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I play on an Xbox series s and for whatever reason the update with the twin diamonds now has caused my game to crash basically every time I jump onto a new system I cannot play at all

What is going on

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27 days ago - /u/Giraffasaur_ - Direct link

Originally posted by mckeeganator

Just odd cause like there are games like cod or destiny hell even elden ring that are bigger games that seem to require more processing power than everspace 2

I think the devs need to do abit more console optimization cause this is a very recent thing game worked perfectly before this most recent update

We isolated a bug recently, and we are aiming to have a fix hopefully in time for Titans.

Originally posted by _Anatosuchus

Hi, any news on this one? I've been really enjoying playing but now I'm stuck with an 100% crash every time the cut scene for Counter Measures ends and goes into gameplay. Game is quite crashy already, especially in high-combat encounters (XBox Series S).

Related: How long does it take between a fix being coded for release and the binaries hitting the Microsoft store for update? Just curious!

Hey there. We've got an update we'll be applying around the same time as the Titans DLC launches, which is in approximately 2 hours and 18 minutes from now.

There are a number of issues between fixing and applying for Microsoft certification. Fixing can sometimes be done relatively quickly, depending on the issue. Certification can be a tricky space to navigate, since the process takes a lot of time to ensure gets through. Asking for more certifications over and over slows down development quite a lot, which is why the update and the DLC launch are happening in tandem since both gone through the pipeline of certification at the same time.