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Eternal Return
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1s | [Applause] |
---|---|
2s | foreign |
6s | [Music] |
8s | welcome back to lumiapedia where we |
11s | learn about the newest test subjects |
12s | today we'll be looking at Tazia |
22s | potassium's individual skills are not |
24s | the most powerful a full combo can bring |
26s | devastating results for the enemies |
38s | and skill stiletto leave glass shots on |
41s | the ground which empowers their other |
42s | abilities while tazio is a character |
44s | with a high skill floor positive rewards |
46s | successful execution with an even higher |
48s | return |
51s | foreign |
55s | [Music] |
58s | combos are centered around glass shards |
60s | from our cute and passive stiletto and |
63s | polizzia gain additional effects after |
65s | collecting glass shards combo and Q with |
67s | Fiasco and pradiso amplifies tazia's |
70s | potential |
71s | let's start with tazia's passive |
73s | collecting a glass shot gives a stack up |
75s | to maximum of 4 Stacks which gives Tazia |
78s | a glass sword and Max stacks |
82s | enhances tazia's next basic attack to |
84s | enhance skill damage and generates a |
86s | glass Shard when hitting an enemy |
88s | hazier's Q spota relies on class shots |
91s | to make glass swords this is important |
93s | to keep in mind while doing combos when |
95s | playing Tazia use glass shards to rotate |
97s | your abilities efficiently |
99s | tells you shoots a glass blade towards |
101s | the enemy dealing skill damage and |
103s | generating a flash Shard how's your |
105s | automatically generates a classic blade |
107s | charge up to a maximum of 4 stacks of |
109s | glass blades but Tazia has a glass sword |
111s | prepared for a cube become spotter |
115s | she launches the glass floor dealing |
117s | skill damage while pushing them back and |
118s | generating glass shots hit and at the |
121s | splash as well |
124s | stiletto has a short cooldown and Tazia |
127s | can hold up to four Stacks being precise |
129s | with your aim is important as you rely |
131s | on hitting your target to generate a |
133s | glass Shard which also then leads to |
135s | forming a class forward the range is not |
137s | the longest for the ability with extra |
138s | difficulties with a short free delay |
140s | during the cast that allows enemies to |
142s | play around tazia's combo so make sure |
144s | you're careful |
148s | SW is Fiasco creates an unstable glass |
152s | barrier at a chosen location if an enemy |
154s | collides with the barrier the glass |
156s | breaks dealing damage and stunning dub |
158s | after the glass barrier breaks glass |
160s | shards are created at each end |
164s | [Music] |
165s | giveaway for Target to Anchor her |
167s | targets which helps her skill shot face |
169s | combo there's a bit of pre-delay with |
171s | the animation for the wall so using the |
173s | wall as a chain with other abilities |
174s | such as spada or other crowd controls |
176s | for teammates is advised when using |
179s | Fiasco and the wall most efficiently |
180s | Tasia players should aim to utilize the |
183s | stun and glass shot to generate from the |
185s | wall to enhance and nature their combo |
186s | cycle tazius e is pulitzia quickly moved |
190s | to a specified point and Shadow the |
192s | surrounding class shards glass blade is |
194s | recovered to the number of destroyed |
196s | class shards if a glass Shard is |
198s | shattered tazio swings the glass blade |
200s | at arrival tells you against shield and |
203s | Deals skill damage to enemies enemy's |
205s | movement speed is also slowed damage |
207s | amount and shield amount increase for |
209s | every shot of glass shards |
212s | Valencia is Target's Mobility skill |
214s | Valencia has a short delay allowing |
217s | Tazia Pilots to use the Ability |
218s | instantly to dodge skills or quickly |
220s | chain abilities how's it shatters glass |
223s | shards around the ability Landing |
224s | location |
224s | [Music] |
229s | s ultimate is Paradiso she creates a |
232s | large sword shattering All Glass shards |
234s | within range so those enemies wooden |
236s | rings as well enemies directly hit by |
239s | this skill take skill damage and are |
241s | slowed if glass bleeds or class forward |
243s | is used and the large sword is destroyed |
245s | enemies and range take skill damage |
247s | damage increases proportionally for |
249s | every shadow glass shards |
251s | foreign |
254s | is fairly small but the Direct Hit adds |
257s | damage and the slaughter combo so make |
260s | sure to hit the target with the center |
262s | producer also shatters All Glass shards |
264s | around the skill area adding bonus |
266s | damage Tesla can also explode the logs |
269s | for it with a Q and additional area |
270s | damage |
272s | exploding the large sword once it's |
274s | fully formed the last Tasia to continue |
276s | cycling the combo after as well |
280s | halsey's goal is to keep enemies in her |
282s | effective range to create as many glass |
284s | shards to prepare her combo once the |
286s | settings are right pazia can quickly |
288s | shatter the glass shards to burst out of |
290s | targets a combo chain and the high level |
292s | of control required to executor combo |
294s | makes Tazia skill floor and ceiling both |
297s | really high we hope players can have fun |
299s | experiencing and finding their own |
301s | Combos and play style with Tazia |
302s | [Music] |
305s | now let's talk a bit more about our safe |
307s | plans Tazia offers a high damage output |
310s | with the combos kaziers kit requires her |
313s | to stay in action to create glass shards |
315s | but taking some help and defense of |
317s | Tazia is a good decision skill map is |
319s | also a must in order to make sure her |
321s | cobble's pack punch we'll get into more |
323s | details once we get a game for the |
325s | weapon we went with a desert dagger |
327s | which offers heel reduction having |
329s | healing reduction lets players have more |
331s | freedom with other items in other slots |
333s | especially when it comes to accessories |
334s | for characters that rely on skill app |
336s | room and motorcycle helmet for the head |
339s | hazier's passive requires Tazia to use |
341s | basic attacks skill lamp attack speed |
344s | and health are all great on Tazia so we |
346s | went with motorcycle helmet |
348s | a choice for the chest is Cardinal robes |
351s | the armor has been buffed recently for |
353s | skill lamp the Rope also offers SP regen |
355s | additional HP and defense these are all |
358s | great options for Tazia so we believe |
360s | that Cardinal robes is one of the many |
362s | good options for blazio |
364s | we picked up near for the arm drop near |
367s | is always a great option for skill lamp |
369s | builds offering good skill lamp and |
371s | defense |
373s | straitjacket sneakers for the leg now |
375s | that cloth can be found at top the |
377s | sneakers are easy to Route if you miss a |
379s | cloth on the route feel free to pick up |
380s | a scrap metal to make sure you can get |
382s | glacial crampons instead foreign |
391s | who has to be in the heart of the fight |
393s | due to a range to create glass shards |
395s | overall We Believe Uchiha is a great |
397s | pick |
398s | here are our choices for our Outlets we |
401s | picked vampiric bloodline as the main |
403s | Outlet tazio's combo requires a setup |
406s | beforehand naturally allowing Tazia to |
408s | build stacks for the empiric Tazia also |
411s | used the skill lab and omnisiphon well |
413s | stopping power and punch are always |
415s | great options as one helps damage the |
418s | other allows for an easier time farming |
420s | we also went for support secondary with |
423s | Thor shackles and Daya for more damage |
426s | and extra Vision range at night |
428s | the plant is a three zoner of Doc chapel |
431s | and pond |
433s | we start at dock feel free to eat your |
435s | bread at the get-go as we'll be making |
437s | healing potions and cowboy for our |
439s | consumables make sure to pick up the |
441s | glass bottles in unfortunate situations |
443s | where others also start talk and getting |
446s | three cloth is not feasible grab a scrap |
448s | metal to craft glacial crampons over |
450s | straight jacket sneakers Chapel is our |
452s | second Zone make sure to grab a stone to |
455s | build motorcycle helmet we can finish |
457s | cutting your leg and chest here as well |
459s | which helps you maintain SP try to get |
462s | leather here as well as getting leather |
464s | a pond can be really rough |
467s | foreign |
481s | [Applause] |
483s | [Music] |
493s | you can finish all your equipment as |
495s | well as consumables in the zone as the |
497s | planet is fast you can prepare for tree |
500s | of life or meteorites as well if you |
502s | want you can even make double |
503s | Guillotines if you prepared some rusty |
505s | swords from dark which can increase your |
507s | chance of successfully getting these |
508s | objectives |
511s | foreign |
514s | [Music] |
524s | [Music] |
545s | we hope you enjoy her fancy abilities as |
547s | much as we did we'll see you next time |
549s | for our 61st test subject era |