about 2 months
ago -
ROCKFISH Games
-
Direct link
Transcript (by Youtube)
0s | Hi, I'm Markus. |
---|---|
1s | I'm the solo |
2s | developer of |
3s | Journey Beyond |
3s | the Edge of |
4s | the World. |
4s | It's a |
5s | first-person |
5s | adventure game |
6s | that is set on a |
7s | ship that was |
7s | lost at sea. |
8s | And basically you |
9s | try to figure out |
10s | who you are, what |
10s | happened |
11s | to the ship. |
11s | You do that by |
12s | solving all kinds |
13s | of puzzles. The |
14s | story is set in |
15s | the 1950s |
16s | and things get a |
17s | bit surreal, so |
18s | there are some |
18s | sci-fi |
19s | elements to it. |
20s | You can try it |
20s | out here |
21s | and on Steam. |
22s | What do you need |
22s | the most from |
23s | your fans? |
24s | Definitely need |
25s | wishlists like every |
25s | indie |
26s | developer does. |
27s | There's a pretty |
27s | early demo |
28s | playable now that |
28s | shows the |
29s | mechanics |
29s | and shows some of |
31s | the things that |
31s | I'm trying to do |
32s | with the game. |
33s | But it's still |
33s | the only way off |
34s | to the release, |
35s | so yeah, wishlists |
36s | for sure. |