Dear Escapers!
Below we present you the transcript of the TarkovTV DevBlog #003, enjoy!
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0.11.7.x (Hotfix)
- Last big hotfix before 0.12.x
- Hotfix will bring some good fixes for freezes and stuttering
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Leg meta was investigated (big help came with Veritas’s video)
- As Devs found out one type of Scavs was programmed to aim for legs, now they aim to the center of mass.
0.12.x
- Will NOT come in June (will come sooner than you guess, but later than you think)
- Unity 2018 (change to new unity made some problems but is better than Devs thought first)
- New location (Military Base)
- Hideout
- New system of animations and new animations.
- VOIP
- Next quests additions, and changes.
- Customizable clothing. Face, hair and facial hair will be changeable later (not in 0.12.)
- Steam Audio is scheduled for 0.12. But it is not 100% sure.
- SCAR is scheduled for this update or right after it, many new weapons will come with this update
New Location: Military Base
- Map is between Customs and Shoreline
- There will be unique loot on the map
- A lot of PMC stuff will be found because BEAR and USEC have been fighting there.
- This map will have chance to spawn groups of Raiders together with regular Scavs, Raiders will be hunting PMCs
- Stationary Grenade Launchers AGS-30
- Stationary mortars
- Stationary RPG - SPG-9
- Stationary Machine gun - 50.cal DShK
- Stationary weapons will have random amount of ammo, but you can find it on this map and also bring from raid to stash and to raid for usage with heavy weaponry.
- Unique exits: Flare Gun to activate extract etc. On this map will be no "free" exits
New weapons
- ASh-12 (Automatic 12.7x55)
- Beretta M9A3
- FN P90
- Revolver rifle MTs255 Gosha
Weapon presets were presented during the stream, they will come with this update, it will help you to create your favourite builds and assemble them quickly.
https://www.twitch.tv/battlestategames/clip/SuperBelovedJayM4xHeh?filter=clips&range=7d&sort=time
More details:
- Nikita takes notes and feedback from streams, reddit and other sources.
- BSG also confirms that it is possible to overload servers to freeze and they constantly work to improve game or eliminate errors
- The most common causes of freezing:
- SCAV spawning (even SCAV players)
- Loading map items
- BSG fights hard against cheaters, they ban cheaters every day.
- A system for reporting suspicious players as well as a bad server will come with a hotfix or 0.12.
- This will not be the reason to BAN players, but it may draw attention to that player and lead to an investigation of his behavior that will help BSG identify new ways of cheating faster. It will also be possible to report glitchers and exploiters.
- Very gross game frauds are punished by hardware BAN and IP bans.
- Cheaters are usually punished immediately or in the case of specific cheats in waves.
- Multiple bots on the flea market were also banned lately.
- The current game quests are just side quests, so that players have something to do.
- The order and sequence of quests can be changed so that players are not locked in progress by an unpleasant quest.
- Nikita adjusted the chance of spawn Antique book during the podcast, it has a spawn chance in the heavy difficulty scavs inventory.
- The "found in raid" status was introduced because Nikita didn't want for players to be able to complete the tasks with just one purchase on the flea market.
- BSG is thinking about the mechanics of leveling skills outside of the raid.
- Story quests will be added to the game later and will try to bring a single-player experience in a multi-player environment (which is a challenge) when the character will look more complex in depth and will have real reason to build Hideout and finally leave Tarkov.
- Story driven quests are scheduled after 0.12
- More information on Hideout and 0.12 will come in June on a Russian podcast with simultaneous English translation. Also there was an idea for special stream during 0.12 patchday.
- Vaulting and Climbing is still planned, but not in 0.12.x.
- Complex clan system with some specific rewards is planned.
- RIOT Shield was already modeled, but Devs haven't found any use for it yet and how to implement it in character, Nikita came up with an idea that he can equip Boss with him.
- Extended healing system is planned.
- The extended room access methods (flash and clear, bang and clear) will be implemented after 0.12.
- DLC - SCAV Life confirmed when scav character will be leveled as PMC and it will have overall impact and his features will be deepened
- The next Raid Episode will be Soon™
- In the future, Raiders will come to any location to hunt players who have bad karma.
- MP-43 Double Barrel Shotgun After 0.12 - also sewed off variants
- PKP LMG is planned
- Sniper SCAV Boss confirmed, will prioritize body parts to disadvantage his opponent before direct killing with one shot.
- There will be different types of compass, BSG is thinking about idea that each player might have a compass on his hand like a watch, but then there is a problem with having already modeled many beautiful watches to customize the character.
- Maybe they'll eventually have a small compass on their hands
- Large compass will be key-activated
Even more Details:
- Why was changes Chest to Thorax - Is more accurate description
- Mosin will be nerfed in future in way that good powerful ammo for it will be rare and expensive, in Russia you can find Mosin everywhere, but is problem for it have really good military grade ammunition.
- Podcasts like ARRS NODE 14-4 KORD - Nikita know people liked it and will do something similar in future.
- Scav horde on Interchange - its a bug and they can keep it or fix it, is on community what they want, but they planned in future something similar implemented as triggered event on maps.
- Translations (Spanish, Polish, Czech, Hungarian, Slovak) will come Soon, but they need change some text and create additional translations.
- Error 230: We are changed some security options and we work to make login in game for players easier and this issue is being addressed.
- Broken legs for scavs and blood loss, scav algorithm was lightened and some functions was bypassed so scav can shoot accurate from sniper rifle without sights. In future this part will be reviewed/reworked and will be added back.
- Yes in BSG they work sometimes over weekends and late in night to bring quality for players, but is rare, and mostly only short period before patch.
- Magazine reloading animations, is time consuming because they have lots of types of magazines, but they will implement some process to reload magazines without inventory screen.
- New smoke grenades, in different smoke colors, riot grenades etc are planned, but after 0.12.
- Combining meds together instead of buying new one - planned, there is a chance that this feature will be introduced in 0.12 patch
Special: Unity 2018.3.8f1
- Unity 2018 Engine will be a big step forward.
- Unity 2018 will make the game more beautiful and much smoother
- More than half a of BSG already works with Unity 2018
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All materials presented during podcast can be found in the topic shared below:
Special thanks to @Hummz21 for gathering all the information!
TRANSLATIONS:
- German translation of the news can be found here. Thanks to our German Emissary and Moderator @Hummz21
- Portuguese translation of the news can be found here. Thanks to our Portuguese Emissary and Moderator @Dimittri
- Hungarian translation of the news can be found here. Thanks to our Hungarian Emissary @Settenke
- Czech translation of the news can be found here. Thanks to our Czech Emissary @Snork_Svk
- French translation of the news can be found here. Thanks to our Official Community Representative @PIG-Mathieu