over 4 years ago - CCP_Falcon - Direct link

August Release Live.jpg1920×1080 782 KB

Please use this thread for discussing and reporting known issues.

Quick Info:

Other Information Threads:

Additional Release Information

The August release brings a rework of the system for enforced peace periods, as well as the end of the transition period for non mutual wars that do not have a war HQ.

In addition to this, the release of the Community Fittings system is here, with a small selection of new player ship fittings submitted by the EVE community and curated by the wonderful members of the ISD Team.

This release also contains a number of user interface, graphical and gameplay fixes that round out or second light Summer release before we head into the fall!

over 4 years ago - CCP_Falcon - Direct link

Known Issues:

  • Abyssal Deadspace traces do not correctly clean up if the player dies in abyssal space.
  • Missile / Rocket / Torpedo Specialization skill not applying RoF Bonuses
  • Cloaking skill not applying it’s bonus to target cool down
  • In the Agency, Destination Set button state does not update for Incursions or Signatures if current selection differs from location selected
  • Planetary Extraction logo on the Epithal is visible with the Spirit SKIN
  • CRASH: Clients set to DX11 may crash on start up on Integrated Intel GPUs (workaround: use DX9)
  • Structure modules and charges are missing their Standup icons.
  • The buttons for “Buy Skill” and “Buy and Train” are non-functional in same cases, if the confirmation message was suppressed by the user before this release (wrong information is stored in settings). Workaround: Reset the suppress option through ESC -> Reset Settings -> Reset Suppress Message settings -> “Confirm skill purchase” - Reset
over 4 years ago - CCP_Nocturne - Direct link

If you are able to start up the client and submit a bug report that would be best, then I will be able to take a look at it :slight_smile:

over 4 years ago - CCP_Habakuk - Direct link

Proving conduits are available based on the population of capsuleers in abyssal sites, this should explain why they are not always available, especially after DT.
Could you please provide further details on these “behaving strange” issues, best through a bug report with as many details as possible?

over 4 years ago - CCP_Habakuk - Direct link

We are investigating this. It seems so far like drivers for integrated graphics chips from Intel are crashing in some cases, but we are not sure yet about the reason or other details. If you can, then it might be worth trying to upgrade your drivers or switch to a different windows version.

over 4 years ago - CCP_Habakuk - Direct link

Thank you very much for your bug report. We are currently investigating an anomaly in our stats, which looks indeed like a bug and which would explain your observations.

over 4 years ago - CCP_Habakuk - Direct link

Regarding the startup crashes on Intel integrated graphics: As far as I know we have still not been able to reproduce them internally. I could for example start the client successfully (and with ok-ish frame rate) on a machine with the same (or at least very similar) Intel chip as one of the reports, so yeah…

We had also one reporter, who mentioned that he could not start the client in dx11 mode, but he code start it in dx9 mode, but with horrible frame rate.

If you are affected by this: Please send bug reports with logs from logLite and with as much information about your machine (laptop) as possible. Maybe this is only happening for a specific brand of laptops, but we are missing this data so far.

It would also be great, if you could try to start the client with completely clear cache and settings - just for the case that anything happened there.

over 4 years ago - CCP_Habakuk - Direct link

Could you please send bug reports about this, best directly from the client after you encountered the problem (F12 - Report Bug) and add details on exactly which option / button you tried to use and what failed. I had a quick look at this and everything “seems” to work for me.
Potentially this is also related to a specific skill or the current state of your skill queue.

over 4 years ago - CCP_Antiquarian - Direct link

That’s entirely my fault, E6o5.

We’ve been digging into the code on this and I update our internal resource, but neglected this thread.

over 4 years ago - CCP_Lebowski - Direct link

Thanks for the report Zaayr, wars with no HQ are not instantly cancelled on release say, but are instead checked the next time their bills are processed, this will be sometime within the week.

I hope this clears things up

over 4 years ago - CCP_karkur - Direct link

@SPAECMARNIES and @Enyap_Xam, this appears to be an issue with the suppressed setting you have saved.
A workaround for this is to go to ESC> Reset Settings and in the first column, reset the option for the skill purchase.