Hi all
In the last release we moved to DX12. We are aware that a small number of people had some stability problems within the first few days. We’ve since patched all known crashing issues and our metrics for this are looking good (Check out the devblog on how we know: Upgrading Crash Reporting Systems | EVE Online)
I’m keen to hear from anyone that is still experiencing client stability problems that are resolved by moving to DX11, as we’re unlikely to be aware of them at this point. As DX12 will be important to future updates, we want to ensure any outstanding issues are resolved.
We’re aware of a small number of (non crashing) DX12 issues in some configurations, namely a ‘flash’ of lighting that can happen. This is a rare issue with a low reproduction rate, but we are looking into it
TL;DR - If you crash in DX12 mode, but not DX11 I really want to know.
Thanks