Hello gamers, Aesop here with another Augment reveal. Had enough yet?

Today will be our second look into the Fortification category. More defense comin' right at you.

Core augment Oblivion Can Wait reduces Basic Attack damage against you as your HP gets lower.
If your HP is below 50%, the amount of damage reduced is multiplied and reflected to the inflictor as Cellular Damage.
A big fat chef getting fed and taking advantage of this will probably be pretty scary...

Next up, Embolden. Embolden increases your defense after gaining a shield from a skill or being healed by a skill.
Like shielding? Like healing? You might like Embolden.

Last up, we've got Reinforced Armor. This one increases the effectiveness of Damage Reduction stats on your items by 30%.
For example, if you have an item with +10 Skill Damage Reduction or Defense from Basic Attacks. That'll be increased to +13 with the augment.
It might not feel like much but a small boost can go a long way. The sturdy and simple feeling of the Reinforced Armor may be the perfect representation of the tank role as a whole.
The last Havoc group is up next so I hope all you big damage dealers are ready for that reveal.
See you later nerds. Love you. Bye.