New hotfix available (2024.01.16)
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- Removed a method for creating floating ceilings
- Addressed several undermesh locations and a method for travel from undermesh bases
- New server setting: BuildingValidationEnabled (true/false) - false by default
- Setting this to “true” will upon server startup destroy any building piece with no stability
- Note to server admins: consider carefully whether to turn this on or not, and perhaps testing locally first, as constructions made before more recent bug fixes might be impacted
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