Original Post — Direct link

Hey gang, you've probably seen me around Reddit/Discord/Twitter/Steam doing some stuff.

I do a lot of things here at Nimble Neuron, some of you probably already know me already, but I've never actually done a formal AMA, so here I am!

Ask me anything about Nimble Neuron, Korea life, my favorite food, ERBS, etc.

Just.. don't ask me about character leaks because I'm not giving you anything ;)

External link →
almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by Azayakaakari

Any insight on why the ranked season was determined to be 5 months long instead of maybe splitting it in two shorter 2 months seasons which would probably promote more ranked play?

We're still kinda feeling out the ranked season rhythm and what works best for the players. It isn't set it stone and might even change in the future.

We're still relatively early in the game and what to make sure we do what's right!

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by PandasDT

Okay no problem... gimme just a sec.. here ya go

oh dang I didn't realize that was an OGBS skin.

that's pretty fire though I'll FAST TRACK THAT IMMEDIATELY AND WILL RELEASE IT TOMORROW

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by confirmSuspicions

Chicago and Austin would be ideal if there would be 2 servers that you have an equal chance of playing on.

Unfortunately at this time we use AWS to host our servers and are limited to their server regions.

Expanding servers / using a different provider / making our own servers are things that we'd like to do but are a bit of a large undertaking as well and requires a lot of time and resources D:

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by Blitzedlegend

Is it an If or When for edible items that don't give HP or SP, instead giving something like a burst of movespeed, lifesteal/spellvamp or equlivant tertiary stats?

Should I get excited about the Zahir R changes?

Aesop announcer pack when?

If you could pick one food not currently in ERBS to add, that you like eating IRL, what would it be?

We just revamped Holy Water and added Tear of Selene, both giving you a little bit of attack power. Consumable stat buffs have a lot of potential to be rather strong, but anything is possible!

Zahir is just plain fun so yes

I asked to voice a tutorial but....... no

Egg + Burger = Burger With Egg. The best.

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by D-Higi

Hey Aesop! Has there been any talk about adding an offline mode of the game in? It's great that you guys have the maintenance screen during maintenance now, but whenever the servers go down I always feel like capturing ai games for video guides. Same thing for whenever my internet decides to shut off.

I think since we have to totally push a new client to Steam for the update, it's simpler to just take it down entirely. I know it kinda sucks to have nothing while it's down, but for now, unforunately that's the way it is. The client has to connect to the servers to serve news/notices and things so it's best if it's connected and online.

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by iAsakura

Can you gives a bit of peek of what’s to come so to speak? Any changes that has you excited?

Rio is really fun! I say that about every character but I'm a big Rio fan.

We always have cool sneak peeks on the Roadmap as well! :)

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by bcrane86

Just want to say good job to all of you!

It aint easy making a game of this scale, especially if you guys are still a small team, so definitely be proud of everything you've accomplished.

Please implement more skins so I can support more, haha.

Look forward to the upcoming touraments :)

Thank you so much and thank you for your support!

New skins are on the way and they're super cool 8)

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by L_og05

Does it feel asthough everything is overpriced in Korea? (If you live in Seoul or another big city like Busan)

Something I find are more expensive, like particular electronics and such. Otherwise it's pretty fine for me. I can eat for cheap, transportation is cheap, my phone and internet bills are cheap.

Housing is insane and confusing though....

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by TrickyElephant

What about giving everyone a flash, a one time short distance dash like in League of Legends? Might help juking the early Luke Q that otherwise might have killed you

We thought about it and... it wasn't fantastic

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by OPandNERFpls

Hi Aesop. I like the game so far.

What did the dev team have in mind when designing Adela? I find her kit very interesting.

Also have you guys ever given a thought about alternate play mode? I know the game is still in EA but I think the game has huge potentials with more than just BR (survival mode, arena, ...)

Finally a joke question: T-pose Jackie playable when?

We, of course, were inspired by her OG Kit.

It's really tricky but a lot of fun to bring the OGBS characters to a new 3D world. For Adela, wow would a chess master use chess in Eternal Return? Will she fight her enemies on a chessboard? How can she implement chess pieces? How can she feel "tactical" like a chess pro? It's really cool.

T-pose Jackie is too strong for you. She will always assert dominance.

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by juggiegud

When will you stop hating juggieCOD? feelsbadman

Ok, a legit question: You said you were working in Korea? What's it like over there or in the NN office?

:9:

Korea is rad. My team is rad. NN is rad. The office snacks are kinda wack but everything else: rad.

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by lmao_lizardman

Are there any plans to add Camera Grip into the game ? Right now there is only edge panning, or camera lock, but camera grip is king :(

I've seen a couple people ask about camera grip! Camera movement is actually a tad tricky to implement/modify, but I'll see what I can do.

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by Zerotino

Honestly, the numbers are actually higher than we anticipated at this point.

I'm interested, does this apply to EU too? Obviously I respect the sentiment of it being in EA still so I won't argue that but it seems in comparison to NA at least the player base is... lacking? At least from a player standpoint. It takes a while to find a game in normal queue let alone ranked and we are still the only server (I think SA is too actually) to not have a Duo/Squad ranked queue.

Myself and a friend adore this game but are struggling to stick with it due to the, what feels like in EU, a declining player base of something that's already relatively small.

EU is steady/slowly growing. There isn't much change in EU.

I face a couple challenges with EU. One hurdle is that the entirety of the team is almost entirely Korean with me as the lone American, and a so we only have experience/comfort in those particular regions. It's easy for me to get advertisments/creators in NA because I know more about who would be right for the game and who to contact.

Also EU is a couple languages and I have no idea what region to focus on.

I've been researching and putting a lot into it (I got the EU ERCL coming up too!), but truthfully I feel that once NA gets good, EU will follow soon behind.

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by lvl21adult

Hey Aesop. Will there ever be partner programs for people who stream this game / make content for it? I’ve been able to get 8 friends to put at least 10 hours into this game and I have uploaded a few meme videos. I’m picking up views here and there and I think the game has good potential for people to stream and make a community for it self. Thanks

We do have a creator / partner program!

https://creator.playeternalreturn.com/

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by Haraguro_Megane

Sometimes when there's only 1 survivor remaining I try to kill him using branches, fountain pens, rusty swords, etc. depending on the character that I'm playing, is that considered BM or toxic behaviour?

Nope, go for it ;)

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by NeoAlmost

Any consideration for allowing squads of 4? Either 16p or 20p.

Maybe one day. As of now, the game is mostly balanced around having 18 people on the map. Changing that up will throw a lot of things out of whack, but I'm not opposed to having a for-fun mode!

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by ScarletChild

I really hope you're still taking questions, because this one is a big thing to me:

I've been playing for a few months now, and I like to make giving my feedback a massive part of my experience, I will be a diehard for a dev that takes feedback and is responsive about it, over any bigger dev any day of the week. I've fallen for Eternal Return to the point I've even made my own little custom overlay for the game for when I stream it on my Vtubing streams using some stuff from the fankit. (Thank you for constantly updating the fankit, these are very important.) In the discord, I used to talk every day, usually strictly in beginners chat regarding my frustrations and thoughts before I ever thought about adding to the feedback channel, so you may of even seen my thoughts in there a few times. Anyways, I'll get to the point, yes?

When you guys do character releases going forward, could you guys say explicitly what the design and concept of gameplay style was intended for the characters, and if it's not too much for all the past characters, could you guys list this too?

Now you're probably wondering why:

  • This makes it a lot easier to make sure the feedback is being objective about how well it feels going towards that objective and how well it lands.
  • This makes it simpler for people like me, who do feedback wondering what is the dev's goals with the characters and what could be suggested to better reach that, to help with coming to a solution for characters not quite hitting that mark.
  • This also helps players to skew towards playing to how a character should be played and eliminates a couple of issues of people trying something like a tank build, which may not suit that character and utterly failing, and helps people learn how to play to a character's strengths easiest.

I know you guys may of leaned towards this in a recent release, but something that gives exactly what the concept from a gameplay standpoint of the character is and what they're intended to do, or be in a class sphere would REALLY help altogether.

For instance, like stating outright "We made Leon in mind with being a Support, in and out brawler character who thrives off being a bit tanky but able to dish out damage while supporting from the side" something like that.

I want things to help make the communication line and feedback line more streamlined and adequate on both ends, so that's why I ask, I feel like this is vital.

- UsagiMolli

Honestly, I'd like that.

Giving players direction on what we think the character is supposed to do is a good move.

I don't want to think it's like "forcing a meta" though. I want players to be creative and come up with builds that they think will work.

I'll see what we can come up with!

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by lHlero

favorite anecdotes from getting the na players to/settled into their quarantine hotels?

They were fed cold food and they had no idea what it was.

Hearing them describe their meals as a "cold wet egg" was hilarious

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by Queasy_Chair_9404

how did you find the job at NN, considering you are an american?

I was already in Korea, applied for it online, had a couple interviews, got it!

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by Screamingforanswers

I don't know if this constitutes "character leaks" but I'd like to know if you're gonna make every character from the original Black Survival in Eternal Return?

That's the goal, yes 8-)

almost 3 years ago - /u/GM_Aesop - Direct link

Originally posted by -QuantumFury-

Is there any chance of an Australian/Oceania server in the pipeline? I love the game but I eventually quit because I couldn't stand the 170ms ping to the closest server anymore.

As for other things... What other games do you play?

We actually had an OCE server in Australia (I think Sydney) during an Alpha test. It wasn't an ideal location for my brothers down under, so we're still exploring options. Stay tuned!






Recent Eternal Return Posts

about 2 hours ago - GM_Goddess