over 4 years ago - CCP_Convict - Direct link

Refer to this dev blog for information.

Please provide your feedback about the ongoing effects of our No Downtime experiment in this thread. We are interested to find out what unusual behaviors you might encounter taking place on Tranquility as we explore the consequences of skipping our daily maintenance routine.

This thread will remain locked until actual commencement of the experiment at 11:00 UTC on Wednesday, December 4th.

General discussion about the experiment should be kept to this thread.

over 4 years ago - Steve_Ronuken - Direct link

Quick note for people.

If you’re running into a bug, try bug reporting it from within Eve.
That gives CCP more logs from your client, meaning they have a better chance to actually run the bug to ground.

https://community.eveonline.com/support/test-servers/bug-reporting/

over 4 years ago - CCP_Convict - Direct link

You can file it as a bug report here and provide the logs privately: https://community.eveonline.com/support/test-servers/bug-reporting/

over 4 years ago - CCP_Explorer - Direct link

Nothing you experienced before 11:00 UTC today would be related to this experiment.

over 4 years ago - CCP_Explorer - Direct link

Nothing you experienced before 11:00 UTC today would be related to this experiment.

over 4 years ago - CCP_Explorer - Direct link

The experiment only really started at 11 o’clock UTC today, before that TQ was just on its normal 24 hours run. So nothing you experienced prior is related to this experiment.

over 4 years ago - CCP_Explorer - Direct link

Yep, thanks for the report; we are indeed following up on some chat presence issues that are possibly related to the #nodowntime experiment.

over 4 years ago - CCP_Explorer - Direct link

Very probably different issues; but, yes, we are following up on chat presence issues that may be related to the #nodowntime experiment.

over 4 years ago - CCP_Explorer - Direct link

Indeed, a known issue that asteroids only respawn during downtime.

over 4 years ago - CCP_Explorer - Direct link

We are following up on reports on this.

over 4 years ago - CCP_Explorer - Direct link

Yep, noted, thanks; we’ve found the code for this…

over 4 years ago - CCP_Explorer - Direct link

We are following up on chat presence issues and believe we understand why this is happening. Will resolve itself during the next downtime.

over 4 years ago - CCP_Explorer - Direct link

We believe we have found the relevant code and it is linked to this #nodowntime experiment.

over 4 years ago - CCP_Explorer - Direct link

We are following up on reports on issues with chat presence.

over 4 years ago - CCP_Explorer - Direct link

These are the chat presence issues I have referenced above.

over 4 years ago - CCP_Explorer - Direct link

We are aware of this issue; across the cluster right now then different nodes can disagree on the correct time by up to 3.3 seconds. If the Location Node hosting the solar system you are in and the Proxy Node your Client is connecting through are at opposite ends of that spectrum then your Client will simulate the actions differently than the Location Node is executing them, as in at a different time.

over 4 years ago - CCP_Explorer - Direct link

We were not intending to reboot unless the cluster became inoperable. This will have corrected itself at DT this morning.

I was looking at the relevant code yesterday, what is your source?

over 4 years ago - CCP_Explorer - Direct link

Interesting, thanks for the report.

over 4 years ago - CCP_Explorer - Direct link

Indeed, we know why this is and were tracking the severity of this issue throughout the experiment.