over 1 year ago - CCP_Swift - Direct link

Hello everyone,

In today’s patch we made an update to the respawn timers on some Invasion sites, and we wanted to add more clarity to that.

This primarily affects the Observatory Flashpoint anomalies in Pochven. These sites are both highly profitable and very hotly contested, leading to a vibrant ecosystem in the region. Since last year, these sites would respawn instantly upon completion such that there would always be 3 Observatory Flashpoint in Pochven, and to encourage growth of this new region remained with the then cooldown effectively being zero.

While we are satisfied with the destruction and engagement that these sites bring, we’re mindful of their impact on New Eden’s economy. During our initial designs, these sites were meant to have more of a throttle in order to prevent a heavy impact on the economy, which is what was fixed today as being a defect and listed under the Defect fixes in the patch notes.

As of todays patch, the respawn timer for the Observatory Flashpoints have been increased from 0 to 90 minutes. We will continue to monitor the Pochven ecosystem and iterate as necessary.

Fly safe!

about 1 year ago - CCP_Swift - Direct link

For those who are interested but may not have caught it the patch notes, on January 26th the timer for Observatory Flashpoints has been reduced from 90 minutes to 35 minutes. Updated the OP to reflect this.

about 1 year ago - CCP_Swift - Direct link

Correct! My fingers derped - the correct timer is 35 minutes. Apologies for the typo :frowning:

about 1 year ago - CCP_Swift - Direct link

A typo from me, Drake (and the patch notes) is correct in that it’s 35