too strong, too heavy or such! Especially the SV Jets have gained a lot of additional Thrust...but also got heavier, cost more PU and CPU (which relate to the thrust power)
> The question if a Thruster is too strong, heavy, whatever..will be hopefully be one of the topics you might want to discuss in this thread, as we hear a lot that the Thrusters themselves are way too overpowered in terms of even the S-Thrusters have too strong lifiting powers.
But also note: if we change any performance parameter of a thruster now, this will affect ALL the other thrusters. Otherwise we would break the newly created progression again. (Alternatives is of course to add more thruster tiers)
Said that, please have a look at the A10.5 (old9, A10.6 (new) and Comparison charts.
Looking forward to your thoughts!
IMPORTANT: These values can and will change. The values given are for EXPERIMENTAL for you to test. They are NOT set in stone for the public release!!
A 10.5 values (old)
https://empyriononline.com/attachments/thrusters_v105-jpg.66386/
A10.6 values (new)
https://empyriononline.com/attachments/thrusters_v106-jpg.66387/
Comparison
https://empyriononline.com/attachments/thrusters_comparison-jpg.66385/