CCP_Caffeine

CCP_Caffeine


Yesterday

Comment

Hi

The plan was to delete this folder in either the next launcher update, or after the next playtest. Did you download the entire client? That’s much bigger than I’ve usually seen.

You can safely delete it manually now if you’d like. It is entirely self-contained and has no impact on your normal EVE installation.


06 May

Comment

Hi again. We are currently investigating this issue. Did you manage to file a bug report? We’re trying to reproduce this and it would really help us.
If you did, could you let me know the EBR number? If not, would you mind either filing one now from the same machine, or sharing your system spec with me.
Thank you :slight_smile:


21 Apr

Comment

The playtest has now come to an end.

A huge thank you to everyone who has provided feedback. We have gathered a significant amount of data, both from the forum and bug reports. More than we expected at this stage!

There won’t be much new news for a while, as we’ll be acting on the data we’ve gathered here and continuing the normal development of the Native Mac Client. We may have another playtest in the future, so keep an eye on our normal places: News Articles, Forum, Email and social media :slight_smile:

Comment

The playtest has now come to an end.

A huge thank you to everyone who has provided feedback. We have gathered a significant amount of data, both from the forum and bug reports. More than we expected at this stage!

There won’t be much new news for a while, as we’ll be acting on the data we’ve gathered here and continuing the normal development of the Native Mac Client. We may have another playtest in the future, so keep an eye on our normal places: News Articles, Forum, Email and social media :slight_smile:


20 Apr

Comment

Hi. Thanks, it is fixed internally. Tomorrow is the last day of the Native Client Test, so the next version on Sisi may have the fix included.

Comment

Thanks for this - it’s a great comparison. Are you changing anything other than the GPU used? Is your desktop scaling the same?

Comment

Hi. Thanks for the feedback, this is very valuable :slight_smile:
We’ve got a few reports of inconsistent scaling that we will look into.

Comment

Hi. Thanks for the feedback :slight_smile:. Something certainly sounds wrong here! This isn’t reflective of what we’ve seen so far.
If you’ve not bug reported this, please do. We would love to get some more information from the system that is having the issues to try and reproduce this.

Comment

Thank you for the feedback. If you’ve not created a bug report, I’d really encourage you to do so :slight_smile:
I suspect the settings in the client, both resolution and graphical, are set too high by default. I’d be interested to hear your results if these are lowered.

Comment

Hi. Thanks for the feedback :slight_smile:
I’d like to check your 120 fps comment: Does your monitor run at 120hz? or is it a 60Hz screen with the client running at 120fps with ‘interval one’ set?
It’s probably nothing as you mention the window mode being 140 fps, but I’d like to check we’re not breaking the FPS limiter. Many thanks.

Comment

Hi. Thank you for the feedback :slight_smile:
Could you let me know if you use scaling on the desktop (outside of EVE)? We believe this can cause the client to be blurry in some situations. Would you kindly file a bug report if you’ve not done so already so we could see the blur on your machine?

Comment

Hi. Thanks for the feedback :slight_smile:. There are known issues with detection of system ability currently. For example: Using high settings on a system that doesn’t have a GPU suited for these.
This is something that we’re investigating.

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Great feedback! Thanks you. :slight_smile:

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Thanks for the feedback. The alignment issue is an interesting one and something I’m keen to try and replicate. Does it always happen for you?

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Thanks for this. I didn’t manage to reproduce it with wired headphones / internal speakers, but I certainly got some weirdness with a Bluetooth headset. As soon as I adjusted the volume using the keyboard, the audio started working in the client. It would be interesting to hear if it helps on your side :slight_smile:

Comment

Thank you. Great feedback. We have all of these as points of investigation :slight_smile:

Comment

Thanks for the feedback :slight_smile:
We wouldn’t be able to make this available on TQ right now, as there are a number of features not implemented (even though they may not be obvious in this test).
I’m glad it’s working well for you in this test and we look forward to bring it to everyone as soon as we can.


19 Apr

Comment

Hi. Exefile is the name of the EVE Client. I would love to get this changed…but there is a lot of pain in doing so :slight_smile:
In the future, the Eve client will look more as you’d expect on macOS (A image with the game name) in the dock.
You can check if you’re running the native client by bringing up the FPS counter and looking for ‘metal’ as the renderer in the bottom left corner of that window.

Comment

Hi. It really should be seamless. Make sure the launcher is installed as an application (and not being mounted / run from the downloads folder for example), and that you have switched to Singularity in the bottom right. It should then download the client.
Could you provide a screenshot if this doesn’t work, so I can confirm everything looks correct?

Comment

Hi there. Could you tell me the Launcher version you are running? It will show in the title bar of the application.




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