8 months
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ROCKFISH Games
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19s | hello everyone good evening good |
---|---|
21s | afternoon good morning to you all I hope |
22s | you're all well we are indeed an hour |
26s | early for you folks in Europe Etc so if |
29s | you're a bit |
31s | confused don't worry many people are uh |
34s | we're going to be starting up very very |
54s | [Music] |
59s | shortly |
89s | oh |
96s | [Music] |
124s | hello everyone good evening good |
126s | afternoon good morning to you hope |
127s | you're all Ticky Boo this fine Friday |
130s | how are you all hope you're all |
132s | marvelous yes it's me rfg Gary for your |
135s | uh delation this evening but uh you know |
138s | not to be outdone you know not to be |
140s | outdone we cannot do any stream without |
143s | the wonderful person the elongated |
145s | person the person that is Eric |
149s | giraffasaur sh |
151s | there he |
152s | is hello everybody I'm here too taking |
155s | your questions today because this mad |
157s | lad is going to be walking you through |
159s | that gameplay |
161s | segmentation how are you Eric are you |
164s | well yeah I would say that I'm well I'm |
168s | way better than freaking last time |
169s | goodness my throat yeah he's not going |
172s | to be coughing and spluttering as much |
173s | this week but uh yeah hope you're all |
175s | well uh we're going to be uh diving into |
177s | some gameplay very very soon um so we're |
180s | g to try and follow on from where we |
182s | left off with my game save last time now |
184s | I have created a new game save I'm still |
186s | playing on hard but I'm going to be a |
187s | little bit further along uh than I was |
190s | previously which was um around pelon's |
193s | wound I'm a little bit further along and |
195s | if I remember correctly I'm now in a |
197s | sentinel I switched from the bomber so |
199s | you know we we like to mix it up we like |
200s | to mix it up so uh but yeah we'll do in |
203s | our usual playr we're going to be doing |
205s | the Q&A so do tag Eric in with those |
208s | questions he's going to Cate them and |
209s | then we'll we'll talk them talk through |
211s | them every 30 minutes or so um and then |
215s | if we're very very lucky we may get to |
218s | show off some legendaries later on you |
221s | like the sound of that do we oh yes uh |
224s | we'll see what we can show uh but yeah |
226s | join us for that in a little while uh |
228s | but yes I'm just going to bid Eric adier |
231s | for the time being I mean we like having |
232s | his beautiful face on on the screen but |
234s | we need to get rid of him there we go |
235s | byebye |
237s | Eric you'll still hear him uh he's on |
240s | with us anyway so uh yeah uh fire those |
243s | questions into him uh but we shall get |
244s | loaded up with our game play it's there |
248s | which is we're at Prescott we are indeed |
250s | in the Sentinel so we're going to crack |
252s | on we're still playing on the hard |
254s | variant hopefully not too many deaths |
256s | but we have got the death counter up and |
259s | running we'll be keeping an eye on that |
261s | I'm sure Eric will be tapping away if |
263s | there's any deaths to be found so |
268s | 100% so here we are at Kato Palace |
271s | obviously a Prescott that den of hi and |
274s | scummy and all that jazz uh so we're |
276s | going to carry on uh we're going to pick |
278s | up a job uh for the kto clan okay let's |
281s | see what we can get there let's see what |
282s | we can get there um and do we have one |
287s | of those oh we haven't oh I was hoping |
289s | we'd have a Ramen delivery they are so |
292s | fun to try and um work a way around but |
295s | um sadly not so we're level 12 hard |
299s | difficulty let's have a little look |
302s | volatile |
303s | [Music] |
305s | Goods should we |
307s | grab I reckon we'll do a we'll do a |
311s | we'll do a destroy the B let's go blow |
313s | things up shall we let's go blow things |
315s | up |
316s | so let's dive out of |
320s | there and way we go do let me know if |
322s | there's any issue with any of the |
324s | volumes I can tweak and tweak and tweak |
326s | a bit more if we need |
328s | to let's just get into super |
338s | light there we go there's a highest |
341s | there let's have a little look see where |
342s | we're going to be doing so that's the |
346s | HR |
348s | check |
350s | so that one let's track that |
353s | one right it's over there way to the |
355s | deepness of nowhere okay that's fine |
358s | that's fine let's go there let's head |
361s | out off we go I haven't even unlocked |
364s | all the challenge yet for here so we'll |
366s | have to do that at some point as well |
367s | which is |
369s | nice but I hope you've all had a nice |
371s | week it's been uh it's been a busy week |
373s | here you know uh we like to keep busy we |
375s | like to keep busy so yeah we we're |
376s | beavering away with our plans you know |
380s | which hopefully you'll see soon when |
383s | that will be you have to |
389s | wait |
390s | it is funny cuz I can see Eric on the |
392s | screen off to my left and uh you know it |
394s | seen his in lovable face and then when |
396s | he start |
398s | yeah yeah I'm going to try not looking |
400s | it now |
402s | yeah right so this is the base that you |
405s | have been tasked with neutralizing okay |
407s | Hive this is the base you've been |
409s | targeted with neutralizing I'm going to |
411s | get rid of these |
412s | first pesky drones can |
415s | disappear |
417s | than there we go right |
426s | oh bomb thrower had to be a bomb there |
429s | we go there |
439s | rocket will you stop that Mr bomb |
441s | thrower |
443s | please right a bit of room before you |
446s | start carry on throwing them in my face |
453s | or |
454s | not he's going to have to go missile |
457s | turret was not playing |
459s | friendly there we go then two |
466s | done right you you are you are there we |
471s | go a heavy |
474s | bomb he down |
478s | thank |
485s | turn so we need two more fuel tanks and |
488s | the energy |
490s | coils |
492s | grab not many more to |
503s | do bit there we go so it does highlight |
507s | when we get down to the last view |
508s | exactly what we need to blow up save you |
511s | searching for them nice little quality |
512s | of life thing lock oh we got friends |
515s | hello |
521s | Mr over there you like to die oh mad |
525s | care give your a bit of room there mad |
529s | captain and me don't go hand in hand |
531s | very |
538s | well |
542s | there you |
543s | are give yourself a bit more |
546s | [Music] |
553s | room maranne the job is done the job is |
556s | done I'm glad to hear that Mr |
559s | oin she so polite is Marana after trying |
562s | to shoot me you |
563s | know |
565s | fine hold a |
568s | grudge |
573s | tank on there what will you |
576s | you deisher |
581s | okay oh no |
598s | you |
601s | curiosity what type of um Synchro pulse |
603s | are you using that thing seems like a |
605s | beast it's very very nice it is actually |
608s | a |
610s | salvo taking out some good damage 120 |
614s | DPS on the on the energy so yeah and |
617s | this repairs a bit of the kinetic damage |
618s | Del's whole points with each hit it's |
621s | non two shall we I've been using it for |
623s | a little |
628s | while |
639s | right you all like to leave me alone oh |
642s | better get rid of the |
648s | Demolisher all right |
651s | fabulous find this container always got |
654s | to open these there's usually little |
657s | things that you can find in and around |
659s | the area when you come into these little |
661s | jobs so do have a little look around gra |
664s | everything you can because even if it |
666s | doesn't sell well in uh in that |
668s | particular region it's still a |
670s | freebie grab the |
673s | freebies and container how are |
677s | you right wait wow you came to say hello |
682s | St away didn't you found the |
686s | G rep palpitate there you go |
691s | go that's for doing |
695s | that right let's get out of here then |
697s | shall we let's make like a tree and |
702s | Lea all the D oh |
705s | [Laughter] |
708s | gosh right let's head back |
711s | to uh yeah let's go back to presscott |
714s | cuz we do probably need to pick up |
715s | another |
717s | job and then we'll probably tickle over |
720s | to a rest cuz we need to kick on that |
730s | story uh wizard Jerry I've just seen |
732s | your your question I'm playing on hard |
733s | difficulty I I'm I'm not good enough for |
736s | for for nightmare it would be a |
737s | nightmare to to do |
739s | literally I leave that to the skillful |
742s | among |
744s | you |
747s | right heading back heading back |
751s | yeah keep those questions coming in and |
753s | we'll we'll answer them in a little |
755s | while and uh I'm here collecting all of |
758s | them oh he's on the ball look at him |
772s | girl to |
777s | koser coming good luck R is such an |
780s | amazing place I would hate to live there |
782s | but a nice little place to |
786s | visit welcome back Mr Roslin Mr Kato |
790s | would like a moment of your time if |
792s | you'll wait just a moment so long as I |
794s | don't have to deal with that jerk tell |
796s | Uncle K I've got it toots so I did some |
799s | favors from the jaob board what's next |
802s | hey now no need to get testy I've got |
805s | good news for you Mr was pleased with |
808s | your recent work |
810s | why can't he tell me you always want to |
811s | smack Daryl wouldn't you you know he |
813s | would just drive you annoying so we're |
815s | going to skip him just go a quick |
818s | restock |
820s | that okay so uh we can collect that for |
824s | the claim the rewards good good |
826s | good okay so running the wheel yeah okay |
831s | tent acquisition yeah so let's go to |
833s | vter H okay so this is the Clockwork one |
837s | okay we just kick one on cuz she she's |
841s | an interesting character clock |
844s | work very interesting's minion is hardly |
847s | reliable source exactly you believe you |
850s | can undertake this operation without the |
852s | ukar discovering you |
855s | maybe we shall see you said in and out |
859s | let's find this code name Clockwork and |
861s | make the |
862s | extraction oh now this is a very long |
864s | trip be very handy if i' done the |
866s | challenge for those of you actually that |
868s | don't know let's just actually bring |
870s | that up so if you do do the challenges |
872s | within this particular area you can see |
874s | in your data tab so for us we're in |
877s | Union um we've got to visit all the |
879s | regions do five location challenges |
881s | three dig stress calls and then three |
883s | high-risk areas once you complete that |
885s | you'll get another unlock of the master |
887s | which generally is the same thing uh |
889s | foro Union is get very close to the Sun |
892s | without boiling up and bend yourself to |
895s | a crisp which um is relatively easy to |
897s | do once you do that you'll unlock a |
899s | speedia travel so sometimes it's worth |
901s | doing especially if you're going to be |
903s | in an area for any length of time you |
905s | can see that I've already done SEO um |
908s | but always keep an eye out on the data |
909s | time for all the little bits of |
911s | information that might just help you in |
913s | your travels around the |
915s | DMZ there we go head back |
919s | out distress call now I am going to just |
922s | jump into that distress call cuz I |
923s | believe if I'm correct that was one of |
925s | the ones that we needed to do unor it is |
929s | so we might as well while it's there |
932s | have the |
934s | opportunity it die now wish |
936s | I oh anyone read us we're in trouble |
940s | we're in trouble you guys hang in there |
942s | I'll help clear the area help clear the |
944s | area oh hello Mr Destroyer too sure |
947s | about |
948s | you switch shall |
954s | we only three more ships to Eden |
958s | 12 |
972s | God blw up he's nice The Outlaws is |
976s | going down very very quickly oh Another |
977s | One Bites the |
984s | Dust |
988s | gone |
990s | done oh we're taking this one quite |
993s | nicely quite |
997s | nicely more jumping in as we speak oh |
1000s | hello just as we speak a little bit too |
1002s | close for |
1006s | comfort right what we do fire |
1013s | this there we go we've done it they're |
1017s | fleeing hope everybody's okay okay |
1021s | yeah that was an easy one enough like it |
1025s | like |
1026s | it he jumps out let's go pick up some |
1029s | things aren't you playing on very easy |
1031s | isn't that uh |
1036s | what see this this is going to be |
1039s | payback isn't it this really is going to |
1040s | be |
1042s | payback actually I'm just going to check |
1044s | actually in the settings I am actually |
1046s | playing on hard you know wow that that |
1050s | would have |
1051s | been that would have been embarrassing |
1053s | wouldn't it |
1054s | yeah right there we go let's jump out so |
1057s | we just did that on hour |
1062s | way yeah even Flory was like can we just |
1065s | make sure on that you know we just want |
1066s | some clarification and some proof that |
1068s | you are playing on |
1072s | hard yeah I I've been practicing baded |
1075s | frog that's what it is I've been |
1076s | practicing so yeah I've got I've got a |
1078s | little bit better |
1087s | not do love looking around just as in un |
1090s | super light such amazing scenery and |
1093s | vistors you've got to |
1098s | love so yeah uh just uh heads up when we |
1101s | look at the screenshots ler on uh in the |
1103s | Stream there are some amazing and |
1106s | phenomenal ones that we've had to choose |
1107s | from this week and it's been very very |
1109s | difficult you guys have absolutely |
1110s | knocked out the park it's been a a real |
1113s | challenge to |
1115s | uh just pick some I mean we we could |
1119s | show them all but we've had to kind of I |
1121s | think I've got about 20 that just are so |
1124s | amazing well we'll skip through we'll |
1127s | skip |
1129s | through but we uh we do employ you to |
1131s | look on the Discord at all the ones that |
1133s | get posted in the screenshot Channel |
1135s | because they are |
1138s | amazing |
1141s | right here we are who would have thought |
1143s | we're actually on time no sign of the |
1146s | Oar better make haste before the current |
1149s | state |
1151s | changes thank you hello |
1154s | hello let me |
1157s | um me and mines don't tend to go very |
1159s | well so I'm just going |
1162s | to clear clear the area of smidge just |
1165s | you know make it a little bit safer for |
1167s | traffic we included |
1171s | I'm glad you're giving a demonstration |
1172s | of how to destroy mines that's I've |
1174s | never done that before that's crazy it |
1177s | it is a very good thing to do to be fair |
1179s | is um especially when you know that |
1181s | there things around alternatively you |
1184s | can do that and grab them don't know |
1187s | Daryl look we don't have the time to |
1190s | discuss Daryl neat the about to arrive |
1193s | it's it's dangerous but you know it's |
1195s | fun |
1198s | the |
1200s | okay nope why would I Daryl on the other |
1203s | hand promised me an easy in and out |
1205s | guess I can forget about that darl darl |
1208s | what have you done darl d hve block our |
1213s | ship signature the Oar mustn't be able |
1215s | to track what is about happen this is |
1216s | not what we're supposed to be doing the |
1218s | right time to consider certain Life |
1220s | Choices already |
1228s | did |
1234s | just going to clear out these Fighters |
1236s | first and then take |
1238s | on the |
1241s | Corvette |
1258s | there |
1261s | wow he does not want to die very easily |
1264s | let's just head over |
1266s | here get away from him get out of range |
1269s | yeah give Shields give him the |
1272s | shields right let's |
1275s | [Music] |
1276s | just |
1283s | limit |
1288s | Shield |
1309s | nice the sounds of those meaty |
1316s | explosions yeah there was a question |
1318s | that was did the rocket explosion sound |
1320s | get tweaked sounds really good there and |
1322s | um yeah I'm just going to immediately |
1323s | answer that one Seth yes it did we've |
1325s | been working on some sound effects and |
1328s | there's been a couple other ones that |
1329s | some individuals have been catching too |
1331s | so keep your eyes |
1333s | open you e |
1335s | peeled that's |
1337s | right I meant to say ears didn't I |
1340s | goodness senses are |
1343s | hard one Mission it's all taken care of |
1347s | I think there's something between him |
1348s | and this Clockwork oh this was about her |
1352s | oh yes yeah there's a spark of Interest |
1355s | going on there at least the boy has an |
1358s | interest I'll make proper payment for |
1360s | this KO I jeopardized my standing with |
1362s | the Oar I'll set he'll set it right |
1366s | right Mr kto very trustworthy character |
1369s | everyone is safe we can always use a |
1372s | true gent like you yeah do some more |
1374s | favors for us and we'll watch your back |
1377s | I'll check in on the job board when I |
1379s | get the |
1380s | chance oh that was not a good shot there |
1383s | we |
1384s | go is it is it going to yeah give me the |
1388s | loot what do we get enforcer and a prime |
1395s | zapper we just have a little look over |
1397s | here see what there is you never |
1406s | know you never know what you might find |
1411s | Crystal good bit of resources |
1419s | always collect too much cuz I don't |
1421s | suppose we'll need too much currently |
1425s | but oh nice to have in the bank should |
1429s | we |
1436s | need oh where's my trusty Flack C when I |
1439s | need |
1443s | it find know way a |
1451s | copper last piece oh |
1454s | titanium put another little container |
1456s | here go grab that what we going to have |
1460s | in |
1462s | here |
1465s | metal oh another secure |
1467s | container in another |
1471s | one okay |
1473s | okay that shouldn't be there we'll let |
1477s | other people work that one out for the |
1479s | future move |
1485s | on okay something ped just a lost cargo |
1489s | job undiscovered |
1493s | site think we're going to be heading |
1495s | back |
1497s | to somewhere that's got we go to C rate |
1502s | work there's The Smuggler base let's |
1504s | head there can sell some stuff off I |
1506s | think would be |
1508s | good get some money in the bank let's |
1511s | see what we can purchase do a few |
1512s | repairs grab some more stock so yeah |
1515s | keep those questions coming in er's |
1518s | feverishly cataloging away and uh we'll |
1521s | try and answer some of those as we come |
1523s | to them in about 5 minutes or |
1527s | so anything anything to do with the |
1529s | development of the game uh we'll try and |
1531s | answer some things we can't obviously |
1532s | answer well we don't can't predict the |
1534s | future with many things but we'll try |
1536s | and answer as honestly as we can we're |
1539s | very transparent around here very |
1542s | transparent D something's just tried |
1544s | firing at me that's not what I |
1546s | want okay let's just get rid of new |
1553s | drones over |
1555s | here behind the gap |
1567s | stuff excellent right we'll just |
1572s | doare yep and a |
1575s | restock right let's have a look see what |
1578s | we've got okay so we got oh we I still |
1581s | carrying the flat cannon that's good |
1585s | um I do see |
1589s | Sala perusa see that's good because it |
1591s | gives blasters 20% but it's only the |
1593s | blasters but it gives more |
1596s | Firepower |
1598s | begin no but I will looking a little bit |
1602s | light on the money so I'm just going |
1605s | to hold of that sell all the |
1610s | stuff |
1612s | that that one out and sell |
1615s | that n what there don't need |
1619s | nope don't need that don't need that |
1621s | Prime |
1622s | zapper this autoc cannon is starting to |
1625s | feel a little bit weak that Sala is |
1628s | still looking good |
1632s | so let's just see what we need to modify |
1636s | that don't need to increase the Rarity |
1639s | but we could increase the level okay so |
1642s | I think we might increase the level |
1643s | we've got three Quantum processors uh |
1645s | which I think we'll boost that up |
1652s | nice uh yeah I think keep us in a nice |
1656s | place we may need to replace the auto |
1658s | Cannon but um see what's his Auto can |
1661s | see there we go 2,000 that's a bit bit |
1665s | beefier so yeah I think we'll uh we'll |
1667s | grab that and then we'll |
1672s | SW sell sell that sell that got |
1675s | something to keep us there uh right so I |
1678s | think we'll head to Union uh to EV rest |
1682s | in particular let's go ahead |
1687s | there so right a UNR that's |
1692s | set to collide with any big rocks as we |
1695s | super light out nearly |
1704s | nearly flying |
1707s | along think once we uh once we get |
1710s | through to a rest and and everything |
1713s | associated with that we'll be about time |
1714s | to uh answer some questions so if you uh |
1717s | want to get any of those last minute |
1719s | ones in do do so now while you've got |
1721s | the last few |
1725s | moments as Eric concentrates I can see |
1729s | him conc all good I cataloging all the |
1733s | questions so many |
1734s | questions they're all good they're all |
1737s | good |
1739s | into the rest we |
1746s | go State your business before entering |
1750s | I'm just here to check out the leasing |
1751s | on some anger space do you have an |
1754s | appointment do I have an appointment not |
1756s | really I was just hoping to knock around |
1758s | well the Coalition operates a clean |
1761s | Enterprise so we don't want any trouble |
1764s | okay huh the Coalition running the place |
1767s | and no trouble that's a change for them |
1770s | I'll have to ask Alec what happened |
1771s | between him and these guys I detect |
1773s | heightened Outlaw activity circling |
1776s | these |
1777s | coordinates it is likely that you will |
1779s | become involved in a raid should you |
1781s | choose to dock |
1782s | here okay |
1787s | okay hey how did you find |
1791s | us that for a moment right then we shall |
1796s | bring the wonderful Eric |
1799s | back in so we can go through the |
1801s | questions so here he is look at him |
1803s | there the happy smiley man that he is |
1806s | I'm here he's |
1808s | fabulous I'm cataloging one more |
1810s | question that snuck in sneaking those |
1813s | in oh it's crazy so we have a slew of |
1817s | questions um we're going to start with |
1818s | probably the hardest one that I was |
1820s | digging at it comes from Fred speec vet |
1823s | over on YouTube says in the current |
1825s | version there's a 60 frame per second |
1826s | lock on menu SL do will we have a switch |
1829s | in an upcoming version to toggle this |
1830s | cap off um the short answer is I could |
1834s | not find any details on this I don't |
1836s | believe that we are um I also play um |
1840s | more than 60 frames per second on my |
1842s | computer uh not during streams I've |
1844s | never personally had an issue with this |
1846s | um if this is something that's like |
1848s | jarring and is significantly causing |
1850s | issues for you please give us more |
1852s | information on a forums um and maybe we |
1854s | can figure out there's an issue going on |
1856s | from that um but for all intents and |
1858s | purpos say a 60 frame per second lock |
1860s | here should not be causing any amount of |
1862s | stutter or U any technical issues from |
1865s | that sense um so please follow up with |
1869s | us on that one um accordingly um so next |
1872s | question comes from sakb 910 um and they |
1875s | are asking about hints on the dates for |
1878s | the |
1879s | DLCs they're always good they're always |
1882s | good um generally and and this is what |
1885s | we try to do is that until we're certain |
1888s | of a date you will not know from us when |
1891s | that date will be once we get |
1893s | confirmation of when it's ready it's |
1895s | going to be there uh in terms of |
1897s | incursions which is obviously our free |
1898s | update that is going to be in the spring |
1900s | that is a very ballpark figure I know |
1903s | but um we don't want to give a specific |
1905s | date and then disappoint people and say |
1907s | we haven't hit that date so once we have |
1909s | a date confirmed then we are going to |
1911s | let everybody know don't worry we are |
1913s | want you to play incursions we want you |
1915s | to dive in uh and enjoy the content that |
1918s | is going to be there but until that |
1920s | happens we can't speculate on the dates |
1922s | because otherwise we'll be disappointing |
1924s | people like I said if we don't hit that |
1926s | date and we don't want to do that we we |
1928s | we like our fan base to be informed and |
1930s | we will tell you as soon as we can CU |
1933s | we're going to be shouting you from the |
1934s | rooftops and everybody's going to be |
1935s | wanting to dive in so yeah uh we'll let |
1938s | you know when we |
1940s | know excellent next question comes from |
1944s | two users sakib 910 and excelsure both |
1947s | are wondering about new ship modules in |
1950s | the new content update specifically if |
1952s | there's going to be new heavy or light |
1954s | ship Wing variants and parts ready for a |
1957s | showcase ah now we are correct me if I'm |
1961s | wrong on this one Eric we are going to |
1963s | be including uh the remaining modules |
1966s | that I believe that have been missing |
1969s | with the incursions update if I am |
1972s | correct yeah that's that's that's |
1974s | partially uh true uh so the the big |
1976s | thing that's actually it's in our uh um |
1978s | uh a timeline as of right now our road |
1981s | map um we are working on more ship |
1983s | bodies and engines um with this question |
1986s | also asking about |
1988s | wings you know obviously we would love |
1991s | to add more and more and more um we're |
1993s | going to have to play our cards uh in a |
1996s | very delicate manner here um cuz we're |
1998s | not sure how much more we can push on |
2001s | that front right now a core aspect of |
2003s | what we're aiming for is Rich content |
2005s | that enhances the gameplay experience |
2008s | while Aesthetics for your ship are great |
2011s | they don't impact the game play so uh do |
2015s | keep that in mind we're sticking true to |
2016s | the road map with it which is ship |
2019s | bodies and engines uh But Wings will |
2022s | have to follow up with you guys on yeah |
2025s | I'm just going to go back to Fred |
2027s | perspect over on YouTube I know youd |
2029s | asked about the lower FPS in the in the |
2032s | dock now the reason that we implemented |
2034s | the uh 60fps lock on that was because |
2037s | some users were struggling with very |
2040s | high frame rates in the dock and it was |
2042s | causing strain on their systems uh |
2045s | because it was basically uh this is a 3D |
2047s | scene it's still a 3D rendered scene but |
2050s | because of the amount of activity that |
2051s | was happening um their frame rate was |
2054s | very very high and it was causing their |
2056s | systems to be you know struggling at |
2058s | times so what we did is we implemented a |
2060s | 60 frames per second lock just on uh |
2063s | when you in the hanger space Etc uh some |
2065s | people have quite rightly said that they |
2067s | find it you know jarring or whatever uh |
2070s | I have had discussions with the |
2072s | technical team on this I will follow up |
2074s | with them on that I don't know if |
2076s | anything is likely to change but it is |
2078s | purely so that the people are not |
2080s | experiencing very high frame rates and |
2082s | putting an excess strain onto their |
2084s | system which we don't want you know it's |
2086s | it's not a high activity um hanger space |
2090s | you know it's a very low uh activity 3D |
2093s | environment so that's why we locked it |
2095s | down so I I'll I'll follow up on Monday |
2097s | with the M that I've had conversations |
2099s | about this previously I'll see what |
2101s | what's happening uh on that one but I |
2103s | will follow up if we have anything uh |
2105s | new to to tell you so on that one cool |
2109s | we have quite a few more questions so |
2111s | I'm going to answer a couple of them too |
2113s | um as we're navigating through these um |
2116s | we've got a question regarding uh the |
2118s | GMB allies in highrisk battles uh why |
2120s | are they so weak as what Junior penati |
2123s | says I've only had one battle where they |
2125s | survived Until the End most die within |
2127s | 30 seconds |
2128s | uh well you know there's a lot of |
2130s | factors that take place there some of it |
2132s | could be that you've done a really good |
2133s | job of balancing your build um it might |
2135s | also be the difficulty that you're |
2136s | playing at that's possible um and uh |
2139s | yeah I also want to just take this |
2141s | moment and point out that the free |
2143s | incursions update is focused around |
2146s | in-game content that does include |
2148s | balancing so just casually mentioning |
2151s | that uh for you there um I do have |
2153s | another question uh from sorine Teton |
2156s | this one's for you Gary where in the DMZ |
2158s | would you like to |
2160s | live o where would I like to live I |
2164s | think as much as I said that I'd not |
2167s | like to live on Prescott I think it's |
2168s | because it's a a very big Hub of |
2170s | civilization I think I probably feel |
2172s | safest there although you may want to |
2176s | get away to somewhere a bit more |
2178s | discreet and um nice because obviously |
2181s | there's a lot of things that go on there |
2183s | so I don't actually uh would I pick |
2186s | anywhere I like I think where um sorry a |
2190s | bit of a spoiler where we meet some of |
2191s | the NPCs later on |
2195s | um that's very remote um not too sure |
2198s | about the kind of environment that they |
2201s | they're in but you know I think it'd be |
2203s | nice yeah yeah the wildlife yeah things |
2206s | that yeah that could be interesting but |
2209s | it' be very remote so yeah um yeah I |
2213s | think for for just being around people |
2215s | yeah probably Prescott um but to get |
2218s | away go to where some of the uh NPCs |
2221s | that you find later on would be nice to |
2223s | get away from everyone but what about |
2226s | you Eric where would you like to live oh |
2228s | goodness well if it was for safety |
2230s | purposes I would probably go to letho |
2231s | starport yeah um because I mean that |
2233s | place is secure under the Coalition um |
2235s | if I was going for someplace a little |
2237s | bit more Dynamic and possibly dramatic |
2240s | um it would probably be somewhere |
2243s | stationed in Union even though you know |
2246s | there's going to be a lot of traffic |
2247s | there's going to be you you know |
2249s | probably greater chances of of Outlaw uh |
2252s | but some type of remote star base is |
2254s | honestly where I'd like to call home you |
2255s | could almost call me an outlaw because |
2257s | that's what a lot of Outlaws do they |
2259s | just kind of find their own home and and |
2260s | make a space yeah so but that would be |
2263s | my kind of personal desire not any of |
2265s | like the mainline areas um except for I |
2268s | mean obviously I said Le letho starport |
2270s | first because that's like that's like |
2272s | the most secure site I can think of in |
2274s | the game at this time so but I digress |
2280s | all right so we got a slew of questions |
2281s | from sakib 910 um they first ask about |
2286s | the Aon system um and they're wondering |
2289s | about its accessibility after a Content |
2293s | update we'll have to wait and see uh we |
2297s | generally um will reveal anything uh |
2300s | about where the storyline is going to go |
2302s | or anything like that until again we're |
2304s | ready shot I know it sounds a bit of a |
2305s | downer but you know everybody's very |
2307s | very ious for that information they want |
2309s | to know what's coming they do and we |
2310s | we're very appreciative of that fact |
2312s | because it means that players are |
2313s | interested you know if if they weren't |
2315s | bothered what was going to happen then |
2316s | obviously it means that they're not |
2318s | interested in the game and we're very |
2319s | very much um uh happy that you are um as |
2324s | soon as we can tell you anything that's |
2326s | going to happen we will similar to the |
2328s | DLC uh and incursions once we have a |
2330s | date same answer once we can pin it down |
2334s | and that's the day that's what's going |
2336s | to include etc etc you will know cuz |
2338s | we'll be screaming it from the rooftops |
2340s | as I've said but yeah you'll have to |
2342s | wait and see have to wait and see so it |
2345s | sounds like you answered a follow-up |
2346s | question they had to that which was |
2348s | about any chances for new systems from |
2351s | DLC um so thank you for being very clear |
2353s | in that response really appreciate it |
2356s | next question we have comes from Fred |
2357s | specv once again will we get more varied |
2360s | bosses in Rifts and in possibly other |
2363s | endgame do you want to have a stab at it |
2366s | yeah yeah uh now incursions uh as you've |
2369s | seen uh probably behind the scenes that |
2371s | we've shown on the blog post we are |
2373s | looking at you know improving end game |
2376s | so there is an option there H you know |
2379s | but everything else that's tied in I |
2381s | know you're looking at new bosses and |
2382s | things like that again we'll have to |
2384s | wait and see uh really we've got quite a |
2386s | bit coming with incursions it's going to |
2389s | change things up for quite a lot of |
2391s | people and I think you're going to love |
2393s | those changes and it's going to be a |
2394s | challenge you know where we you know we |
2396s | want people to be challenged we want to |
2398s | you know have that fear that things are |
2402s | not going as well I mean I play on hard |
2403s | but anybody it's on nightmare it's going |
2405s | to be a nightmare you know it literally |
2407s | is Eric's a much better pilot than I |
2408s | have and I know from his testing he's |
2410s | enjoyed it you know he's in uh you know |
2413s | he's loving it so just wait wait be |
2416s | patient be patient and then all will be |
2419s | revealed yeah |
2422s | all Eric you just muted |
2425s | yourself yeah all of that's coming along |
2427s | really really well oh I don't think I |
2429s | should have said any of that D oh |
2432s | goodness I can't believe that came out |
2434s | of my mouth during a live stream crazy |
2436s | oh well well there now now everybody |
2438s | knows hopefully I didn't have any |
2440s | technical uh problems at that exact same |
2442s | moment that's that would be that would |
2444s | be crazy |
2445s | coincidence next question we have from |
2447s | Fred spec vet comes from uh wondering |
2450s | about optimizations honestly about like |
2452s | the water and lava areas this question's |
2454s | come up a lot I'm just going to answer |
2455s | it really quick guys um of course we |
2458s | want to optimize more and more and more |
2459s | in the game there's always also going to |
2461s | be problem areas in the game they're |
2462s | just always going to be there regardless |
2465s | um the these locations um you know like |
2467s | your Gilbert AAL base for example this |
2469s | is like one of the most taxing locations |
2471s | in the game as of right now um we would |
2474s | love to make it better we are searching |
2475s | for ways to make it better and if we can |
2478s | it will become better but we also can't |
2480s | guarantee that's going to happen and for |
2482s | anybody who's wondering about like the |
2483s | migration to Unreal Engine 5 no it's not |
2485s | going to magically fix everything so |
2488s | um and that's not even the point of our |
2489s | migration to Unreal Engine 5 so um the |
2493s | answer to that is there's zero |
2495s | guarantees obviously we hope that there |
2498s | can be some uh cleanup on that front but |
2501s | uh it's not necessarily something we can |
2504s | be um guaranteeing yeah that's what it |
2508s | comes down to I I think it's it's |
2510s | something that people need to be aware |
2511s | of that a real Engine 5 the upgrade is |
2513s | not a Magic Bullet to to everything um |
2516s | it's a step in the right direction for |
2519s | for us as a studio however it's not |
2521s | going to cure every ill but as always if |
2524s | we know there's a problem we'll try and |
2526s | work on it when we can and try and fix |
2528s | it up but yeah just tempering |
2530s | expectations on what Unreal Engine 5 can |
2532s | do uh basically but uh yeah we will |
2535s | diligently work to get things uh running |
2538s | as best as we can and uh we are quite |
2540s | honest about that you know we will let |
2542s | you know that you know it's kind of our |
2544s | aim and object so uh yeah |
2548s | just to tie this one into that question |
2551s | or in into the migration of Unreal |
2553s | Engine 5 um a question comes in the form |
2556s | of engine update like Curious when's |
2558s | that going to happen do we have any news |
2560s | to share on that |
2561s | front um no not as such however again um |
2567s | we've got a incursions due uh soon in |
2571s | the spring you know obviously the work |
2573s | needs to continue on with uh with that |
2576s | um hopefully hopefully we'll have more |
2579s | news on that soon just keep an eye on |
2580s | the steam forums and the blog post uh |
2582s | lee loves to put those blog posts out |
2585s | all the information if you seeing the |
2586s | behind the scenes you can see what we've |
2588s | had to deal with uh or the team we've |
2590s | had to deal with specifically with the |
2591s | the update it's not as easy as just |
2593s | going from ue4 to ue5 it everything |
2596s | works perfectly uh we've got we've had |
2599s | some fun bugs and we're still finding |
2601s | them uh there's still work to be done so |
2603s | again as with everything else when we |
2606s | have that information we will will be |
2607s | letting you all |
2609s | know and just to answer a question that |
2611s | did sneak in from Facebook from Jamie |
2614s | Jones we shouldn't notice anything |
2615s | different once ever Space 2 transitions |
2617s | to Unreal Engine 5 right right we really |
2620s | aren't trying to like upgrade the game |
2623s | by doing this this is much more from a |
2625s | level of servicing the game making sure |
2627s | everything is being as consistent as |
2629s | possible while maintaining our |
2630s | relationship with epic and ensuring all |
2633s | of you are getting exactly your needs |
2634s | met whether you're on the PC side |
2636s | whether you're on the console side |
2638s | wherever you're coming from so that's a |
2639s | big part of why we're doing this uh next |
2642s | question Mr Gary what's your favorite |
2644s | ship this comes from Sak 910 oh my |
2647s | favorite |
2648s | ship um in my first playr it was |
2651s | definitely the gunship I think that was |
2653s | an absolute Beast although Since |
2655s | switching back to the Sentinel I found |
2658s | that probably half and half to be fair |
2660s | I'm a little bit you know I think the |
2663s | Sentinel is just a good all round ship |
2664s | it's very maneuverable the the gunship |
2667s | is literally the tank he just goes in |
2669s | batters everything takes the hits and uh |
2672s | in other games I do play tank rol so it |
2674s | does kind of fit however I am enjoying |
2677s | uh The Sentinel to be fair uh and it's |
2680s | you know obviously the starter ship so |
2681s | people do get used to it however I have |
2684s | tried the striker didn't find that great |
2687s | I know Eric loves theight Fighters he's |
2689s | he's very much that whereas I prefer a |
2692s | bit more of the beefier boys so yeah uh |
2694s | certainly The Sentinel and the gunship |
2696s | are my favorites uh what's yours Eric I |
2698s | know this is get asked quite a bit gosh |
2701s | you know it's so funny because I keep |
2702s | going back and forth between different |
2703s | ships um the Stinger is probably what |
2706s | I've I've used the most in my like Min |
2710s | maxing um but I I really do enjoy |
2713s | playing the Vanguard um it's just so |
2715s | fast oh I really enjoy that um and then |
2719s | the the striker I just I have a very up |
2721s | close and personal uh gameplay Direction |
2725s | um that I just that ship is it's |
2728s | designed for that style of play and I |
2730s | love it and so I I find myself really |
2733s | rotating between those three ships um |
2735s | the Scout was my love from everspace one |
2737s | and everspace 2 uh you know the |
2740s | longdistance gameplay it serves it great |
2743s | I just like being up close and personal |
2745s | so I I opt for uh these other ships |
2748s | instead yeah it's just choices uh you |
2751s | know you you a lot of people have have |
2753s | stuck with the Sentinel we know this |
2754s | from the data that we've uh we've picked |
2756s | up but do try the different ships U |
2759s | there's no monetary cost or very little |
2761s | if you swap a ship out so if you have |
2764s | the credits try a ship if you don't find |
2765s | it sell it back again switch again uh |
2768s | there's no right or wrong way some |
2769s | people I mean I I failed at the striker |
2771s | I hear what you said there beardy frog I |
2773s | did not do well with a striker uh and uh |
2776s | you know but other people will love the |
2778s | striker again it's it's a lot down to |
2780s | play style and how you used to um |
2782s | combating the the things in front of you |
2784s | and yeah Strikers not for me not for me |
2787s | I don't I |
2790s | think so a couple more questions and |
2792s | we'll get right back to the game play um |
2794s | next question is from sakib 910 it's a |
2796s | curious question and I'm not maybe maybe |
2799s | you can help me answer it cuz I'm not |
2800s | actually sure the question is the talent |
2802s | acquisition Quest is it randomly |
2804s | generated because I never got anything |
2806s | like destroy three Oar Corvettes |
2810s | oh I'm not entirely sure whether it is |
2812s | random um I've never spoken on the team |
2816s | on this so the talent |
2819s | um I'm actually I feel like that it's |
2822s | not random um I send you specifically to |
2827s | speak to clock in a certain place yeah |
2830s | I've I've gone through that quest line |
2833s | uh at least five or six maybe seven |
2835s | times now and I I've had the exact same |
2838s | missions every single time could |
2840s | possibly be a fluke cuz I mean s's |
2843s | wondering asking this question probably |
2845s | out of something seen in the Stream I'm |
2846s | not sure yeah yeah um but um yeah I I |
2851s | don't I don't believe that they are |
2852s | random so yeah not that I'm aware of I |
2855s | think with it um unless it's changed |
2857s | with that was KN him but yeah I've |
2859s | always done that same uh fight there |
2861s | what I did with the the Oar as well so |
2864s | uh yeah I think it's always the |
2866s | same cool all right I'm going to answer |
2868s | just a couple uh questions real quick um |
2871s | a question from Syl nor I believe is how |
2874s | to pronounce the name um they're asking |
2876s | about cross save |
2877s | uh no we we don't have cross save unless |
2880s | you are very specifically using Game |
2882s | Pass because Game Pass of course allows |
2885s | you to transfer saves from your Xbox to |
2887s | your PC that's it there are no plans to |
2890s | do additional cross save uh beyond that |
2892s | that is just how it's going to operate |
2894s | um another question from Fred spec VEC |
2896s | is any news on the atom hiive chat |
2899s | activity slider um I have no idea about |
2903s | this slider concept but I know that if |
2905s | Gary were to uh press the the and go to |
2908s | the pause menu that we do have a um |
2911s | dialogue uh display of everything that's |
2914s | been recent so he can scroll up and down |
2916s | on that to see everything on the |
2917s | dialogue board MH um that's about as |
2920s | close as we're going to get to that um |
2922s | there's not any plans to |
2923s | do uh an an activity slider um so not |
2929s | entirely sure where the question's |
2930s | coming from but this this is the closest |
2931s | thing you'll get yeah yeah I think it's |
2934s | just to increase or decrease the |
2936s | interaction between Hive and Adam |
2939s | whether some people just don't want Hive |
2940s | to talk whereas hi they want Hive |
2943s | chatting all the time kind of thing okay |
2945s | no plans yeah no no plans for that so um |
2949s | then there were I also had a slew of |
2951s | questions come in after all those |
2952s | questions were catalog I'm going to just |
2954s | do a little bit of Rapid Fire um which |
2957s | is um talking about some spoilers from |
2959s | ERS space one and a particular character |
2962s | that uh gets killed which is Adam's |
2964s | sister um and they're wondering about |
2966s | their return |
2968s | we we can't speak towards that |
2969s | whatsoever um I like how you're thinking |
2971s | about other characters though cuz we've |
2973s | definitely been uh keeping in line with |
2976s | everything that happened in everspace |
2978s | one and what could potentially be added |
2980s | to everspace 2 no guarantees not even |
2983s | making a teaser on this front uh don't |
2985s | read into it too much uh just more just |
2988s | saying we can't really talk on topics |
2990s | like that yeah another question is uh |
2993s | any uh story updates uh particular to |
2997s | like alien conflicts this comes from Cal |
2999s | Norway as well did you want to answer |
3002s | that real quick um nothing really we're |
3005s | talking about incursions obviously this |
3006s | is our main focus for um for the short |
3010s | term anyway which is going to be very |
3011s | very soon it's more um kind of a lateral |
3015s | expansion on what is within the game now |
3018s | um so like I said we're looking at new |
3020s | legendaries we're looking at new end |
3022s | game just embellishing the game as to |
3024s | what it is um the popularity of the game |
3028s | and the ideas that we've had have |
3030s | allowed us at this moment to basically |
3033s | broaden the game uh across we're not |
3036s | looking at this the length that's going |
3038s | to come possibly later down the line |
3039s | with the the proper expansion people |
3041s | know that there's an expansion coming |
3043s | but it's not going to be for incursions |
3046s | we're not going to be doing uh you know |
3048s | new things uh as such that people are |
3051s | probably aiming for in terms of content |
3054s | so yeah literally look at incursions as |
3057s | a broadening of the game um to make |
3060s | things very interesting as we've said so |
3062s | yeah you just need to look out for |
3064s | that indeed um so I got I've got two |
3068s | more questions I'm going to ask one I'm |
3069s | going to save um so the two questions |
3073s | are um who'd win between Eric and Gary |
3078s | um and then the other question is who's |
3080s | the best pilot on the Rockfish team oh |
3082s | wow Eric will definitely be me hands |
3085s | down in terms of piloting uh without a |
3087s | shadow of doubt I'm not even going to |
3088s | lie on this uh he's a much more skilled |
3090s | pilot than I am he's probably clocked in |
3092s | many many more hours than I have I think |
3094s | I've got about |
3096s | 250 plus I think on ever Space 2 Eric's |
3099s | probably got thousand or something like |
3101s | that it's ridiculous amount although |
3103s | there are some very very good pilots in |
3105s | the community let me tell you that there |
3107s | are some amazing Pilots out there that |
3109s | uh are very very strong within the team |
3112s | o I couldn't really say I really |
3114s | couldn't say we've got some experts on |
3117s | the team sincerely um we we've got an |
3120s | individual who does a lot of bug hunting |
3122s | and has also prepped some pretty cool |
3124s | saves for us his name is Yan um I would |
3127s | say that he's one of our best Pilots um |
3129s | actually um but uh yeah but there |
3133s | there's some pretty impressive skill |
3134s | that comes out of each player uh each |
3137s | player each uh member of the team here |
3139s | uh that serves in their own right and |
3141s | why we're able to very skillfully apply |
3143s | certain new mechanics and systems into |
3145s | the game M mhm so yeah um good questions |
3149s | I know it's been answered by SPO over on |
3151s | Twitch Davin is just asking about |
3154s | whether we're gonna have VR supporting |
3155s | Unreal Engine 5 no we're not having VR |
3158s | VR is not in the design as as SPO said |
3161s | forever space to um we're not going to |
3163s | be bringing it it with on real Engine 5 |
3166s | um we know there's obviously ways to do |
3168s | that um you know currently uh with a |
3171s | third party but we don't support that |
3172s | third party project it's great well glad |
3176s | that the fans are diving in there that |
3178s | want to but officially we're not going |
3180s | to be doing any kind of VR support so |
3184s | right let's go |
3186s | defend this place I think yeah thanks |
3190s | for all the questions for now guys I |
3191s | have started already cataloging a couple |
3194s | more that are twinkling in that's |
3195s | totally fine keep on asking them let's |
3197s | have Gary give us some solid gameplay |
3199s | here for a little bit you see |
3204s | Eric they're here I'll repair the |
3207s | distractors while you hold them off |
3211s | okay take some |
3230s | stuff more jumping in |
3235s | D |
3252s | first one's up |
3254s | follow there we |
3257s | go defeat the second |
3265s | way |
3276s | there they |
3295s | are |
3302s | I did want to actually read a a comment |
3305s | aloud while you're still playing here um |
3307s | and it aligns with our own experience in |
3310s | development here uh that comment comes |
3313s | from sakib 910 over on YouTube and they |
3315s | said I personally feel like this game is |
3318s | way too fast for VR |
3320s | playing yes we agree actually so um |
3324s | there's a lot of other factors to that |
3326s | but for those who are like super VR |
3330s | heavy players who have done stuff like |
3333s | this um we could understand why you |
3335s | would have that desire but from a |
3336s | general audience it doesn't work and we |
3339s | are not moving forward with a VR plan |
3342s | with ever space too two up is it just me |
3346s | or are they getting more aggressive |
3348s | they've been trying to pin us down for a |
3349s | while they won't wait for another |
3353s | chance right on to the third wave |
3374s | get |
3376s | G done scrap one last wave incoming |
3381s | they're trying to get out our |
3383s | Provisions okay dive in Save the Day be |
3387s | a |
3387s | hero |
3415s | Mar |
3439s | I think that's it hopefully thanks let's |
3442s | meet and hang F let's grab the loot grab |
3444s | the stuff |
3448s | bit of |
3451s | pling let's |
3453s | get stuff and some |
3461s | creditos there we |
3464s | go so feel like I was only here 5 |
3467s | minutes |
3470s | ago it's more than enough if there is |
3474s | feel free yep skippity skip sell some |
3478s | stuff right did we get anything good oh |
3481s | that's not too |
3483s | bad like the |
3485s | yeah switch that one |
3488s | out are down |
3491s | missiles corrosion still do a decent job |
3494s | and it does have the last three missiles |
3497s | do 100% plus damage no |
3503s | okay sell all the things |
3508s | there we go |
3510s | right quick stock |
3512s | refresh let's go see madx Grumpy boy |
3517s | he's never |
3532s | happy see what madx has got to say for |
3535s | himself |
3544s | he's very |
3547s | clever so you found me |
3551s | again look I just want to talk where is |
3554s | Dax where's his body where is Dax I |
3557s | buried him on R station |
3560s | spoiler the pace so you know don't shoot |
3565s | I have something to show you I'm going |
3567s | to reach into my belt |
3571s | slowly his biochip how can I be sure it |
3574s | wasn't you who killed him for that I |
3576s | shared a cell with him and we escaped |
3578s | together I helped him get the base set |
3580s | up again while he made plans to reach |
3582s | you give me that |
3585s | thing smack in the |
3588s | face you got me I guess I ain't as spry |
3592s | as I used to be yeah right how about I |
3596s | ask the question questions now this chip |
3599s | what does it lead to you mean he didn't |
3601s | tell you Dax offered me a cut said it |
3604s | was a once in a lifetime opportunity and |
3606s | this rig You're Building here just |
3608s | confirms to me that it's a big vidiian |
3609s | mining operation hold on there fella |
3612s | don't you know what the Oar would do if |
3614s | they heard there was |
3615s | even mining in the Oar strictly |
3619s | prohibited by the way to start wol look |
3621s | are we going to cooperate or not what |
3624s | are you |
3625s | doing well you seem like a decent enough |
3628s | kind of guy come on upstairs and let's |
3631s | have a proper talk proper talk you've |
3634s | come at the worst possible him a decent |
3636s | drink anyway like Yorkshire Tea or |
3638s | something like that at least but I do |
3640s | know I'm short on friends at the moment |
3643s | with the Oar on the threshold about to |
3645s | kick the door down thear are not happy |
3647s | bunnies Scout chasing down rumors of my |
3650s | whereabouts things are looking |
3654s | tight have a drink crap that took out |
3657s | Dax had a g&b |
3659s | signature that's no surprise but to be |
3661s | honest I got everyone breathing down my |
3663s | neck at the moment and the local |
3664s | situation here is getting bad the Oar |
3667s | are becoming pretty testy very testy |
3669s | know and I can't launch if they get one |
3672s | sniff of this rig my ass is grass so you |
3676s | came all this way what's your big plan |
3679s | them big plans no this is never has a |
3681s | big plan nothing damn it I was hoping |
3685s | you had an idea tell me this veridium |
3688s | find you think it's worth it oh hell |
3691s | yeah I've been waiting years for this |
3693s | one quick excavation and we'd be set for |
3695s | life all you need to do is get this |
3697s | freigh without the O I wonder who we're |
3700s | going to need to go see to slip you out |
3702s | unnoticed boy you are going to be one of |
3705s | the richest men in the Galaxy indeed one |
3709s | of the richest men oh |
3714s | good so you spent years putting this |
3716s | Freer together yep who else is in your |
3720s | team you don't need to worry about that |
3722s | he's so secretive is so secretive you're |
3725s | flying a vidiian mining rig you seem to |
3728s | know a lot about these things yep well |
3730s | the only way to fool the Oar would be to |
3732s | inry right Optics chemistry it even |
3735s | needs to taste like cheap steel when you |
3736s | lick it even needs to taste like cheap |
3739s | aluminum when you lick it that's right |
3742s | you know that sort of tech doesn't |
3743s | really exist at least not out here and |
3746s | that's wrong there's at least one person |
3748s | who designs things but uh both K I think |
3752s | I know |
3754s | going this guy has a station near the |
3756s | ice plet Volta follow these coordinates |
3759s | and you'll find it you know I'm putting |
3762s | my faith in you over this Maddox like I |
3765s | said it'll be worth it it'll be worth it |
3767s | promises promises |
3769s | from Dax what are you getting me into |
3773s | Dax what am I going to regret |
3777s | so the mission is smoke and |
3782s | mirrors indeed indeed |
3786s | smoke see let's |
3796s | see if you have more questions do keep |
3798s | them coming we'll uh we'll crack on with |
3800s | some in a little while we did have quite |
3801s | a few to start with so I'll get a bit |
3803s | more gaml done and uh and then we'll die |
3806s | into some more do keep on coming we do |
3808s | like answering the questions where we |
3809s | can obviously we can't answer everything |
3811s | and give you all the answers to |
3813s | everything because where's the fun in |
3815s | that but yeah sometimes we just don't |
3816s | have the answer um that's not to uh to |
3820s | say that you know we going to tell you |
3822s | even if we did but fre would I was more |
3826s | surprised to run into the Coalition they |
3828s | seem to be running the place now weren't |
3830s | they your gang once G we're still a gang |
3834s | yeah they changed |
3837s | did somebody boot you out |
3839s | again the chief |
3842s | at and we mutually agreed that my skills |
3845s | would be better applied elsewhere so you |
3848s | parted on good terms well she smiled |
3851s | when they waved me off so I'd say yeah |
3853s | part of my kids still live on that |
3855s | station along with some very good people |
3857s | a lot of them broke stranded and can't |
3859s | get home hey why not tell them I said I |
3862s | I'll do that just need to get through |
3864s | another gig first always that man I |
3867s | respect that always busy always busy |
3870s | hello distress call let's do that we do |
3872s | need to do these for uh the challenge so |
3874s | I'll just dive into that as I see |
3878s | them see how good it |
3884s | is hey we're in trouble hostiles on all |
3895s | sides |
3900s | give me those |
3911s | credits |
3924s | go finish this scout |
3926s | need to |
3929s | disaar there |
3933s | we any more looks like we're safe thank |
3937s | you another one |
3943s | completed carry on on our little |
3953s | track the Undiscovered site |
3956s | check my settings one |
3960s | second |
3962s | there |
3974s | [Music] |
3978s | rning may I inquire why we just jumped |
3981s | into empty space yes why have we jumped |
3983s | into empty space there a space station |
3985s | over there my |
3987s | S I'm a little bit confused there R it's |
3991s | been a while since I had a clone come |
3993s | for a visit oh okay I don't like where |
3996s | this is going where what is |
4003s | going there we go oh hello this little |
4006s | container let's get the container get |
4008s | the |
4011s | container wiring kits else |
4017s | booster always good to boost |
4030s | around |
4032s | station a mysterious character I need |
4034s | you to focus run your sensors again what |
4037s | is this place mostly it's just smoke and |
4041s | mirrors all it takes is a wave of my |
4045s | hand my sensors are |
4048s | overclocking and it's gone you may call |
4051s | me Fallon Pango Fallon |
4054s | Pango cut the ACT don't mess with my |
4056s | ship he's an interesting |
4059s | fellow just take the colonial Fleet they |
4063s | can't post warrants that doesn't answer |
4065s | my question you could say that I simply |
4068s | like to listen to The |
4071s | Waves so dubious Tinker away so dubious |
4074s | yet intrigu in his f turn on the radio |
4076s | and tune into encrypted Fleet talk |
4079s | you're some kind of hacker who else |
4081s | knows about me that depends and why |
4084s | you've come to see me all the way out |
4086s | here I'm looking for a material |
4089s | encrypter for whom yeah say can't say |
4093s | Tit for Tat nicely done I can offer you |
4097s | a version for 20 credits the other for 2 |
4100s | million 2 million both do exactly the |
4103s | same then what's the difference the |
4106s | cheap one is sponsored by a third party |
4108s | provider the premium price is exactly |
4111s | what it would cost without this I am not |
4114s | buying the one for 2 million come on of |
4116s | course Adam get your credits out Man 2 |
4120s | million what's |
4123s | wrong you just know that we're going |
4126s | to buy cheap byy twice you transferred |
4130s | directly to your ship thanks for doing |
4133s | business my pleasure take care here |
4136s | Adam right let's just sell some stuff |
4139s | while we're here new |
4142s | flag that one out get rid of that one |
4144s | Cruise |
4149s | booster it's a 10 on Blood star see |
4152s | that's that is nice CU it gives you ref |
4155s | full 10% Boost energy on kill that is |
4158s | quite |
4159s | nice I think I'm probably going to keep |
4161s | that one and get rid of the other one |
4163s | yeah we don't need them we don't need |
4168s | let's keep ditching things uh modules |
4171s | yeah okay we've got that that's cool |
4174s | well that's fabulous let's |
4178s | see see if we can get out of |
4183s | here are you tired of being picked on |
4186s | then why not treat yourself to a salver |
4189s | pulse |
4190s | 9000 Sal Armament group because even a |
4194s | loser deserves a good laser what was |
4198s | that the signal is emanating from my own |
4202s | systems serves me right for buying cheap |
4204s | scrap from a hacker indeed I am running |
4207s | Diagnostics attempt jumping |
4210s | again let's see can we get away this |
4213s | time ouch my teeth ouch my teeth sorry |
4217s | kid but you've got |
4219s | cavities oh again again but don't worry |
4223s | try foot |
4224s | KNX hand lotion your teeth deserve it |
4229s | the messages are triggered by the new |
4231s | software can you disable them not |
4234s | without deleting the entire package and |
4236s | rendering the encryptor useless I need |
4239s | to have another word with that Fallen |
4240s | Pango |
4243s | guy ah foot neack hand |
4246s | lotion perfect toothpaste the encrypter |
4248s | came with ads as I said its main |
4252s | component is very rare it's the only way |
4254s | I'm able to sell it for such a low price |
4257s | if you cannot pay you either have to |
4259s | live with the commercials or find a |
4262s | replacement what kind of replacement are |
4264s | we talking about indeed a very old one a |
4268s | very old one if you feel adventurous you |
4270s | can go to these coordinates you will |
4272s | immediately know what I want when you |
4274s | see it in the meantime I'll remove the |
4277s | cheap module from your ship guess I have |
4280s | no other |
4282s | choice |
4283s | ah interesting follow |
4290s | Veil Shady hacker Shady |
4294s | hacker mad caps that's obviously yeah |
4297s | that that's |
4301s | that yeah people have definitely |
4302s | expressed an interest that this is one |
4304s | of their favorite uh favorite story |
4307s | lines and it is very very cool that's |
4310s | the wrong jump we want to get out of |
4312s | there silly skill yeah we'll have five |
4316s | more minutes and then we'll dive into |
4317s | some more questions because we'll |
4318s | squeeze some more in then a bit of game |
4320s | play and then uh maybe maybe if you're |
4324s | lucky I get to have a look at a new |
4327s | legendary so would you say that you have |
4329s | the ability to care in some instances |
4332s | yes yet there are other instances where |
4335s | I am required to remain distant in order |
4337s | to protect my operational Integrity so |
4340s | emotions can overcome you is what you're |
4342s | saying Hive units have been known to |
4344s | overload in tionally distressing |
4346s | situations and experience something akin |
4349s | to a nervous breakdown nervous breakdown |
4355s | interesting |
4359s | so just go back to Prescott and there |
4362s | some Stu |
4364s | there |
4373s | mhm it's always good to see all the |
4375s | conversation that flies through on the |
4377s | various chats keep it coming we do enjoy |
4380s | the interaction it's always fun always |
4383s | fun I am being a keyboard Warrior over |
4386s | here on YouTube oh my |
4388s | gosh great lore questions for all of you |
4391s | so you're aware I love |
4393s | it if it's a LW question I will probably |
4396s | deferring to Eric on those if he's not |
4398s | already answered them because he is a l |
4400s | king he knows the inside I'm a huge dork |
4403s | you mean that's right I |
4411s | it's always good we like to build a good |
4414s | world and uh lore is very much the part |
4418s | of that and uh yeah keep it hello let's |
4422s | do thank you let's not skim past welcome |
4425s | back Mr Roslin have you come to see the |
4427s | current job |
4428s | listings why not Maran you could always |
4431s | use a few extra threads completion of |
4433s | tasks will earn the appreciation of the |
4438s | organization she so kindly does Maran so |
4441s | kindly so kindly you know I'm actually |
4444s | surprised there is still no Ramen |
4446s | deliveries |
4448s | what I was almost looking forward to |
4450s | doing a Ramen oh yeah there is one I |
4452s | found one found one nice to doar that uh |
4454s | people do struggle with Ramen deliveries |
4455s | you got to remember the ramen drones are |
4457s | intentionally very difficult to control |
4460s | um if you were pointing in the direction |
4462s | and go there there wouldn't be much of a |
4464s | challenge but these |
4466s | to challenging but they are me to re you |
4469s | toies usingen drones if you fa to make a |
4473s | delivery in time a small percentage will |
4475s | be deducted from your payment got it |
4478s | thank |
4481s | you very nice uh Ramen |
4488s | joint right so have a look down to the |
4492s | careful not to blow up the Drone yeah |
4494s | let's try not to out |
4496s | so heading to the drop off point they do |
4499s | kind of float around they're definitely |
4501s | not as versatile uh as our normal ships |
4504s | so yeah just be very very careful they |
4506s | have a little a bit of inertia to them |
4508s | as well so after pointing them in or |
4511s | thrusting in a certain direction they'll |
4513s | keep moving in that direction so be very |
4515s | careful very easy to bash into a load of |
4518s | things he w't want to do that well maybe |
4522s | you would right head through this |
4527s | Gap picking up information as we go all |
4531s | the way down here next to the black |
4533s | market dealer what they've got for sale |
4536s | to find |
4541s | out here there we |
4545s | go on the back of here by looks of |
4549s | it 30 |
4553s | seconds noal a actually hit |
4557s | anything quite surprised at normally I |
4560s | do and the last one |
4566s | complete a little look at this |
4570s | little |
4574s | ship oh it's in there it's in there |
4581s | whooop I've been practicing these I |
4583s | haven't crashed at least once |
4586s | did it and in time and in time that job |
4589s | is done I'm taking notes Mr has me to |
4592s | extend his |
4594s | thanks I was actually surprised myself |
4597s | normally I don't do that well I normally |
4598s | bash my way to the delivery point but |
4601s | that's it was smooth and you got to do |
4603s | it smooth at least do it when you're on |
4609s | stream you going to do it bad do it when |
4612s | nobody's |
4614s | looking |
4617s | right we got any other jobs come up |
4619s | another Ramen delivery sometimes these |
4621s | are quite easy because you don't have to |
4622s | go very far they just can be tricky in |
4624s | terms of flight mechanics so if you do |
4626s | struggle with them then look at |
4627s | something else that you're much better |
4629s | at U but I don't mind the ramen ones |
4631s | they're very very uh easy to complete |
4633s | for for me uh but let's dive into some |
4636s | questions we'll bring the Mr giraffasaur |
4639s | back on screen there he is looking aw |
4641s | splendent my gosh I'm here oh goodness |
4645s | I'm it's so great to be back you know oh |
4647s | my gosh uh just existing in that void |
4650s | where my voice is the only thing that's |
4652s | available it's weird my goodness but wow |
4655s | I have legs again too this is remarkable |
4657s | all right uh so first question comes |
4659s | from Bearded Frog it's uh kind of a |
4662s | bigger question but let's toss it any |
4664s | thoughts on implementing a cap resource |
4667s | unload during actual pause menu aka the |
4670s | options menu and such so as to remove |
4672s | unnecessary strain on systems during |
4675s | those time o that's a very very |
4678s | technical thing um I mean if it's a good |
4682s | suggestion good idea then we could |
4683s | obviously talk to the team on such |
4685s | matters um I'm not aware of any |
4687s | conversations that we've had uh around |
4690s | the team on that as such but it |
4692s | certainly sounds like a very very nice |
4693s | suggestion uh as always frog uh please |
4696s | throw it our way uh we can pass it on to |
4699s | the team especially the technical guys |
4700s | and they can look at it and uh and take |
4702s | it from there but yeah we're very open |
4704s | to these kind of suggest question if you |
4706s | see something um so oh you followup is |
4709s | the way that your system can take a |
4711s | break when you take a break I see what |
4713s | you mean yeah yeah yeah okay yeah that's |
4715s | fair enough I think again that's |
4717s | probably going to go back a little bit |
4719s | to um Fred's question earlier about the |
4722s | implementation of the 60fps lock when |
4724s | we're docked because we were obviously |
4725s | seeing people with very high frame frame |
4728s | rates um and it was overheating or |
4731s | whatever CU PCS are notorious you know |
4734s | there's so many configurations and |
4735s | Cooling and Air Flow and everything else |
4738s | that that was one of the reasons that we |
4739s | implemented it because people were |
4740s | saying hey we don't want to be pushing |
4742s | 144 FR per second when we're in an |
4744s | inventory you know etc etc uh so yeah |
4747s | we'll we can certainly talk about it I |
4749s | as far as we're aware there's no plans |
4751s | to implement that but again great |
4753s | suggestion do throw them always our we |
4755s | so uh um yeah Fred to be fair |
4758s | overheating is not a game problem though |
4760s | yeah it can be for some people depending |
4762s | upon what strain it puts on their system |
4764s | and that's where we got |
4765s | a lot of issues um and that was why we |
4768s | implemented the cap so yeah whilst we're |
4771s | not saying it's you know wholly a system |
4773s | problem or another problem the game can |
4775s | put excess strain onto a system if the |
4777s | system is any way kind of struggling |
4780s | then yes you will see those more |
4782s | prominently those issues more |
4783s | prominently so yeah we try and help the |
4785s | players the best we can and that's what |
4786s | we want to |
4788s | do all right I'm going to lump a couple |
4791s | of questions together here so we can get |
4793s | through them y um the so the first |
4795s | question is are there any plans to add |
4797s | more variants to drone consumables from |
4799s | exceler which is tied together with um |
4802s | are you guys planning to add more ship |
4804s | customization I love adding Wings to my |
4806s | ship four is not enough for me says |
4808s | Alexandra type descriptor as well as the |
4811s | question that comes from uh exceler |
4814s | again are there any plans to introduce |
4817s | Mechanics for RNG mitigation in late |
4820s | game I'm going to lump all three of |
4822s | those together um any kind of |
4825s | customization we'd love to do I think |
4827s | it's always something that we look at as |
4829s | a a nice to have um Eric you might be |
4833s | able to speak more on this if you are |
4835s | aware of any other customization that's |
4837s | due I'm not entirely sure that we have |
4840s | anything planned uh I know obviously |
4843s | people love the wings they want to C out |
4844s | the ships as as things are I mean it's a |
4846s | very personal look I mean I I've created |
4849s | this ship in the style that I saw on |
4851s | another ship and I thought that's great |
4853s | um but |
4856s | it's the time that we have to do things |
4858s | we are kind of limited with everything |
4860s | that we want to throw into the game so |
4863s | it may fall under a nice to have unless |
4865s | Eric has any new news that we can share |
4867s | on that I don't believe we have that I'm |
4869s | aware of um but yeah do let us know if |
4871s | you have any yeah so at at the moment it |
4875s | it kind of goes back to what we've |
4876s | already previously said our road map |
4878s | indicates that we want to do more with |
4880s | the ship modules those components um we |
4883s | didn't specifically say wings um there's |
4885s | always a chance but generally speaking |
4887s | on that front we would probably let you |
4889s | guys know if we were going that |
4890s | direction it's one of those things where |
4891s | you just kind of have to wait um |
4893s | pertaining to more consumables or you |
4896s | know uh anything like that that's also |
4899s | kind of in that territory of that's |
4900s | possible but you'll have to wait um we |
4904s | might we might not there's a lot of |
4906s | factors that go in there and then |
4907s | finally I did also bind the RNG |
4910s | mitigation into that same category |
4912s | because this is also something that you |
4914s | guys have brought up in the past it's |
4916s | something we've talked about internally |
4918s | would it be awesome yes would it fit |
4920s | perfectly with everything else that's |
4922s | moving all of these shifting parts to |
4924s | get it into incursions or future |
4926s | whatevers that we're doing that's up in |
4929s | the air and we're going to have to |
4929s | follow up with you guys in the future |
4931s | for that I will conclude though in |
4934s | saying that because incursions does have |
4936s | that focus on in-game support that I I |
4940s | appreciate the question regarding being |
4942s | able to manipulate uh some elements of |
4944s | our RNG so when more news is able to be |
4947s | shared on that front we'll share it if |
4949s | no news is able to be shared on that |
4951s | front we'll also let you know that |
4953s | there's no plants |
4956s | mhm excellent all right next question |
4960s | will the new legendary items change the |
4962s | way some ships |
4964s | work simple question from the real Dick |
4968s | Johnson I think to be honest with you |
4970s | any legendary or anything that you put |
4971s | on your ship would alter the way that it |
4973s | would work in terms of flying because |
4975s | you may have to fly in a different style |
4977s | um we'll certainly reveal more about how |
4980s | things and maybe even later on you may |
4982s | even see something that changes uh how |
4984s | you approach uh a certain way but we'll |
4987s | we'll talk about that in a little bit uh |
4989s | cuz it's one of the ones that we've got |
4990s | lined up uh so that could change how you |
4993s | approach things we've got more to come |
4996s | uh I know again we're just going to go |
4997s | back to hey we've got a lot of you know |
4999s | information can you give us it can you |
5000s | give us it I know you want it but we you |
5002s | know sometimes we just got we just got |
5003s | to temper it you know keep it keep it |
5005s | things on the level so yeah hopefully uh |
5008s | it won't be too long yeah it's a lot of |
5011s | moving parts that's what it comes down |
5012s | to yeah next question comes from kazah |
5015s | are the sales for the art book meeting |
5017s | expectations any chance of branching out |
5019s | with more everspace 2 uh or Rockfish |
5024s | Collectibles we would love to absolutely |
5027s | love to uh I couldn't give you any sales |
5029s | figures Etc um because literally I don't |
5032s | know these things but just quite on hand |
5035s | and it's probably going to be the wrong |
5036s | way around because my camera is actually |
5038s | reversed this is the physical art book |
5040s | that kizar is talking about Etc um so it |
5043s | is a nice piece of Kit um I'm lucky to |
5046s | actually have a copy and all the uh the |
5049s | art and everything that's in it uh which |
5051s | I will just show again it's going to be |
5052s | backwards and it's going to reflect in |
5053s | the light but yeah uh very nice |
5056s | collector's piece um currently just so |
5058s | you're aware it is available from Amazon |
5061s | but only in the US currently it's going |
5064s | to be available in Canada and also on |
5066s | the EU stores at Amazon but that's just |
5069s | not ready yet we're still waiting on |
5070s | some final details to be completed on |
5072s | that but it's going to be available on |
5074s | the EU and the Canadian stores as soon |
5076s | as we get that news we will be letting |
5078s | you all know and you can all dive in and |
5080s | purchase because it is very worthwhile |
5082s | it's one of those coffee Book Table uh |
5084s | coffee table books rather that you will |
5087s | definitely want around and you could be |
5088s | like hey this is what you can get this |
5091s | is quality merchandise and it's so much |
5093s | better than what we originally planned |
5095s | as well uh hats off to Lee and the rest |
5097s | of the team for pulling that all |
5098s | together it is chef's kiss chef's |
5103s | kiss I'm going to answer this question |
5105s | real quick comes from 8bit Vic any |
5108s | chance we could have the ability to add |
5110s | a keybind for enabling and disabling |
5112s | auto roll uh the short of it is there |
5114s | are no plans to do this um if you are |
5117s | like really super passionate about this |
5118s | you can send it off to the forums and |
5120s | explain your reasoning on that front but |
5122s | I am going to really set the expectation |
5125s | forward here uh the chances of this are |
5128s | it's it's basically not going to happen |
5130s | I mean I'm going to be very very upfront |
5133s | with you about it um we have that |
5135s | associated with an in-game selection uh |
5137s | from the menus as opposed to being |
5140s | something you just on the Fly very |
5142s | intentionally so uh just making you |
5144s | aware yeah uh of how that is operating |
5147s | next question comes from are you guys |
5149s | planning to oh no no no excuse me we |
5150s | already answered that one my apologies |
5152s | here's a lore question uh I'll let Gary |
5155s | try to answer it first and then I'll |
5157s | I'll uh I'll correctly answer |
5161s | it it comes from Wizard Jerry he says |
5164s | this is a lore question based on the |
5166s | Codex Adam Roslin is 21 years older than |
5169s | his sister but the girl in Adam's dream |
5171s | in everspace 2 looks in similar age does |
5174s | it mean he has more than one |
5178s | sister I'm going to stab in the dark and |
5180s | this is a guess here I think it's |
5182s | because originally obviously when there |
5184s | were very very young they were proper |
5186s | siblings probably of a similar age |
5188s | however maybe through the cloning |
5190s | process he is a different age I'm not |
5194s | entirely sure but I'm gonna I'm going to |
5196s | pass that off to Eric to clarify yeah |
5197s | that's wrong yeah that's wrong told you |
5199s | be wrong but no the the actual response |
5202s | is that we wanted to illuminate key |
5204s | elements within those sort of flashback |
5209s | futureback sequences in everspace 2 |
5211s | they're not actually memories that are |
5213s | occurring and ever Space 2 they are |
5217s | segmented moments of time be them in the |
5220s | past or the future uh that are coming to |
5223s | Adam's brain and just powering through |
5227s | him so in the event of that sequence you |
5229s | see Adam and his sister and partially |
5232s | his parents um not at appropriate ages |
5236s | altogether but because he is |
5238s | experiencing in a youthful State you see |
5241s | him in a youthful state with his sister |
5243s | in a youthful state it is not a correct |
5246s | memory whatsoever it is what happens |
5249s | when these sort of timeline memory |
5252s | interchanged things are occurring in his |
5255s | flashback futureback |
5259s | experience yeah so yeah um and if you |
5263s | are trying to dissect other components |
5265s | uh this you'll actually see that this |
5267s | also makes sense I'm not just like |
5268s | spitting this out like being like Oh |
5270s | yeah well you know it's it's it's |
5272s | totally fine we didn't make any mistakes |
5273s | yeah okay so you know how Dax has a |
5275s | conversation with Adam about how he's |
5277s | never been kaying and then there's a |
5279s | sequence where he's kaying yeah huh that |
5282s | doesn't make any sense either it's |
5284s | almost like there was some sort of |
5286s | injection of the conversation he had |
5288s | with Dax into this new memory that is |
5291s | now taking place crazy crazy that's |
5295s | consistent on how we utilize those uh |
5298s | sequences yep oh Flory I love that and |
5300s | in reality it's his future with deia and |
5303s | their children now that that's a good |
5305s | speculation oh my gosh wow wow that's |
5309s | crazy uh no but I like it I you know I I |
5313s | accept the the um the exploration of |
5316s | ideas there next question comes from |
5318s | exceler any plans to oh no excuse me we |
5321s | answered that one too oh my goodness we |
5323s | already answered about drone |
5324s | customization okay uh sline tson okay |
5327s | asks the question uh legendary are you |
5331s | showing one on the stream that's the |
5333s | last question by the way yeah |
5336s | one and if I can push Lee to let us show |
5340s | two might show |
5342s | two I'm sorry Le I'm a bad influence oh |
5345s | my God yeah we're definitely showing one |
5348s | or maybe two definitely one we got to |
5351s | ask nicely you got to ask Lee nicely |
5353s | okay if you want to want to see two then |
5355s | we'll show two okay right okay so bit |
5360s | more flying then we'll switch to at |
5362s | least one legendary and then we'll do |
5365s | the sorry Le |
5367s | sorry oh yeah very good point there from |
5369s | gizar two streamers two legendaries Mak |
5371s | sense yeah see we can't argue with that |
5374s | you can't argue with that Lee sorry yeah |
5376s | sorry so yeah we do bit do more gameplay |
5379s | and then we'll dive into possibly the |
5380s | legendaries and then we'll switch over |
5382s | to more no we're doing we're doing at |
5385s | least one Gary we're doing I'm telling |
5387s | you right now what's happening at least |
5390s | we can go for it we can go for it we can |
5391s | go for we can do two we can do two so oh |
5393s | sweet perfect it's perfectly planned yes |
5397s | just like last |
5398s | time thanks |
5401s | Lee |
5404s | right did I actually pick up a no I |
5406s | didn't did I I was too busy answering |
5408s | questions yeah I need to dock pick up |
5410s | pick up a mission from the kto clan true |
5412s | right I'm going to get rid of Eric just |
5413s | for the moment he's a beautiful person |
5415s | but we just need to get rid of him there |
5416s | he goes who Into The Ether he's |
5420s | gone he's been practicing that whole |
5423s | week |
5426s | right uh yeah let's do another Ren |
5428s | delivery that's you know I'm going to |
5430s | prove that it wasn't a |
5436s | fluke better not risk blowing up any of |
5438s | the drones no let's not get blowing up |
5441s | any of the drones atam very |
5443s | correct you are not |
5451s | uncorrect proed there we go right well |
5456s | Mr wobbly drone quick but careful at the |
5459s | same time down |
5463s | down if anybody's done one of these |
5465s | Ramen delivery uh missions have you ever |
5467s | bumped into any of the traffic you know |
5470s | that's the pent question we need to know |
5471s | these things have you actually whacked |
5472s | into anybody else that's just been going |
5474s | about their day you know quite happily |
5476s | and then you come along with a very |
5478s | drunker drone and back into it and make |
5481s | his day hell there we go look that |
5483s | didn't hear anything |
5485s | [Music] |
5490s | where see if we can make it in time we |
5492s | can make it in one piece as well Adam |
5493s | not just in time in one |
5496s | piece find the Gap over |
5499s | there you know that's the first time |
5501s | here's a bit of a discovery I've |
5503s | actually seen the Rockfish logo in |
5506s | Prescot I've never seen that before |
5509s | that's new is that new that must be new |
5512s | it's always been there has it okay |
5517s | I just never noticed it never noticed it |
5519s | there we |
5523s | go people sure do go crazy for their |
5525s | Ramen that's what's really in these |
5528s | deliveries definitely not anything legit |
5531s | in these deliveries Adam you know this |
5533s | you know this Mr kto we're talking about |
5537s | line up standing citizen that he |
5542s | is get over here |
5547s | so is there like a hint that you're |
5548s | doing all these Ramen deliveries with |
5550s | like the the legendary you're going to |
5551s | show like is it is it Ramen related is |
5553s | that what's going on here I can't |
5555s | speculate on that no |
5558s | [Laughter] |
5562s | no there we look see three out of |
5566s | three I'll never do that normally thank |
5570s | you is transferred no Dev hacks |
5579s | don't that K |
5581s | Palace no I didn't want to take off why |
5583s | did I hit that |
5586s | key what a beautiful launch that |
5590s | was |
5593s | right okie dokie Raman delivery Flawless |
5596s | alamite nice we doing on the Renown now |
5600s | are |
5601s | we third y okay and one tip I will tell |
5605s | you regarding these if you're very close |
5607s | to leveling literally in the top right |
5610s | of the screen hold off collecting the |
5613s | items from these Renown so if I was like |
5615s | very close to like level 14 and I just |
5617s | dinged through onto uh Elite level I |
5620s | wouldn't collect them I wait until the |
5622s | level 14 so that you get a level uh |
5624s | equal level from your rewards just a |
5627s | little bit of a help it's helped me in |
5628s | the past so you know I'm just passing |
5630s | those little tips on right so where do |
5633s | WEP good tip |
5636s | fall on Veil yeah five stops away okay |
5639s | so we need to do the five stops there |
5640s | after K |
5642s | to We Shall crack on leave Mr kto for a |
5646s | little while have a little look fall on |
5649s | Veil over |
5650s | there on a little journey mine floting |
5653s | around over there don't want to fly into |
5655s | that |
5656s | boom yeah loving the new explosion |
5659s | sounds oh superb |
5663s | superb |
5665s | R your ears when you're right next to |
5667s | them but that's |
5670s | always so uh so Gary do you know of any |
5673s | other uh sound adjustments that have |
5675s | come into everspace 2 by chance I know |
5679s | there's some different engine sounds I |
5681s | know I've I've heard them but uh are you |
5684s | going to you know Enlighten us about |
5686s | what else is co well I was just curious |
5688s | if you heard any of the new Shield |
5689s | sounds or anything like that oh |
5692s | sorry huh what oh I didn't hear that |
5696s | anybody |
5699s | else this must be the place where do the |
5703s | coordinates lead to a cave entrance now |
5705s | I'm just getting at the fact that we are |
5708s | absolutely uh lugging in more love on |
5710s | the sound effect side which of course |
5712s | you guys are picking up on in the |
5714s | streams um we're not really necessarily |
5718s | highlighting it as anything we just want |
5719s | to do it because it sounds cool like |
5722s | literally so those of you who are able |
5725s | to hear it in these streams we are very |
5727s | pleased with the results um but yeah |
5731s | hope you enjoy |
5743s | it the entrance is blocked you will |
5746s | require a Detonator to get through |
5748s | didn't I see a g&b dig when we flew in |
5750s | we did from them I assume steal one |
5755s | would be the more appropriate |
5757s | freeing I of course we're going to steal |
5759s | it pay for it the last thing we had to |
5762s | pay for was well expensive mining |
5764s | operation Hive do you see that if by |
5767s | that you are referring to the ancient |
5770s | structure up ahead I would be able to |
5772s | offer some information the Ancients were |
5775s | believed to be higher beings distantly |
5777s | related to and revered by the OCH they |
5781s | ruled over a powerful and far reaching |
5784s | Empire yet they mysteriously vanished |
5786s | from historical record some a year ago |
5790s | you don't have to tell me I painfully |
5792s | remember our previous encounters with |
5794s | himb should know better than to risk a |
5796s | run in with an ancient |
5807s | Warden me just put that there |
5809s | temporarily while I |
5813s | just looting containers is what it's all |
5815s | about hi indeed it is healthy to have a |
5820s | hobby a hobby called it a |
5825s | hobby |
5829s | unbelievable have a quick question that |
5831s | showed up um I know that you use you |
5833s | like the heavy ships y um so I just |
5835s | wanted to throw this your way Bearded |
5837s | Frog asks you don't mow your lawn with a |
5842s | bomber I mean yeah I suppose is always |
5845s | the possible I don't know how much lawn |
5847s | you'd actually have left after you know |
5849s | using the bomber but yeah I'm sure it |
5850s | sure would be |
5855s | fine if should do |
5862s | it in the mood for some more spelunking |
5865s | Hive I do not have mood but modes |
5870s | activating indoor navigation mode don't |
5873s | pret you can't be moody my friend you |
5876s | may even be the moodiest AI he's |
5877s | definitely the moodiest aiing |
5882s | mood he's good here we go deeper and |
5884s | deeper into a long lost alien cave |
5887s | nothing wrong with that don't know what |
5889s | you complain about wrong with that |
5894s | nothing |
5896s | okay it would be an ancient R there what |
5900s | is this I hate to say hi really like to |
5903s | say I have no data regarding anything |
5906s | like |
5907s | it this must be the place the bis hacker |
5910s | asked you to find yep maybe you could be |
5913s | right could be right this any signs of |
5916s | some incredibly rare object nearby my |
5919s | sensors are unable to detect anything in |
5921s | here it would appear you are on your own |
5925s | really Hive is that help you going to |
5927s | give |
5932s | me |
5949s | right oky dookie right we need one more |
5952s | and then we need to find that I think |
5954s | it's back out there I just realized the |
5957s | time look at the time the time has flown |
5960s | the time has flown what I'm going to do |
5962s | just going to save that as |
5965s | my there we go yeah well |
5969s | there right so you wanted to see some |
5973s | wonderful legendaries at Le giv us a big |
5976s | thumbs up for two so let's have a little |
5978s | look shall |
5981s | we that's not overr right that would be |
5983s | a silly thing to |
5987s | do go down |
5992s | there don't worry sakib not yet not yet |
5995s | we've still got plenty to come I'm just |
5996s | going to show you um the two new |
5999s | legendaries that are going to be heading |
6000s | your way um very very soon and these |
6005s | would be first off is the Grim Reaper |
6010s | Blaster um I don't know if you've kind |
6012s | of touched on this one a little bit |
6013s | before I think you've probably seen the |
6015s | iconography uh I think when Eric's been |
6017s | doing the streams um and he may have |
6019s | seen it but this one is a blaster does |
6022s | some nice nice nice big bits of energy |
6025s | damage there um but as you'll see there |
6027s | critical hits with this weapon will |
6029s | instantly kill targets below |
6033s | 20% |
6035s | okay that is quite phenomenon to be fair |
6039s | critical hits with this weapon will |
6041s | instantly kill targets below 20% so if |
6043s | you got something that crits very very |
6046s | high yep goodbye whatever that is so |
6049s | we're going to put that in and then the |
6052s | other one which is this little number |
6055s | epicenter is a legendary booster nice |
6058s | bit of Speed game recharge speed all the |
6060s | accelerations but if you notice there on |
6062s | the wording teleporter creates a shock |
6065s | wave at the Target location dealing up |
6068s | to x amount of uh armor and shield |
6072s | damage to enemies within 200 M and |
6075s | stunning them for two seconds okay so |
6078s | now just take uh Extra Care in the |
6080s | wording there the teleporter creates a |
6082s | shock wave at the Target location so |
6085s | when this is uh on your ship when you |
6090s | teleport at the location that you land |
6092s | after the teleport that is where the |
6094s | shock wave is going to start okay it's |
6097s | not where you left it's not like um an |
6100s | EMP blast that's behind you it's |
6101s | literally where you going to land so I |
6104s | think it's about 600 M that you jump |
6106s | forward with the teleporter so you may |
6110s | need to kind of plan your attack if you |
6111s | want to go into the middle of a group of |
6116s | people so we'll put that one in and then |
6118s | we'll have a look at the various weapons |
6120s | so this is the Grim |
6125s | Reaper them sounds they are nice they |
6130s | are nice I'm just going to bring Eric |
6132s | back in because I want to see his facial |
6133s | expression when when we're firing these |
6135s | things cuz he's loving the |
6141s | sounds yeah I I I enjoy the sounds I |
6144s | enjoy the visual it's very uh it looks |
6147s | like you're firing Souls yes very |
6150s | ethereal yes I know what you mean yeah |
6153s | yeah look see actually see if I well if |
6155s | fire that and I capture |
6159s | that you can see that is the |
6162s | projectile that's very very nice very |
6165s | very nice well it pivots around the |
6169s | camera B frog uh geek is using the same |
6172s | color scheme I |
6174s | oh cool cool see that's good isn't it |
6176s | that's |
6176s | a so that is the Grim |
6180s | Reaper he's going to do a significant |
6182s | remember anything below |
6184s | 20% uh a new |
6187s | crit which is always nice get rid of |
6190s | those enemies very very quick so with |
6192s | regards the teleporter and I do have the |
6193s | teleporter this is going to be very very |
6195s | quick so I will try and freeze frame it |
6198s | as well we're going to be flying along |
6200s | and then there we go if I do that so |
6203s | that blast happens where you land with |
6207s | the teleporter not where you leave from |
6210s | it's where you land so that radial blast |
6213s | will hit now just so you're aware the |
6217s | outer edges Etc are not going to be |
6219s | causing the damage there's only a 200 M |
6221s | radius within uh that shock wave blast |
6224s | um the the way and I speaking to Marco |
6226s | today about that it's a visual effect it |
6229s | goes further than the actual damage |
6232s | effect okay so just be aware on that but |
6235s | yeah within 200 m whatever is in this |
6237s | radius is going to get hit uh for Hull |
6241s | and sorry shield and armor damage and |
6244s | then uh it will be stunned for two |
6246s | seconds so it's very very nice but as um |
6249s | as I've said the sound effect as well oh |
6253s | let me hear that sound |
6254s | effect |
6257s | boom boom it's like somebody firing a |
6261s | cannon absolutely |
6264s | except your ship is the Canon it is it |
6267s | is it is I mean even the even when we |
6269s | look at the actual |
6271s | um uh flavor text at the bottom there |
6274s | when the Roll of Thunder approaches know |
6276s | that your days are numbered I mean that |
6278s | really epitomizes what that um uh that |
6282s | sound creates absolutely |
6284s | phenomenal so Grim |
6287s | Reaper boom and a little bit of you see |
6290s | what I'm going to enjoy putting on my |
6292s | Sentinel again they're very very |
6295s | situational they might not suit your |
6297s | play style and not every legendary that |
6298s | we have in the game suits every ship |
6302s | sometimes you may get a a set item which |
6304s | is better and the the way that that |
6306s | works with the other set items will give |
6308s | you a bigger bonus legendaries are very |
6310s | unique but they also can be situational |
6313s | and ship unique as well so what comes |
6316s | with the game with incursions on the new |
6318s | legendaries AR always going to be |
6320s | suitable for what you play and how you |
6323s | play that ship so just be mindful for me |
6326s | this will be quite good because you know |
6328s | I do use the teleport it is one of my |
6330s | favorite get out of Dodge skills and |
6331s | then just to use it as an offensive |
6333s | skill as well uh superb dive in Eric |
6337s | dive in yeah well I was going to say for |
6339s | me um you know I really enjoy epicenter |
6342s | but from my own personal testing uh I've |
6345s | discovered that I use teleporter to |
6347s | escape so it's actually not as |
6349s | beneficial for me to utilize this and |
6351s | this is coming from somebody who likes |
6352s | the striker like getting up close and |
6353s | personal I could probably find a really |
6355s | good way to utilize that but again for |
6357s | my personal play style um I'm actually |
6360s | better suited for other things and we |
6362s | hope that this is how these legendaries |
6363s | are going to affect your experiences as |
6366s | well not every single one of them should |
6368s | be the best choice there should be |
6371s | specific ones that you can pair together |
6373s | to create powerful opportunities |
6376s | absolutely absolutely yeah we want them |
6378s | to be very unique they are that um but |
6381s | you've got to pair them very very |
6383s | carefully with other things and as B |
6385s | Frog as yeah you got to feel it's got to |
6386s | feel special um but it doesn't suit |
6389s | everybody's play style um and I think as |
6391s | well with the I I use um teleport in a |
6394s | very similar ways to how Eric does it's |
6396s | for means of Escape but there's the odd |
6398s | time where all of a sudden you use it |
6400s | and then you're in the face of something |
6401s | else if it can do damage winwin it's a |
6404s | bit of a bonus but again you need to |
6406s | think is it going to enhance my gam play |
6409s | is it going to enhance my ship |
6411s | build that's en up to you but we're |
6414s | giving you the choice we're giving you |
6415s | the options and options in games are |
6417s | always good and that's what we're doing |
6418s | with incursions giving you |
6421s | options the mode I I found whenever I've |
6424s | used epicenter the mode where it spins |
6426s | your ship around seems to be pretty |
6427s | useful for me but also Parting Gift it |
6431s | also has a really strong place because |
6433s | now you're kind of like doubling up on |
6434s | damage from just using teleport so I'm |
6437s | sure you guys will find other really |
6439s | clever Solutions there as well yeah so |
6441s | what iish was just talking about there |
6443s | uh I'm just going to get rid of your |
6444s | because you're just you're covering it |
6445s | up one second I'm sorry yeah come on man |
6448s | you're in the way uh so that's the |
6450s | different modes obviously when you |
6451s | master um your various devices we've got |
6455s | the base mode which is Scurry which is |
6456s | gives you a 25% chance to refund a |
6458s | charge Parting Gift which Eric was just |
6460s | talking about which leaves a proximity |
6461s | mind behind that'll obviously where you |
6464s | jump from and then Face Off is the one |
6466s | which turns you around as well which can |
6468s | be very very handy uh especially if you |
6470s | use a front shield for example if you're |
6472s | using a frontal shield and you use |
6474s | teleport turns you around things that |
6476s | were behind you are going to be in front |
6478s | of you now so that can be very very |
6479s | useful so um there we go I mean I could |
6483s | play around just flying around here all |
6485s | day just you know boom see very careful |
6488s | straight to asteroid always good you |
6491s | just got to be careful where it puts you |
6493s | as well cuz you could be in a face full |
6494s | of asteroid and enemies but okay there |
6498s | we go so two new ones just to go over |
6501s | there's epicenter with the teleport |
6503s | shock wave and Grim Reaper which is the |
6506s | blaster for a lot of energy damage but |
6509s | the crits if you're into a crit build oh |
6512s | you're going to love that you're going |
6513s | to love that right we're going to |
6514s | quickly swap over we're going to look at |
6516s | all these screenshots we've got so many |
6518s | to get through and we've got probably a |
6519s | load of questions to dive through so |
6522s | we'll get done on that in a second don't |
6524s | go nowhere as we transition |
6532s | over |
6541s | oh come on where are you Mr screenshot I |
6544s | found you |
6550s | somewhere right there we go quick as we |
6553s | go quick as we go and we'll have the |
6555s | wonderful Eric on stream with us |
6557s | again there he is he's above me now how |
6560s | you doing Eric hello there hey he's just |
6563s | stood up he's just stood up I'm sat |
6568s | down right here we are let's have a |
6570s | little look see so wonderful screenshots |
6572s | that we've got coming from the community |
6574s | over the past two weeks uh they've been |
6576s | absolutely phenomenal as I said earlier |
6579s | superb uh you guys are knocking out at |
6581s | the park and it's so difficult when we |
6583s | have to trim the ones down that we would |
6585s | love to show but we just can't uh but |
6588s | anyway we're going to dive in because |
6589s | we've not got long we've got so much to |
6590s | get through so first up we've got a |
6592s | couple from typ Kibbles this wonderful |
6594s | shot I love when people use depth the |
6597s | field uh the the planet in the |
6599s | background superb and then the ship |
6602s | again Sentinel great Ship by the way |
6605s | people should fly it more often um is |
6607s | there slightly obscured at the front but |
6609s | it just creates such a focus on that |
6612s | planet great work from typ Kibbles well |
6614s | done my friend well done uh we're going |
6616s | to skip on to if it behaves come on you |
6619s | going to behave yes another one from TI |
6621s | Kibbles uh posted on our Discord um |
6625s | wonderful |
6626s | again same system that they've used |
6629s | depth of field focus on that wonderful |
6632s | star in the in the distance and then |
6635s | blurring out through the depth of |
6637s | Fielder ship as well Eric feels a bit |
6640s | underdressed now my my button popped off |
6643s | oh button popped off so Eric do we have |
6646s | any questions that either you or I can |
6648s | answer at this moment we have some |
6650s | pleasant discussions going on in chats |
6653s | about just there's a little bit of idea |
6656s | crafting pertaining to the epicenter but |
6658s | we do not have any outstanding messages |
6660s | at this time no worries if you do have |
6662s | you guys do have questions I just |
6665s | completely cut off Gary was gonna say |
6666s | the same thing |
6668s | questions so uh shoot them our way in |
6671s | any of the chats you can tag me over on |
6673s | YouTube at Rockfish games you can tag me |
6675s | over on uh twitch you can tag Rockfish |
6679s | games or uh giraffasaur I'm over there |
6682s | um also don't be shy steam I see you I |
6684s | see you viewers over there if You' got a |
6686s | question or comment you can sneak in |
6688s | there and we're also open to Facebook as |
6690s | well soed indeed uh so yes uh if you do |
6694s | have them throw them in we've got |
6695s | probably about 10 minutes or so left to |
6698s | go and we want to answer as many as we |
6699s | can uh if you can you know if you're |
6701s | watching this back on the VOD then |
6703s | please do head to all our discussion |
6704s | forums over on steam or even onto our |
6707s | Discord if you got any comments send |
6709s | them out away uh we're very happy to uh |
6712s | to discuss things with you so uh right |
6714s | next |
6716s | screenshot it's a very dark one a very |
6719s | dark one I believe that and I think it's |
6722s | another Sentinel uh that somebody's |
6724s | using it's very difficult to see but |
6726s | this is from Phantom Lord um a great |
6728s | shot and I just love because of the |
6729s | silhouette and then the vibrant colors |
6732s | of their weapons uh firing away so uh |
6736s | people might think oh I've not made some |
6737s | brilliant screenshots all these are all |
6739s | better than mine we're quite happy to |
6741s | show all kinds of screenshots if you are |
6743s | there putting those uh screenshots out |
6746s | there wherever they are on the steam |
6747s | even on the socials we have some |
6749s | fantastic virtual photographers out |
6751s | there in the Wild on the various social |
6753s | media that we do keep an eye on because |
6755s | they are making our game look amazing |
6757s | and we're very thankful for that so |
6759s | please post them wherever tag those uh |
6762s | tag us and let us have a look at them |
6763s | and you never know you might be lucky |
6765s | enough to feature in one of these |
6766s | streams but yeah that's Phantom Lords |
6768s | next up we have uh a brilliant picture I |
6773s | love this one because it literally again |
6774s | the Silhouettes with the star in the |
6777s | background and this is from camro over |
6779s | on there Eric's are green you know he's |
6781s | quite liking that you know you always |
6783s | know where are green when he when he |
6784s | does that but a wonderful shot again I |
6787s | do like the the lighting very much |
6789s | highlights would you really want to be |
6791s | dealing with that all of a sudden it |
6793s | appears and then all of a sudden that's |
6795s | in your face I'm not too sure you would |
6796s | but yeah very menacing but Serene as |
6800s | well like he's just floating there |
6802s | floating great shot great shot uh next |
6805s | up this one is an older shot um if oh |
6809s | know I like I skipped this dog meat this |
6812s | is dog meat how could I skip this one oh |
6814s | how could you skip that also I do have |
6816s | questions when you're ready oh okay okay |
6818s | okay so this one uh like I said |
6820s | fantastic the one that Drew the reason |
6821s | it drew my is literally because of the |
6824s | red diagonal lines I thought what is |
6826s | that from where are they you know what's |
6828s | firing at them what has just disappeared |
6830s | off screen etc etc every screenshot |
6834s | tells a story and uh that one I'd like |
6836s | to know more of so yeah let's see what |
6838s | the questions are for yeah so our first |
6841s | question comes from Soren tson about the |
6843s | showcased Grim Reaper the question is |
6847s | does it also one-hot bigger ships under |
6850s | 20% hole I would think it does I would |
6854s | think it does if it it does yes if it |
6856s | fits that um demographic have been less |
6859s | than 20% boom just got to make sure you |
6863s | crit you just got to make sure you crit |
6866s | y uh but yes have fun with that one oh I |
6870s | like it when people you can see people |
6871s | are already planning they're already |
6873s | thinking what can I take on what can I |
6876s | destroy slur is like dang yep so choices |
6881s | choices but you just got to get the crit |
6883s | remember it has to crit it might be that |
6885s | you're absolutely obliterating something |
6886s | very very big and then it it goes very |
6888s | very quickly but yeah it will do the |
6891s | damage it will do the damage so yeah |
6893s | great shot there from uh dog me next up |
6896s | is fa Master this one ah he's a gunship |
6899s | boy how could I not include him there he |
6902s | is looking all wonderful just stealthily |
6905s | hanging out in a Old Ship you know |
6908s | waiting for some prey I feels it like |
6910s | he's spider like he's just there waiting |
6912s | for something to come scurrying past and |
6914s | he's going to be out and grabbing it |
6915s | taking it down so |
6918s | um I like that I like that we those gun |
6921s | Sho boys you got to stick together you |
6923s | know we know where it's at we know where |
6924s | it's at uh next up this is the older |
6927s | shot that um actually got picked up on |
6928s | Steam because on Steam you can kind of |
6931s | vote up the shots uh no matter when |
6933s | they've been taken and then in a kind of |
6935s | weekly Roundup it will tell you which |
6937s | are the best uh and this was one of the |
6939s | ones that came up and it's a very old |
6941s | pitch from pavl uh over on Steam I again |
6945s | I loved it great depth of field that |
6947s | Sentinel beautifully in Focus loving the |
6951s | color scheme on it as well I certainly |
6953s | uh uh had to include it again it's just |
6957s | uh one of those amazing standup shops |
6958s | that we've had this week so |
6961s | uh chef's kiss as always as always yes |
6964s | yeah speaking of uh standout shots we |
6967s | did have a question from Kazar wondering |
6969s | about any future plans for the community |
6972s | challenges on Discord oh yes well we |
6975s | we've had these discussions quite |
6976s | regularly myself and Eric and within the |
6979s | rest of the team it's definitely |
6980s | something that we want to bring back |
6981s | it's just finding something that we |
6983s | think is kind of worthwhile and |
6986s | definitely um enjoyable you know we |
6989s | we've tried various things before and |
6991s | maybe we haven't had as many responses |
6993s | uh as we'd like so yeah it's going to be |
6995s | worthwhile we've always had fun with the |
6997s | specific screen shots if we give you a |
7000s | certain theme they've always been good |
7002s | uh but we do want to bring more on that |
7004s | uh to the table and uh hopefully get |
7006s | more more people in involved but yes was |
7008s | we haven't forgotten about that uh but |
7010s | yeah we will bring those still the table |
7012s | if we can and uh ideas always good |
7016s | ideas next up right this one is a new |
7020s | photographer uh xie over on our Discord |
7023s | uh they did comment that they absolutely |
7025s | love the clouds and this is the the |
7027s | classic shot from from overspace too um |
7031s | it's such a an amazing Vista is this uh |
7035s | when you think of the actual size of |
7037s | these |
7039s | structures and you compare them to the |
7041s | clowns and the Arena that they're in oh |
7044s | amazing the great shot XE absolutely |
7048s | phenomenal shot uh and then next shot |
7050s | very very similar again quite a cloudy |
7054s | environment but again the haloing of the |
7057s | Light Behind These pillar structures |
7059s | from the broken |
7060s | asteroid you got to love it you've got |
7062s | to love it um but yeah definitely um |
7065s | keep up the good work there rexi very |
7067s | very impressed very impressed um a |
7070s | returner uh for this next |
7073s | screenshot which is from Adam GD over on |
7076s | our Discord havn't posted in a little |
7077s | while but then he said literally with |
7079s | his post he's back and quite rightly he |
7082s | is to be fair uh a wonderful shot again |
7084s | great depth of field um not entirely |
7087s | sure which ship he's taken down uh just |
7089s | in the in the background there but uh |
7092s | yeah it's uh looks like another Sentinel |
7094s | W to do some decent damage on whatever |
7097s | it is he's got um a web there but yeah |
7101s | wa the the game is just a wallpaper |
7104s | Creator it really is um no matter I |
7107s | don't think you can take a bad photo |
7108s | with the game I really don't I really |
7110s | don't you think you can you could try I |
7112s | would probably try and fail but you know |
7115s | keep trying uh right I've got a slew of |
7117s | brilliant shots which I'm going to kind |
7119s | of bang through on here because they are |
7122s | phenomenal and they're all from its yfp |
7125s | now this guy is a galactic photographer |
7128s | and certainly with very very good reason |
7131s | and |
7134s | honestly where could you not enjoy these |
7137s | screenshots I |
7138s | [Music] |
7139s | mean we obviously we were aware that |
7142s | there might be just a little smidge of |
7145s | uh alteration and touchup here and there |
7148s | but generally overall it is |
7151s | a well words failure really do they |
7155s | really do uh another one from same me |
7159s | look at that look at that that's like a |
7160s | picture that NASA's taking you know |
7162s | that's something that they' be you know |
7164s | they'd be well happy again maybe a |
7166s | little bit touchup but it's fan out |
7169s | where we love the fan out as well as the |
7171s | normal Community screenshots so if you |
7173s | do have any please throw them in but |
7176s | uh they knowen another one we were there |
7180s | a little while ago I've got another |
7183s | question for you too okay bye the |
7186s | question it was technically answered in |
7188s | the chat but just making it available |
7189s | for everybody uh Alexandra type |
7191s | descriptor asks where can I report an |
7194s | in-game bug oh in-game bugs oh |
7197s | everywhere no literally we have uh a |
7199s | couple of places that are very very |
7200s | prominent um one of those is the steam |
7203s | discussion forums uh there is a specific |
7205s | uh sub Forum on there for bugs um if you |
7208s | want to put it in there by all means |
7209s | please do uh usually myself or Eric will |
7212s | pick those up and pass them on to the |
7213s | rest of the team or if you want to on |
7215s | our Discord we do have the support Forum |
7218s | uh that you can post away in there and |
7220s | we'll pick them up as well uh and we |
7222s | will C them on so yeah if you do find |
7223s | anything whenever you're playing through |
7225s | it might be something that we're aware |
7227s | of it might be something that we're not |
7228s | aware of but we would rather that you |
7230s | tell us 10 times and we make sure that |
7232s | it's fixed they not know about it at all |
7235s | um because it makes everybody's |
7236s | experience a lot better so yeah uh on |
7239s | the steam discussion forums or even um |
7242s | on our own Discord so yeah anything you |
7244s | find let us know M Mar m Mar we did |
7248s | create the Discord forms very |
7249s | specifically whenever we uh created the |
7252s | console version of the game so it would |
7255s | be kind of weird to go to steam if |
7256s | you're not running the game through |
7258s | Steam we we get that so um you |
7260s | definitely join our Discord um and |
7263s | submit any of your bugs or um ideas in |
7267s | fact uh over there we've got it all |
7269s | cataloged accordingly for you and we'll |
7270s | have those nice little follow-ups uh to |
7273s | get them straightened out absolutely |
7275s | absolutely yeah um so this is another I |
7279s | mean this is amazing shot again so sharp |
7282s | I mean it's the detail the detail on the |
7285s | ship that's from a screenshot how cool |
7288s | is that how cool is that that looks like |
7290s | it was doctored up that's ridiculous |
7292s | yeah yeah I mean even this we were there |
7294s | literally earlier just doing a Ramen job |
7297s | um over at Prescott and it is just |
7300s | phenomenal it really is the game itself |
7302s | is a work of art and then for people to |
7304s | capture things in a certain way even if |
7306s | it's edited uh just do those tweaks just |
7309s | to make it really pop phenomenal uh do |
7313s | employee if you want to see the actual |
7315s | full versions of these images go to our |
7317s | Discord most of them are posted on there |
7318s | and you can download them and see them |
7319s | in all their Glory uh but yeah great |
7322s | stuff from it f yfp uh and the close-up |
7326s | of one of these pesky little drones that |
7328s | we've been flying |
7330s | around and uh yeah I actually feel like |
7332s | we've missed a little bit of a trick |
7334s | actually I think this could be should be |
7335s | called bro not brew Bru I think it |
7338s | should be called |
7340s | bro I saw this on the screenshot earlier |
7342s | and I thought that's going to be a bro a |
7344s | bro 12 so a wonderful shot there uh |
7347s | again this one I mean You' have that on |
7351s | your phone wouldn't you as a background |
7352s | for that oh my word knocking out of the |
7356s | park |
7358s | again what can you say uh there's a |
7361s | talent but hats off to our um designers |
7365s | artists etc for creating such wonderful |
7368s | worlds that people can take these |
7369s | pictures of so absolutely phenomenal |
7372s | another one of I'm going to have to fly |
7374s | through these unfortunately uh this is |
7376s | one from another one of our Galactic |
7378s | photographers XL uh you know his style |
7381s | and it's always very dramatic I mean |
7383s | that is |
7384s | just well red isn't it let's say it's |
7387s | just red the glow the effect everything |
7391s | is just absolutely amazing amazing |
7395s | another one of theirs and it's probably |
7397s | one of the best ones I think he's done |
7398s | in a long time because of the very |
7400s | subtle different colorations having the |
7402s | in like right before the stream |
7404s | right yeah yeah about yesterday I think |
7407s | it appeared and I'm like how can I not |
7409s | put that in how can I not put that in uh |
7411s | but they've been very difficult choices |
7412s | but again I implore you to check out the |
7414s | Discord CU they're all there for your |
7417s | perusal get them opened up on your web |
7419s | browser zoom in as far as you can for |
7421s | the detail and uh just bask in their |
7423s | Glory because they are amazing uh Sly |
7426s | Cooper reloaded with this one very |
7428s | similar to the earlier shot with the |
7430s | silhouette uh and the engagement I just |
7432s | love the effect that they have with the |
7434s | very subtle red uh on the uh on the |
7438s | wings and the the main hole of the ship |
7441s | very very looks very very menacing great |
7444s | shot this one is |
7446s | fan this one is very very funny because |
7449s | they post uh from um red and blue put I |
7453s | found a T-Rex in everspace one and |
7459s | literally there's the T if you can't see |
7461s | it some people got can't always see them |
7463s | but there's the tail there's the body |
7464s | there's the head there's his legs and |
7467s | there's his tiny tiny arms that T-Rexes |
7470s | were alleged to have so yeah you can see |
7472s | that that's a a definite T-Rex confirmed |
7476s | t-rexx dinosaur DLC you know that's |
7481s | what I have a question for you y this |
7484s | one comes from syntax error um and they |
7487s | are just asking for a quick rundown of |
7490s | what Unreal Engine 5 features we plan to |
7492s | use we plan to use okay um we we haven't |
7496s | decided generally on everything that um |
7500s | Unreal Engine 5 offers we've got to look |
7502s | at them as a benefit to the game is it |
7505s | going to be worthwhile spending the time |
7507s | to implement them is it going to be you |
7509s | know worthwhile development time to |
7512s | actually you know work with those tools |
7515s | we know Unreal Engine is a phenomenal |
7517s | engine we've seen it in Unreal Engine 4 |
7519s | we' seen it with Unreal Engine 5 if we |
7521s | think it's going to be worthwhile then |
7523s | it's a a maybe but there's no guarantees |
7526s | that everything's going to be in there |
7528s | that you know people say like oh this is |
7529s | going to be in this is going to be it |
7531s | once we have those details pinned down |
7533s | and again we'll go back to the blogs |
7535s | that Lee lovingly writes we'll let you |
7537s | know what's going to be there once we |
7539s | get closer and closer to launch then the |
7541s | details will be there so uh don't worry |
7545s | you got there's some good stuff there's |
7546s | some good stuff the short answer though |
7549s | is that there are absolutely zero |
7552s | guarantees of anything that Unreal |
7554s | Engine 5 specifically has that we are |
7556s | going to infuse into everspace 2 through |
7559s | this migration we've said it time and |
7561s | time again I just want to make sure it's |
7562s | super clear for everybody out there this |
7564s | migration is not to somehow supercharge |
7567s | the game and enhance all the graphics |
7569s | and do all the new things no we're doing |
7572s | this this is mainly for us and for you |
7574s | on a level of supporting the game's |
7577s | development further because we still |
7579s | have a little bit more life in everspace |
7581s | 2 not trying to sugarcoat this at all so |
7584s | if you're expecting all of these new |
7586s | technologies that have come out of the |
7587s | blue and unreal 5 is doing this crazy |
7590s | new thing do not expect that coming out |
7592s | of our migration over that is not the |
7594s | plan that was never in the plan okay |
7597s | want to make that very super clear with |
7599s | everybody okay yeah absolutely uh this |
7602s | one is from kazol by the way um I think |
7606s | Bob's very angry he's not |
7609s | happy I think he's got something uh some |
7612s | Vengeance to meet out on somebody there |
7614s | but great shot yes again this is just |
7616s | fan art so it is very saturated Etc of a |
7620s | colors to make them really really pop |
7621s | but um yeah we're quite happy to show |
7623s | them it doesn't have to be just a very |
7626s | normal screenshot uh we're quite happy |
7628s | if people do edit things down um this |
7630s | one is from Valentine now this is a very |
7633s | clever one that he posted up on our |
7635s | Discord uh to do with his Lego build uh |
7638s | and he's trying to get it kind of pushed |
7640s | towards possible creation it would be |
7642s | fantastic to see something like this |
7644s | this is amazing work um and I think we'd |
7647s | all like to see them so there is a link |
7649s | on the Discord I do implore you again to |
7651s | dive over there uh check it out and see |
7653s | what um what work they've done uh it's |
7656s | very well supported uh and we would be |
7659s | happy if you could throw a little bit |
7660s | more support behind it because seeing |
7662s | every space in the wild like this uh we |
7664s | love this kind of stuff we share it with |
7666s | the team uh and you know we we think |
7669s | it's just phenomenal that you guys are |
7670s | so invested so invested |
7672s | wonderful stuff and then the last one |
7675s | more question yes dive in dive in yep |
7677s | yep so the the question comes from |
7679s | Junior penti from YouTube and it's why |
7682s | is there no illegal cargo to smuggle ah |
7686s | well actually we do smuggle some illegal |
7689s | cargo from time to time within the game |
7691s | now it isn't a normal job as such um |
7694s | that you will pick up but obviously |
7695s | within the game if you played through |
7697s | the story which I'm sure you have there |
7699s | is a times where you have to smuggle CLE |
7701s | things and it's always with an aim to |
7703s | progress that story maybe we could bring |
7706s | something like that it's a great |
7707s | suggestion um but you know who knows who |
7711s | knows uh I I actually do knows |
7714s | uh just follow on this because like we |
7717s | we legitimately at one point in ospace |
7719s | 2's development we wanted to see if we |
7721s | could find a way to smuggle specific |
7724s | Goods over other ones and have kind of |
7726s | like this policing system cuz you guys |
7728s | know the Oar are out there protecting |
7730s | various locations um and when we started |
7733s | down that rabbit hole and I truly am |
7735s | calling it a rabbit hole the |
7737s | technicalities of development started |
7740s | opening up a world of pain and suffering |
7744s | in a direction that was not technically |
7746s | according to our vision this is also |
7748s | something we talked about when we were |
7749s | discussing trading in the game um as |
7752s | well through our Early Access phase um |
7754s | we never wanted to have this super crazy |
7757s | dynamic system our Focus has always been |
7760s | this looter shooter |
7762s | combat oriented gameplay with a rich |
7764s | story that carries you through the game |
7766s | it was never meant to focus on these |
7768s | more simulation aspects like trading or |
7772s | even smuggling so we did incorporate a |
7775s | mission where there is smuggling but |
7776s | beyond that in order to generate jobs |
7779s | and also uh Commodities that one would |
7782s | smuggle that's asking a tremendous |
7785s | amount believe it or not if we were to |
7787s | try and go back and and incorporate that |
7788s | into the game it would be massive yeah |
7791s | so not going to happen thank you for |
7793s | that clarification sir right yes this is |
7796s | a very weird fanner as we bed fog is |
7799s | just picked up but yeah it's just a |
7801s | notification to let you know that uh |
7803s | some of the team AR going to be across |
7805s | at GDC the global developers conference |
7807s | in San Francisco next week so if you are |
7809s | in that area and you do want to drop in |
7811s | go check them out at boo s849 D13 in the |
7815s | German games Pavilion I remember |
7817s | correctly go check them out have a chat |
7819s | with them Michael's going to be there U |
7821s | Lee and Jeremy if I remember correctly |
7823s | so some of the team are going to be |
7825s | there and yeah let's let's let's see |
7827s | what you think if you are passing that |
7829s | way obviously just to to let you know uh |
7831s | so we we better wrap up anyway because |
7832s | we're way over our time we're way over |
7834s | our time way over way over I actually |
7836s | need to leave yeah I need leave 10 |
7838s | minutes |
7839s | ago so uh just a reminder uh a couple of |
7842s | weeks till the next stream but in the |
7844s | meantime we've got some sales going on |
7846s | over on Steam and Humble Bundle Humble |
7848s | Bumble Humble Bundle that's words Humble |
7851s | Bumble |
7852s | so if you fancy everspace one that is |
7854s | currently 85% off that is a bit of a |
7857s | bargain bit of a bargain but if you |
7860s | interested in ever Space 2 and you're |
7861s | just watching this currently 40% off 40% |
7866s | 40% that's more than 35 that's amazing |
7870s | 40 it loves the Jazz sound so yeah do |
7873s | check them out over on Steam and Humble |
7875s | Bundle uh that's for the PC versions |
7877s | anyway um that would be something that |
7879s | you may might even gift a friend why not |
7881s | gift a friend you know plenty of gifting |
7883s | options and again just to reiterate |
7885s | about our art books they are available |
7887s | on Amazon in the US uh we're waiting for |
7891s | more information about when they're |
7893s | going to be available on our uh on |
7896s | Amazon's rather Canada store and also in |
7898s | the EU so yeah just a little bit more |
7900s | patience on that hopefully we'll get |
7902s | them in your hands very very soon but uh |
7904s | is there anything you would like to say |
7905s | Eric yeah the only other thing to |
7907s | mention we've got these sales going on |
7909s | we want to remind you that the upcoming |
7910s | incursion uh DLC pack is also going to |
7913s | go on sale for a whopping 100% off |
7916s | that's right it is a completely free |
7918s | content update so if you've missed all |
7920s | of the news surrounding this incursions |
7922s | update that is coming out this spring it |
7924s | is completely for free it will be added |
7926s | to the game regardless of where you're |
7928s | buying the game from doesn't matter if |
7930s | it's on the PC side of steam of Goog |
7932s | whatever console uh your PlayStation or |
7935s | your Xbox like it will be updated for |
7937s | free with a load of healthy new content |
7939s | like the legendaries that you were able |
7941s | to see today and so much more oh so much |
7943s | more than just the |
7946s | legendaries right it's time for us to |
7948s | leave thank you Eric you've been an |
7950s | absolute Legend as you always are he's a |
7952s | genius he really is a lovely man uh we |
7954s | are going to catch you in the next one |
7956s | I'm probably not going to be there |
7957s | unfortunately I'm on leave so it may be |
7958s | Eric flying |
7960s | solo I know sorry Eric sorry Eric |
7964s | uh but we'll see you again very very |
7966s | soon see you on the Discord see you on |
7969s | the various channels as always uh but in |
7971s | the time I've been G your host that's |
7972s | been Eric the community Ambassador and |
7975s | we'll see you again very very soon take |
7976s | care my friends |
7978s | toodles |
7997s | toodles |