over 1 year ago - CCP_Swift - Direct link

Greetings Capsuleers!

CSM 17 is well underway, and they’ve had roughly 20 hours of meetings since being elected! I’d like to shed some light on to what the CSM has been up to. Before we start, I wanted to touch on attendance. Despite needing to accommodate a bevvy of international schedules, the lowest attendance record is 80%, and there’s no single member who has missed more than 3 meetings. Very proud of our incredibly active CSM. But let’s get to it!

June & July

CSM 17 saw seven new members on the council, so the summer started with onboarding and transitioning. With so many new members, it was vital to give the transitioning phase plenty of time and opportunity to ensure the knowledge share between CSMs stayed intact. Beyond transitioning, the next area of focus was planning and prioritization for CSM 17s first quarter goals.

Our first joint meeting was to discuss Factional Warfare plans, and a high-level look at what was planned for Q4 and beyond. CSM 17 also met with Game Design Director CCP Muppethunter to discuss game design decisions and priorities for the future. July closed out with an introduction and chat with Sr Player Researcher CCP Scorpiostar, mostly focused on the AIR Career Portal and future research goals.

August

August rolls in with a storm of meetings regarding the EVE Ecosystem. There was a focus on the DBS, risk and reward dynamics, and income generation on various activities such as Abyssal space, incursions, Pochven, and more. The CSM then met with CCP Estimate to talk about the MER 2.0 project to discuss what information was too much to disclose, what information players may want to have that they don’t already, and the timing of release.

Moving on from that was discussion about the new ships, their place in the meta, and overall balance chats. The CSM had concerns that these ships would be only available to FW participants, and the developers were ready to explain that the events would slightly benefit FW participants but that it would be open to everyone. And finally, our last meeting in August the CSM met with CCP Senior Leadership CCP Bergur and CCP Rattati to discuss what was coming in November, as well as the high-level roadmap and plans for 2023.

September

Messaging and more introductions were the first topics in September with a meeting between the CSM and EVE’s Brand Director, CCP Krazzyr, and Brand Manager CCP Emerald. The CSM assisted in hardening the messaging around the Uprising announcement, and discussed the strategy associated therein. The next series of meetings were again involving Industry and the ecosystem with CCP Psych and CCP Rattati, where the CSM discussed some of their goals for the future.

The month ended out on an administrative note where the CSM requested future meetings and areas of interest. Finally, we confirmed the availability and dates for the CSM 17 summit.

October

Although we’re just mid-way through October, we’ve still had just about five hours of meetings. The first was a series of CSM presentations to CCP regarding Industry and Ecosystem ideas, which sparked robust discussion over the topic. The Photon UI team and Team Engine then met with the CSM to go over the future vision of Photon UI, as well as going over any concerns about moving Photon to opt-out. The Engine Team then went over some changes from the EVE Evolved patch released earlier this week, including memory optimizations for large fleet fights, and chatted about future tech investments into EVE Online.

Yesterday the CSM had a chat with Commerce and Monetization, specifically focused on the heraldry rollout and the for-players-by-veterans program.

We have a flurry of meetings lined up before and after the expansion, leading up to our week-long summit in early February 2023. We will be posting more information about the Summit where you, the players, can arm your CSM representatives with topic requests and any other pertinent information. While not in meetings, the CSM make themselves available for a myriad of discussions in real-time directly with CCP.

CSM 17 has done a remarkable job through their term so far in terms of contribution, cooperation, and attendance. I’m looking forward to an incredibly productive Summit and rest of their term!

over 1 year ago - Brisc_Rubal - Direct link

Thanks for putting this together, CCP Swift.

over 1 year ago - Brisc_Rubal - Direct link

We will have a summit this year, so there should be meeting minutes after that.

over 1 year ago - Arsia_Elkin - Direct link

Thanks for posting this, Swift!

over 1 year ago - Brisc_Rubal - Direct link

Of course. They’ve done it before, as I recall, so they should do it this time.

over 1 year ago - Brisc_Rubal - Direct link

Yes, we’ve talked about fixing the BRM by setting the minimum to 100%, and we got them to increase the CRAB beacon payouts right after they came out, although it probably would be a good idea to do it again.

ISK generation in null is bad, better in FW, fine in highsec and wormholes. I don’t support any nerfs, what I would prefer is to see income generation buffed in the areas where it is lagging behind, and I’ve said this to CCP over and over again. The game can’t take any nerfs right now, in my opinion, so the best thing to do is buff areas that need it.