This isn’t the thread to talk about news items, hence the removal of off topic posts
This isn’t the thread to talk about news items, hence the removal of off topic posts
Removed some off topic responses, if you’d like to talk about anything other than today’s changes you’re welcome to make a thread elsewhere on the forums.
To paraphrase your question, it was “are the ore changes broken?”. My response was “Not as far as I know, and if we find they are we will tell you”.
Apologies if this sounds like a deflection, I’m just trying to be as clear as I can be as a representative of QA!
I don’t want to speak to the changes of teams I am not a part of, but like I pointed out above, I’m not currently aware of any issues with the Ore anomaly changes at this time, and if any issues are discovered they will be added to the known issue thread.
Thanks for noting the EBR, we have this issue tracked in our internal system, no ETA on a fix at this time but rest assured we’re aware of the problem.
The patch notes for the release are listed in the OP. Currently recorded known issues are listed here.
This is a bug, we’re working on a fix for this. Sorry for the inconvenience!
Which issue exactly are you referring to here?
Thanks, we’re working on a fix for this.
This has always been the case if you change those fields, what exactly where you changing in the overview settings (if you could enter a bug report that would be great)
Read moreThanks! This one has been fixed internally now
The item badging has had a few issues where it has been somewhat overzealous, and refitting is one of them. We’re working on some improvements for that.
Thanks, I’ve passed this on to the right people ...
Read morePole To Win are our outsourced testing partners, you’ll see them from time to time on our test servers.
Singularity is now back!
One final update for the week: Unfortunately Singularity will be taken down for the weekend. It should be back on Monday.
Apologies again for the inconvenience!
Hey all,
Quick update for today, the first fix for the market issue has not been successful, so unfortunately it’s unlikely that the market will be working this weekend.
Apologies for the inconvenience, I’m optimistic we’ll get a fix working early next week, more updates when I have them!
Yup, it works for all of 20 minutes before dying again. We’re looking into it
Thanks, we now have a fix for this in the works
The market looks like its working again now. EDIT: And it broke again ...
Read moreGreetings Tenacious Testers!
The EVE Dev team have been working on another package of tweaks, fixes and improvements for the February release, which have reached the our public test server Singularity in today’s update. As a result, we’ve opened the server to the public once more and are looking for intrepid capsuleers to log in, tell us what they think, and (as always) cause a few things to explode spectacularly!
Without further ado, here are a few details of ...
Read moreI understand your frustration. Hopefully our GMs can get back to you soon.
Thanks for the info! Unfortunately ping, and download/upload speed are not always good indicators of the overall health of the multiple connections between your computer and the EVE server. As we can see that this is likely not an issue with the server itself, I’d suggest submitting a support ticket and our GMs will hopefully be able to troubleshoot this further with you.
I hope this gets sorted for you, sorry again for the issues you’re experiencing
Thanks for the update, we unfortunately cannot see anything that would currently be causing these issues, so it may possibly be related to your internet connection. Chat should be stable at the moment, and there should also not be any major lag, as far we can tell at this time. A few Null systems are on a slightly more loaded node, which means they may occasionally experience some TiDi, but nothing that would cause lag.
This page contains some suggestions for troubleshooting these sorts of issues, which may help you out: ...
Read more