44s |
hello everyone good evening good |
46s |
afternoon good morning to you all we |
49s |
just waiting for YouTube to behave come |
51s |
on YouTube you know you want to I we're |
54s |
live on Twitch we can see you there |
56s |
hello |
57s |
folks Happy New Year to you all hope |
60s |
you're all |
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marvelous come on live |
89s |
button |
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is YouTube cooperating no it's not it's |
118s |
not |
119s |
behaving how dare |
126s |
it I can see let me try something via |
128s |
the |
129s |
feed let me see if I can I can do a |
132s |
thing do a thing Eric doing a thing Eric |
135s |
can do |
139s |
things uh oh it looks like it's going to |
143s |
a different |
145s |
location um |
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interesting |
156s |
H so yeah uh that's |
159s |
[Laughter] |
162s |
fun start of stream of the year and |
164s |
things are |
166s |
broken of 2024 absolutely absolutely |
170s |
can't start a stream without uh |
172s |
technical issues can you um so uh so |
176s |
folks over in the First YouTube chat I |
178s |
am sharing with you uh where you |
180s |
actually need to go cuz apparently we're |
183s |
at a different location sorry about |
187s |
that let's find it we'll all go there |
190s |
together hop over |
198s |
folks we'll see you |
209s |
there |
210s |
let me see if I can do one more thing to |
214s |
fix this but you |
220s |
know no I |
224s |
can't there we go there we go yeah sorry |
226s |
about that folks YouTube was just being |
230s |
YouTube uh GL you could join us for that |
233s |
let's get that down there |
238s |
right there we we have chats I can see |
242s |
things that's |
245s |
good |
248s |
excellent right without further |
252s |
Ado let's dive in and hope everybody |
254s |
joins |
256s |
us hello everybody good evening good |
258s |
afternoon good morning welcome welcome |
261s |
welcome hope you're all Ticky boo hope |
263s |
you're all fabulous and a Happy New Year |
264s |
to you all hope you had a wonderful |
266s |
festive |
268s |
period yes it's me |
270s |
Gary who's going to be your host for |
273s |
this evening it would have been Eric uh |
274s |
he is joining me say hello Eric hello |
277s |
how's it going guys he's uh he's feeling |
280s |
a bit poorly is the poor chap |
282s |
unfortunately um you know the the winter |
285s |
lury flying around and |
287s |
unfortunately uh he's succumbed a little |
289s |
bit so I stepped in because we didn't |
291s |
want to hear him coughing spluttering he |
292s |
was looking a bit peaky earlier so you |
294s |
know we thought you know why not have my |
296s |
joyous face on screen rather than |
297s |
looking at a sick Eric anyway |
300s |
um welcome along anyway thank you for |
302s |
joining us as always uh like I say I |
304s |
hope you had a wonderful festive period |
306s |
whatever you spent it doing hope you had |
308s |
some wonderful gifts if you celebrate |
311s |
Etc so uh yes um let's lay out what |
315s |
we're going to do so um the plan is uh |
319s |
we're going to talk about something that |
320s |
you will have seen uh over the past few |
323s |
days uh and that is |
326s |
our uh impendent upgrade uh to real |
330s |
Engine 5 yes there's a nice big blog |
332s |
post that Lee put out on to steam and |
335s |
we've put it replicated it various other |
337s |
places as well so we're going to be |
338s |
talking about that in a little bit um |
340s |
we're also going to be looking at what's |
341s |
going to be coming in early |
344s |
2024 um and all the various |
348s |
um things that we've got planned uh as |
351s |
much as we can tell you uh on that score |
354s |
uh and then we're going to be continuing |
356s |
my playthrough um which I'm playing on |
359s |
hard I know some of you were dissing me |
361s |
previously that I was playing on a |
362s |
little bit too easy and then they went |
363s |
on to hard and they kept dying so we |
365s |
shall see um then we're going to have |
367s |
some q&as obviously as we um go through |
370s |
the various various uh parts of the |
373s |
stream and then we'll wrap up with some |
375s |
screenshots and then lot more questions |
377s |
as they come in so Eric's going to be |
379s |
collecting the questions this week uh |
381s |
you know it's normally my job and he's |
383s |
the pretty face that you see uh but he's |
385s |
going to be the Croy voice in the |
387s |
background uh every now and again uh |
389s |
asking the questions and we'll see if we |
390s |
can answer them uh if there's anything |
392s |
we can't |
393s |
answer anything we can't answer is |
395s |
normal uh then do follow up with us on |
398s |
the Discord uh Etc and we'll try and get |
400s |
it answered there you know we try and |
402s |
have as many answers ready for you as |
403s |
possible we can |
405s |
always um uh know everything so we may |
408s |
need to follow up with the team so yeah |
411s |
we'll dive in start through the game |
413s |
play and then at a point we'll we'll |
415s |
take a little wee break and have a look |
417s |
at um the things uh to do with unreal |
419s |
Eng five so uh |
421s |
yes let's dive in so let's get loaded up |
425s |
now just while this is loading up I am |
428s |
playing on the dev build which |
431s |
is on real engine five so just um just a |
435s |
heads up you may see issues you may see |
438s |
problems we may have some bugs here and |
440s |
there it's a live development build as |
443s |
always so um if you see something 1K |
446s |
it's not the final product this is the |
447s |
development build that we're working on |
449s |
so fingers cross we won't see tooo |
452s |
much uh if we do we'll just scoot past |
454s |
it and say ooh live game development |
457s |
always fun so uh yeah so we did grab a |
461s |
striker cuz I have been enjoying the |
462s |
striker um here at nefty and let's um uh |
468s |
deian yes uh just over on Twitch chat |
471s |
there uh just a reminder yeah the |
473s |
YouTube channel for some reason it is |
475s |
not going up to the page that we uh |
479s |
mentioned with we've got a new page uh |
481s |
I'm hoping Eric can plunk that into chat |
484s |
again for us uh for the new page for the |
486s |
YouTube followers um yeah we've had an |
489s |
issue with YouTube so we had to switch |
491s |
to a new video page that we shall see |
495s |
let's say hello everyone uh that's |
497s |
joining us unfortunately yeah we've just |
499s |
had a technical problem so let's have a |
501s |
look at the |
503s |
missions uh oh spares and scraps so find |
506s |
the jump gate crew dis bow which |
508s |
obviously is where |
514s |
good right let's jump out of here let's |
517s |
get |
519s |
going see what we find on our little |
527s |
journey there we go hey there we go head |
531s |
over there head over this excellent just |
535s |
a little short |
537s |
hop if you do have any questions please |
539s |
please do put them into the chat uh |
541s |
wherever you are watching us um |
544s |
hopefully the YouTube peeps will join us |
546s |
soon and then um we can get those |
550s |
questions |
553s |
cated hi AR Rhino welcome along welcome |
556s |
along good to see you thank you for uh |
559s |
enjoying the game I hope you do enjoy it |
560s |
and dive in some more dive in some more |
563s |
right so we got to find and loot the |
564s |
scrapped jump |
567s |
gate where could we help hello that |
569s |
looks like a |
572s |
big broken jump gate let's grab |
575s |
that uh we're assing we getting some |
578s |
coming through on the tuber |
582s |
view yes everyone should be correct now |
587s |
all technical challenges have been |
589s |
bested at the moment so uh welcome |
593s |
everybody sorry about that |
595s |
delay always always fun new year new |
598s |
technical issues you know y jump |
600s |
supressor where did that come from all |
602s |
right we need to find a jump suppressor |
604s |
wherever he may be but let's have a look |
605s |
for some containers and loot shall we |
608s |
yeah you guys are just joining us over |
610s |
on YouTube sorry about the uh the little |
611s |
technical issues you know it's one of |
614s |
those things you can test and test and |
615s |
test it's like game development and then |
617s |
when you push the buttons thing go wrong |
620s |
um but yeah we're um uh we're just |
622s |
playing on the hard build uh hard on the |
624s |
dev build rather um probably very hard |
626s |
actually um so we're playing on the uh |
629s |
the dev build so if you do see any |
631s |
issues then yeah live game |
634s |
development uh and yeah for those of you |
636s |
are joining us um you I'm going to sneak |
638s |
that container loot there thank you very |
640s |
much um Eric is a little bit poorly um |
644s |
uh he's he's still alive he's still he's |
646s |
still breathing we're okay we haven't |
647s |
lost him yet you know we're good we're |
648s |
good but yeah he's just on the coms with |
650s |
me uh he's going to be cating the |
652s |
questions and then hopping them in as uh |
655s |
as we get the time so let's find this |
657s |
jump shall we |
665s |
this way maybe more containers always |
670s |
good there we go and that |
677s |
one the game the game look at it look at |
682s |
that I mean that's a very archetypal |
684s |
screenshot for ever Space 2 but it is |
685s |
one of the finest in the game one of the |
687s |
finest the uh the artist did a wonderful |
690s |
job there wonderful |
692s |
job all right we're getting closer we're |
695s |
getting closer 81 82 |
699s |
83 around here somewhere uh sline yes |
702s |
over on YouTube yes this is indeed we |
704s |
are playing on the uh the dev build the |
706s |
Unreal Engine 5 so we could see bugs we |
708s |
could see issues but uh you know live |
711s |
game development is always good right |
718s |
see |
723s |
and someone clearly doesn't want me to |
727s |
leave now what he wants us to leave |
729s |
right see if we can slice ourselves into |
731s |
mtip |
733s |
pieces there we |
737s |
go let's not slice our striker in half |
740s |
and be a |
745s |
Str factoryone Rogue feel like getting |
748s |
processed today |
752s |
whoop here we go |
755s |
who well there's generator oh I left the |
758s |
battery around the other side didn't I |
760s |
silly me let's go get the |
770s |
battery |
772s |
boy just uh while we're going through |
774s |
this segment just a quick note to |
776s |
everybody cuz I do see some a number of |
778s |
questions coming in it's beautiful uh |
780s |
just so everyone knows how this process |
783s |
works we are collating your questions |
785s |
right now and then I will pop up in |
788s |
about uh 10 15 minutes and I'm going to |
790s |
throw them at Gary see how well he |
792s |
answers them and make sure that everyone |
794s |
gets a response so thanks for your |
796s |
patience keep asking those questions I |
798s |
feel like I'm on the I'm on a test |
801s |
now oh yeah you absolutely yeah |
808s |
yeah |
810s |
right battery around here I went wrong |
812s |
way didn't I there we go there we go so |
814s |
yeah just to reiterate we will go |
816s |
through the questions in a little while |
818s |
and we'll see what we can get answered |
821s |
for you okay Shield generator you can |
825s |
go |
829s |
go we |
834s |
go love all the placement of the sun is |
836s |
just perfect as you venture out here |
838s |
that's it I'm out out of here I'm out of |
840s |
here please don't go huh who is this I |
845s |
eat your parts uh right but so do I you |
849s |
know this is a junkyard a junkard look |
852s |
for spares that aren't attached to |
853s |
people Computing request request |
857s |
accepted I |
859s |
wwww will L FF for spares that Ed it |
863s |
attached from PPP people nice the |
867s |
Signal's coming from near the jump gate |
869s |
maybe that bot knows what happened to |
871s |
the gates key modu |
877s |
maybe right let's get docked at gmbb |
880s |
scrapyard and we shall |
882s |
[Music] |
885s |
takey welcome to kib dis recycling plant |
888s |
where your garbage is our future how may |
891s |
I help you ooh o ooh I'm looking for a |
894s |
jump gate module that can generate new |
896s |
Jump Keys Computing request only head |
900s |
management at HQ can generate and |
902s |
activate new key codes if you are an |
905s |
employee of Grady and brunt please |
907s |
direct all code requests to HQ |
911s |
HQ it's not even in this system you're |
914s |
saying that everyone who isn't part of |
916s |
the company cannot leave Sito exempt our |
919s |
Colonial military off off off off |
922s |
turnning off all systems you got a |
925s |
little bjack what about the military |
927s |
Colonial officials May use their |
929s |
military override to access jumping |
932s |
facilities a military override huh pus I |
937s |
need P these parts thank you for having |
940s |
visited kib dis recycling plant where |
943s |
your garbages are few oh poor guy but |
947s |
time to head back to Dax |
951s |
yes quick restock let's get out of there |
956s |
right I didn't find anything particular |
958s |
but valuable Shi brick that could be |
962s |
good always handy right let's just grab |
965s |
some |
966s |
debris that out of the |
969s |
way and let's search do we get a n box |
973s |
and a powerful beam laser okay that's |
977s |
not too |
980s |
shabby so yeah that's not too bad yeah |
983s |
go with that we'll go with that uh can't |
987s |
use them just yet so |
991s |
let's buy the buy let's find the loot |
994s |
always good Al at the back of that same |
997s |
place a while since I've been down |
1000s |
here |
1003s |
see all the |
1005s |
containers Blaster not a favorite of |
1009s |
mine some good damage though oh |
1011s |
blueprint what did we get an energy Cor |
1015s |
CO right let's get out of here let's do |
1018s |
head back |
1019s |
and speak to Dax so yeah keep throwing |
1022s |
those questions out |
1023s |
away uh Seth over on Twitch yeah we had |
1027s |
an issue |
1030s |
um on the |
1032s |
YouTube uh page where the uh the actual |
1037s |
uh video was supposed to go live um so |
1039s |
yeah if anybody's clicking the original |
1041s |
link then yeah it's not it's not |
1042s |
behaving itself we have switched to a |
1044s |
new link wait what we need a hi and I |
1048s |
just changed on Discord so any late |
1050s |
comers will find that directly linking |
1053s |
them now so thank you for the reports on |
1055s |
that and uh also sorry not sure I trust |
1058s |
the sound of those pauses looks like |
1060s |
there's only one place where we will |
1062s |
most definitely find one but it won't be |
1066s |
e that pause is on you now your friend |
1069s |
just emerged from cryo Ben he's awake no |
1073s |
the other one get your ass back |
1077s |
hereoh |
1079s |
see maybe the good doctor has |
1091s |
awoken uh just while we're heading there |
1093s |
just a reminder that PlayStation 5 users |
1096s |
if you do want to dive in to uh play on |
1100s |
your wonderful consoles you can with a |
1102s |
nice little discount at the moment |
1103s |
PlayStation 5 has got 30% off in the |
1106s |
digital store if you are a PlayStation |
1108s |
Plus subscriber you'll get an extra 10% |
1111s |
off on top which means you can have a |
1113s |
nice discount of 40% now that is a |
1116s |
bargain but do dive in tell your friends |
1118s |
if they've got that console and uh get |
1120s |
them on board with the game have a |
1122s |
problem you enjoy the love what is |
1127s |
it Dax uhoh hold on tight I'm on my way |
1132s |
Dax is going |
1137s |
quiet |
1166s |
there's Dax looking a bit sleepy |
1176s |
coming paralyzing darts your lab here is |
1183s |
everything so you hijacked my transport |
1186s |
and brought me here not much I can |
1188s |
figure out you left me unattended so |
1190s |
you're obviously not that |
1192s |
smart he's fine he'll just have a bit of |
1195s |
a headache when he wakes up he got a bit |
1196s |
of a |
1197s |
headache |
1200s |
firstly to give you this local muscle |
1202s |
relaxing so you can move your jaw then I |
1205s |
want you to talk if you don't give me |
1207s |
satisf so those of us just joining us um |
1210s |
yeah Eric is a little bit poly at the |
1211s |
moment he's on coms with me he's going |
1212s |
to be um colleting all the questions |
1215s |
that we're going to go through in uh |
1216s |
about 10 minutes or so and then um you |
1218s |
know we're giving his voice a little |
1220s |
rest so don't expect any beat boxing |
1222s |
this week either I'm not up to it and |
1224s |
Eric's definitely not up to it so yeah |
1226s |
we'll be skipping that one this week |
1228s |
this is all I |
1230s |
need so you're Outlaws not quite free |
1234s |
agents how many more of you desert |
1236s |
vulture over on Twitch uh just going to |
1238s |
read this one out while this scene's |
1240s |
playing out a big thank you to all at |
1241s |
Rockfish games for creating such a great |
1243s |
game and thank you very much for uh for |
1246s |
buying it and playing it and uh hope you |
1248s |
do enjoy it uh and everything else that |
1250s |
uh that we bring to the game in the |
1251s |
future but yeah thank you very much for |
1253s |
for that comment very very nice of your |
1255s |
comp here has that was creepy you |
1257s |
responded to that |
1263s |
respondent |
1265s |
impressive only after the meds H well |
1268s |
I'm not sure what meds alone will do to |
1270s |
help your friend in the cryo those are |
1272s |
third and fourth degree burns he'll need |
1275s |
operating on you weren't planning on |
1277s |
doing it yourselves were you we're just |
1278s |
doing what we think is right well I'm a |
1281s |
medic first and foremost so I'm offering |
1284s |
to save your friend she's doing well |
1286s |
she's doing well is wend if you can get |
1288s |
me back out of the DMZ afterwards this |
1291s |
is not where I need to be look we'll |
1294s |
bring you back to gmbb apologies and all |
1297s |
no thanks g&b are in my bad books now |
1301s |
perhaps I should have read the small |
1302s |
print in the contract I had no idea I'd |
1305s |
end up in the |
1306s |
DMZ |
1309s |
okay yeah we can come to an arrangement |
1311s |
no small print okay then well you two |
1315s |
can scrape yourselves off the floor |
1317s |
while I get to work and no funny |
1319s |
business okay I have to admit I like her |
1322s |
style me too Dex she's cool she's cool |
1325s |
Great |
1326s |
Character I'm dilia by the way Dr dilia |
1330s |
wendo call me Dax and that's Adam so |
1334s |
which one of you brought me into this |
1335s |
mess that was me that puts you in the |
1338s |
pilot seat when I fly back out don't |
1341s |
worry you and I have the same goal here |
1344s |
but first we need to find a military |
1345s |
override to get past the jump gate you |
1348s |
got a plan for that actually we might |
1351s |
Adam have you ever heard of Theo |
1354s |
ghosto |
1356s |
ghost it's a graveyard of old war wrecks |
1359s |
hidden by those Blood star idiots it's a |
1362s |
treasure Trove of scrapped military Tech |
1364s |
bunker casings Cruiser engines sounds |
1366s |
like a place we need to head |
1368s |
to exactly problem is it's hidden by |
1372s |
distractor Tech so no one ever found it |
1375s |
so more bean bags no that's not out |
1378s |
Outlaw style they're more like fortified |
1380s |
bases that'll make it but a hell a lot |
1384s |
tougher to take down where do I start |
1386s |
looking in the Deep Fields I already |
1389s |
uploaded some cords to your map he's |
1390s |
handy as D he knows all the places down |
1393s |
the ghost Fleet will make it grand |
1394s |
entrance and present us with our ticket |
1396s |
out of cedo well I do beted frog I |
1399s |
definitely do enjoy the dialog some data |
1401s |
on my patient while you free agents get |
1405s |
busy raiding bases we're really not boss |
1409s |
and I really don't care we're good as |
1412s |
long as you uphold your under the |
1414s |
bargain there we go yeah de is a |
1417s |
brilliant character obviously once you |
1418s |
acquire the companions then you can now |
1421s |
go into your perks and you can see that |
1422s |
she gives us some options with |
1425s |
regards certain perks that she'll give |
1427s |
you if you can obviously give her the |
1428s |
required uh items such as for energy |
1432s |
orbs Flawless aium credits and supergel |
1434s |
which kind of just hidden behind me here |
1436s |
but um they will help in collection |
1438s |
initially of destroying ships will set |
1440s |
free some energy OBS all these things |
1442s |
are very very handy so don't discount |
1444s |
them do keep an eye on them uh either |
1446s |
like tractor beam range Etc can be very |
1450s |
very beneficial for your playthrough so |
1452s |
uh yeah don't uh don't ever forget about |
1455s |
your companions uh We've unlocked some |
1457s |
blueprints as well craft anything just |
1460s |
yet so I think we'll just uh we'll just |
1462s |
crack on we'll get we'll get out there |
1464s |
and go find some things keep those |
1466s |
questions coming in uh another 5 minutes |
1468s |
of and then we shall uh dive into some |
1473s |
questions sure we've got a few we've |
1475s |
mentioned in the whole um unre engine |
1478s |
five |
1479s |
upgrade we've got tons it's great and uh |
1483s |
I am cataloging multiple questions that |
1486s |
have been asked uh multiple times rather |
1488s |
I should say um so I'll read off |
1491s |
everybody who asked a similar question |
1493s |
when we we're getting through that too |
1495s |
so lots of |
1497s |
fun includes not revealing to her that |
1499s |
you're a clone I know by now you're just |
1502s |
a regular dude n but there's a lot of |
1504s |
resentment against clones in the |
1505s |
colonies you don't have to remind me not |
1508s |
even Ben knows better keep it that way |
1511s |
Ben knows oh |
1513s |
[Music] |
1522s |
no let's have a little look see at the |
1524s |
distress Co shall we oh we what could go |
1527s |
possibly wrong going into random |
1528s |
distress |
1530s |
call nothing I'm |
1535s |
sure can you help me fix the damage to |
1537s |
my craft I'll take a |
1539s |
look okay you're way over there that's |
1542s |
fine that's cool get away with this one |
1545s |
we might just get away now it is very |
1547s |
tempting freelance feta stuck in the |
1549s |
middle of |
1553s |
nowhere it's just a saying you might not |
1556s |
want to transfer the item you know but |
1557s |
you know you might not want to help them |
1560s |
anyway I can thank you just pass it on |
1563s |
maybe we can make the DMZ a better place |
1566s |
indeed maybe we |
1569s |
can yes there is a a slightly dubious |
1572s |
option that we could have done that but |
1574s |
we didn't we did yeah I know I know what |
1577s |
you mean they bed frog it's |
1579s |
um those frers those pesky frayers that |
1583s |
killed me the last play through |
1587s |
yeah |
1590s |
aming now people remember when you |
1598s |
die here we are into undiscovered site |
1609s |
one siren SE very |
1612s |
murky so much fog it'll be hard to find |
1616s |
a base in This MC |
1618s |
okay The Duchess is there as well for |
1620s |
the beacon okay so let's get rid of |
1623s |
these cuz otherwise I will probably wall |
1627s |
straight into |
1629s |
them they also do give you a decent hint |
1632s |
as well if you're ever looking for |
1633s |
anything just have a little look see |
1635s |
around and just go why would there be |
1637s |
some mines there oh there is a little |
1640s |
hint there let's have a little Lo |
1643s |
bulletproof |
1644s |
container grab some debris pump that out |
1646s |
of the way yep |
1648s |
there we go boink |
1652s |
there let's open so the annihilator |
1655s |
virus nice device and a main frame |
1658s |
component as well should look at |
1668s |
that okay there's a beacon bleeping over |
1671s |
there so let's head |
1675s |
there again visual hint okay they okay |
1681s |
they're range that's |
1685s |
cool so they are level six we are level |
1688s |
four so this could get |
1691s |
tasty we are going to need to take out |
1693s |
the drones first cuz we don't want |
1702s |
boy is |
1706s |
his |
1716s |
can do this oh the Viper came in as well |
1720s |
typical oo |
1726s |
hello what I really didn't want is |
1728s |
anything else to join the party but we |
1730s |
shall |
1735s |
see my aim appears to be way |
1739s |
off probably going to die that |
1747s |
yes we died to the Drone well that |
1750s |
actually means we've got a very good |
1752s |
point to stop and answer some |
1754s |
questions absolutely and we've got a lot |
1757s |
of really good questions um so I think |
1760s |
that we should just crack right into it |
1763s |
um excellent the very first question uh |
1767s |
comes from a number of individuals comes |
1769s |
from late volley on Twitch from Wolfie |
1771s |
harll on Twitch from GT on YouTube and |
1775s |
uh GT Again on YouTube in two different |
1778s |
capacities um the question is and |
1781s |
surrounding um what benefits will we see |
1785s |
through the migration to Unreal five |
1789s |
that are either exciting um or |
1792s |
appreciated or |
1795s |
otherwise right okay um as think with |
1799s |
regards um what people are expecting |
1801s |
from our migration to real Engine 5 uh I |
1804s |
think it's something we need to kind of |
1806s |
lay out and we did in the blog uh quite |
1808s |
significantly I know Lee uh wrote a |
1810s |
fantastic blog uh post up on Steam uh |
1814s |
the reason the main reason that we're |
1815s |
doing the whole um upgrade to un real |
1817s |
Engine 5 is simply for maintainability |
1821s |
um we know that un real Engine 4 that |
1822s |
we're currently on isn't supported any |
1825s |
longer we're you know any issues that we |
1827s |
have with have to find Works Etc so in |
1830s |
the time that we have between um uh |
1834s |
armed and dangerous which obviously was |
1836s |
our previous free update and incursions |
1838s |
which is going to be our next free |
1839s |
update sometime in the spring of this |
1841s |
year then we're going to be um we've got |
1844s |
given the time uh to do the transition |
1847s |
um we're hoping to support EV Space 2 |
1850s |
for a long long time um it's something |
1852s |
that the team are very keen to do um the |
1855s |
tools that are available within real |
1856s |
Engine 5 um we need to investigate them |
1859s |
we need to look at everything that they |
1861s |
can give us that we can bring them to |
1863s |
the game and that takes time when you |
1865s |
working in a certain engine for any |
1867s |
length of time and the team have been |
1868s |
working with Unreal Engine 4 for a long |
1869s |
time they know it very very well but |
1871s |
Unreal Engine 5 even though it's the |
1873s |
same company it's made by epic there's a |
1876s |
lot of nuances to it and the team have |
1877s |
to learn those so for the maintained |
1881s |
ability being able to support our |
1883s |
product for a lot lot longer we want to |
1886s |
be able to be on the most prominent and |
1888s |
current engine which is onreal Engine 5 |
1891s |
now I know a lot of people are looking |
1893s |
at certain features that can come with |
1895s |
Onre Engine 5 there's a lot of talk of |
1898s |
lumen which is the lighting and then |
1899s |
nanite which is to do with the whole uh |
1903s |
surface and terrain Etc the team are |
1906s |
going to look at all those things uh |
1908s |
whether they can be utilized uh better |
1911s |
than what we've already got implemented |
1912s |
but again it's no promise that those are |
1914s |
going to come um it's something that the |
1916s |
team are very very mindful that if they |
1918s |
don't give a better option um in terms |
1920s |
of performance then we're not going to |
1921s |
use them if they do then possibly we'd |
1924s |
have to look at it um but overall the we |
1927s |
we do see the the update to un real |
1929s |
Engine 5 is a massive step in a Forward |
1932s |
Thinking Direction because not only for |
1934s |
over Space 2 but anything beyond that uh |
1936s |
but just overall just to hammer home the |
1939s |
point for everyone it is about |
1941s |
maintainability and a maintenance |
1943s |
upgrade for the engine and the game so |
1947s |
if we can bring good things to uh to the |
1949s |
table then we will but again there's |
1951s |
there's no promises on that |
1954s |
score fantastic response and to add just |
1957s |
a little bit more to it um there is a |
1960s |
question from De camper X which was |
1962s |
wondering if there was going to be a |
1964s |
difference that was noticed once we move |
1966s |
over to Unreal Engine 5 and much as |
1968s |
you've answered the question quite uh |
1971s |
directly there um even though there are |
1974s |
opportunities that we may or may not |
1977s |
take |
1978s |
um it's pretty clear that we want to be |
1981s |
keeping the game very similar to if not |
1984s |
exactly to where it was at from Unreal |
1987s |
Engine 4 as we move into Unreal Engine 5 |
1991s |
if we are taking any of those directions |
1993s |
just reiterating what Gary said here a |
1995s |
little bit if we're taking any of those |
1997s |
directions it is to be for your benefit |
2001s |
okay we don't want to go super crazy |
2004s |
with all this experimental stuff that we |
2006s |
have opportunity with this is for |
2009s |
maintaining the game and making it the |
2012s |
best experience it can possibly be while |
2014s |
also still being serviced |
2017s |
accordingly absolutely yes |
2020s |
indeed so the next questions coming |
2023s |
around are focused around uh what it |
2026s |
looks like once Unreal Engine 5 is going |
2029s |
to get into the hands of the players so |
2031s |
sline tutson asks will this require a |
2033s |
full download of the game with the |
2035s |
spring update |
2039s |
hopefully um it won't require much of a |
2042s |
difference um we'll have more news on |
2046s |
what that's going to look like uh as |
2048s |
soon as we get closer to that time of |
2050s |
delivery to you boys and girls now |
2052s |
obviously we work on the dev build that |
2054s |
gets updated uh quite regular um but |
2057s |
that's obviously a separate build |
2059s |
hopefully uh the team will be able to |
2061s |
tell us more of that towards the like I |
2063s |
said the release because we won't want |
2065s |
to say no you won't need to update |
2067s |
massively or not you will we don't have |
2069s |
those technical details to hand as yet |
2071s |
but as always as soon as we know then we |
2074s |
will let you know because you know we |
2075s |
want to get the information in your |
2076s |
hands because then you're informed and |
2078s |
then you're aware if we held it back and |
2080s |
all of a sudden you've got a you know 30 |
2082s |
gig download to do you'd be like oh why |
2084s |
didn't you tell us this was going to |
2085s |
happen because we are aware that some |
2086s |
people are on slower connections maybe |
2088s |
have any kind of limits to their monthly |
2090s |
downloads so we we'll see we as soon as |
2093s |
we let it know then you know we we'll do |
2095s |
uh in due course |
2099s |
great |
2100s |
response next question also kind of on a |
2103s |
similar level comes from desra on Twitch |
2106s |
it's grind 887 on YouTube turtle on |
2109s |
Twitch and sine tson again from YouTube |
2111s |
asking about what about the system |
2114s |
requirements is this going to change is |
2116s |
it going to be like wildly |
2119s |
different hopefully not that's that's |
2122s |
the aim for the team um again we've got |
2125s |
extensive testing to be done done um we |
2128s |
want to basically keep the game as |
2130s |
similar in terms of performance as it is |
2132s |
now if we can improve it that's even |
2134s |
better you know because that's the game |
2136s |
as well um but we just don't know yet |
2138s |
we're in the very very early stages of |
2141s |
um the work on the game in terms of the |
2144s |
update so fingers crossed uh it will be |
2148s |
the same um but again it's one of those |
2151s |
things that we have uh more information |
2153s |
closer to the release again hopefully |
2155s |
sometime later uh in the spring of this |
2158s |
year so yes we've just got to wait and |
2159s |
see we we should let you know we should |
2161s |
let you |
2163s |
know good good great to hear that we'll |
2166s |
have more information to share once we |
2168s |
have more information to share so good |
2172s |
all right so a couple of uh more unique |
2175s |
questions which I appreciate we've got |
2177s |
one from late volley on Twitch who asks |
2180s |
Gary does Hive approve of the Unreal |
2182s |
Engine 5 |
2185s |
migration I would probably expect to be |
2188s |
fair that he's probably very sarcastic |
2190s |
about it because he likes to be uh |
2192s |
updated to the latest but obviously we |
2194s |
know that Adam intervene said don't |
2195s |
don't update no no we don't want you to |
2197s |
be on the latest Turner system and he's |
2199s |
like why why would I not be uh so yeah |
2202s |
probably a bit of a mixed bag with uh |
2204s |
with hve but I think he he would |
2205s |
probably approve greatly in the end |
2207s |
because you know if if it makes him run |
2209s |
better makes him look better why not why |
2211s |
not I love that question awesome Stevie |
2215s |
D from YouTube are there any plans to |
2217s |
add a pilot model to each craft while in |
2220s |
cockpit |
2222s |
view ooh that's a very good question I |
2224s |
don't think in cockpit view because I |
2227s |
mean we do have a model in the actual |
2230s |
yeah answer is no |
2232s |
yeah um we do have a model when you can |
2235s |
look into the ship you will see a model |
2237s |
of of the pilot there but obviously in |
2239s |
you know cockpit view in kind of the |
2241s |
first person view then no you don't see |
2243s |
that it's a lot of work to model um a |
2246s |
movable |
2247s |
pilot as such you know where you'd see |
2249s |
the limbs and it would articulate on the |
2251s |
controls Etc so probably not as as Eric |
2254s |
says uh yeah it's it's a lot of work and |
2257s |
we don't see the potential value in |
2259s |
doing that |
2261s |
so solid yeah um okay so two more two |
2265s |
questions that uh I'm going to kind of |
2267s |
wrap up into one we've got jahun cross |
2269s |
on YouTube and dvan uh from I didn't |
2272s |
write I think they're on YouTube as well |
2275s |
they both are asking about um New |
2278s |
Opportunities from Unreal Engine 5 one |
2281s |
of which being for example HDR another |
2284s |
one being uh any elements pertaining to |
2286s |
hotas support okay um I think that kind |
2290s |
of falls back to a similar question uh |
2293s |
answer that I gave a little bit earlier |
2295s |
if we can and uh were able to then we |
2298s |
would look at that as an opportunity um |
2301s |
we can't say for definite yes uh you |
2303s |
know now because literally we're |
2305s |
starting work on the engine an update if |
2307s |
we're able to and we get value from it |
2310s |
and we know that the players would get |
2311s |
value from it then you know we would try |
2313s |
to do it but please it's not a guarantee |
2317s |
I don't want anybody to misconstrue that |
2319s |
and say yes they're going to do it as |
2321s |
always if we can and we are able to then |
2323s |
we would like to then we would but |
2326s |
there's no guarantees on that so maybe |
2329s |
um but yes we'll have to wait and see |
2331s |
wait and see turns out that migrating an |
2334s |
engine has a lot of moving parts so just |
2336s |
as we are reconfiguring everything we |
2339s |
ask for your patience as we figure out |
2341s |
um fully what that's going to look like |
2343s |
for all of you as well um but you know |
2345s |
as Gary is preaching as soon as we have |
2347s |
more information to share on this front |
2349s |
we will share that um but for the |
2351s |
expectation as a whole we want to keep |
2354s |
the game in the exact same capacity that |
2357s |
it was before to win it's through this |
2360s |
migration process so that's the general |
2365s |
general rule of thumb here the last |
2367s |
question I have for you all is v x over |
2371s |
on YouTube asking about if we will be |
2374s |
adding the Ukrainian |
2377s |
language uh I'd have to probably refer |
2379s |
to the team on that one but we do have |
2381s |
an option for players to uh give |
2385s |
additional um translation support um if |
2388s |
you go on to our Discord I'm sure we may |
2391s |
have that in the FAQ somewhere if not we |
2394s |
can get it added um languages can be |
2396s |
very very very difficult to add because |
2398s |
there is a lot of translation work to to |
2401s |
do to that and it does mean you know |
2403s |
usually paying an external company to do |
2405s |
that so it's probably a no but um if |
2410s |
there was enough you know people |
2412s |
requiring something uh added then we |
2415s |
could look at it for example but again |
2416s |
it's not a guarantee that that would uh |
2418s |
that would uh all of a sudden appear in |
2420s |
the game but it there's always the |
2422s |
possibility depending upon the the |
2424s |
responses that we get but we do listen |
2426s |
and I think this is what me and Eric do |
2428s |
like to preach as well um you may not |
2430s |
get a direct response from uh either |
2432s |
myself or Eric or some of the other |
2434s |
development team when you put these |
2435s |
suggestions forward but we do read them |
2438s |
we do like to take note of them we do |
2440s |
like to collect the evidence every month |
2443s |
for the hot topics and things like that |
2445s |
that we kind of need to you know relay |
2447s |
to the rest of the team and say look |
2449s |
this is what the players are talking |
2451s |
about you know um can we consider it so |
2454s |
you like I said you might not get a |
2456s |
response but we are listening to |
2458s |
everything that you put across all our |
2460s |
discussions whether it's Discord steam |
2463s |
uh social media wherever it is we do |
2465s |
listen we do read and uh we do take note |
2468s |
so yeah we shall see and just one more |
2471s |
addition to that um in regards to uh |
2474s |
localization uh I was a little bit a |
2476s |
part of this um last year and trying to |
2479s |
in seeing how the processes came |
2481s |
together and I will say just based on |
2483s |
how this process comes together just |
2486s |
adding one new language to the game is a |
2489s |
rather timely and costly Endeavor for us |
2493s |
so we are using crowd in right now for |
2496s |
all of the active languages that we have |
2498s |
for individuals if they're catching any |
2500s |
sort of um errors within them you can |
2503s |
report them to us directly and we can |
2505s |
tidy those up um we do not have crow in |
2507s |
available for you guys to just jump into |
2510s |
and add whatever language you want |
2511s |
though that that is not how the service |
2513s |
works we did not design it like that so |
2516s |
for any requests of new languages they |
2519s |
are very much going to be on a per basis |
2522s |
uh categorization for us um and I really |
2525s |
want to make sure that everybody knows |
2527s |
it is not likely at all for us to add |
2531s |
more languages at this time thank you |
2534s |
for your |
2535s |
understanding excellent that the last |
2539s |
question that is the last question fly |
2541s |
on pilot excellent excellent right |
2543s |
because we're uh talking about Unreal |
2545s |
Engine 5 I've got a a few screenshots |
2547s |
just to show you from uh uh the blog uh |
2550s |
some of you may not have seen it some of |
2552s |
you may not have have read it so just |
2553s |
before I restart my play through after |
2555s |
that impending death um we're just going |
2557s |
to talk a little bit more about uh |
2559s |
Unreal Engine 5 and the things that |
2561s |
we're seeing uh of the team is certainly |
2563s |
seeing when they're um doing the |
2565s |
migration and now some people think oh |
2568s |
it should be an easy step to go from |
2570s |
Unreal Engine for to1 real Engine 5 it's |
2571s |
just pressing a few buttons it |
2574s |
definitely isn't we've had so many |
2575s |
issues in in terms |
2578s |
of um you know things in the wrong place |
2581s |
things have moved UI has shifted we've |
2584s |
had a variety of things I'm just going |
2585s |
to show you a couple of screenshots uh |
2587s |
that you're going to see on screen now |
2589s |
now some people love this effect I think |
2591s |
it's uh an absolutely wonderful thing |
2594s |
with the the tron-like kind of lighting |
2597s |
but this is not how it's supposed to go |
2600s |
let's be fair it's it's definitely not |
2602s |
how it's supposed to go um some people |
2604s |
have requested it as an alternative mode |
2606s |
obviously we hear you probably not going |
2607s |
to happen but we think it's fun anyway |
2609s |
we do like it but yeah these are the |
2611s |
kind of things that need to be fixed um |
2613s |
we know that they are not um something |
2617s |
that we need to leave in the game uh and |
2620s |
then we need to figure out what's |
2621s |
causing it and then the the guys uh in |
2624s |
Hamburg need to then fix those issues so |
2626s |
you can see it's find the problem find |
2628s |
the cause of the problem and then fix it |
2630s |
and again it'd be wonderful if you could |
2632s |
just go right there we go into a real |
2634s |
Engine 5 yay it all works sadly it |
2637s |
doesn't work like that so this is one of |
2639s |
one of a couple of instances of things |
2641s |
that have have gone wrong another |
2643s |
thing there we |
2645s |
go you shoot from one place and your |
2648s |
laser beams come out of another as well |
2650s |
and I mean it shouldn't happen but you |
2652s |
know it does and then again it it all |
2655s |
rolls back to why did it happen what do |
2658s |
we need to fix it you know and can we |
2660s |
make sure that it doesn't happen again |
2661s |
because you know things break you know |
2663s |
bugs do get introduced um but you know |
2666s |
we'll do our due diligence uh across the |
2668s |
board to make sure that these things uh |
2670s |
are fixed and sorted uh and tested um |
2674s |
but you know bugs do happen and you know |
2677s |
game development isn't easy if it was |
2680s |
everybody would be doing it you know |
2682s |
let's be fair uh and the guys are very |
2684s |
very talented they've worked with Unreal |
2685s |
Engine for a long long time so it'll |
2688s |
just take a little bit of a while to get |
2690s |
these things fixed up uh one of the |
2692s |
screenshot hang on that one there we go |
2695s |
um yeah okay okay so the pipe work |
2698s |
shouldn't really have a glow around it |
2702s |
you know it shouldn't be highlighted uh |
2703s |
we usually see things like that in the |
2705s |
editor as such because that highlights |
2707s |
the actual thing but yeah it sneaked |
2708s |
into the the build so yeah things like |
2711s |
that are not what uh what we want to see |
2715s |
uh and it does take a time and it's |
2716s |
meticulously going through you know |
2717s |
these things could be missed in in this |
2719s |
kind of environment you would see it and |
2720s |
be like whoa hang on why is that you |
2722s |
know got the glow around it you know so |
2725s |
it is going to take a while so just |
2726s |
please be patient |
2727s |
now obviously for the the |
2729s |
maintainability side of uh Unreal Engine |
2732s |
5 you know it means that we can uh |
2735s |
hopefully look after everspace 2 for a |
2738s |
lot longer by being on the more modern |
2740s |
engine but where does that leave us in |
2743s |
terms of what's coming uh in this year |
2746s |
so I'm just going to show you another |
2747s |
little slide and here we are and this is |
2749s |
obviously our part of our road map okay |
2752s |
for for the year okay now winter 2023 |
2756s |
yes we are kind of in 2024 but this is a |
2758s |
kind of crossover of this period from |
2761s |
the end of last year into New Year so |
2762s |
the art of everspace 2 I'm sure some of |
2764s |
you have seen uh the physical art books |
2767s |
that we've been sending out to our |
2769s |
backers um some people have requested |
2771s |
can we buy them yes you will be able to |
2773s |
buy them however um they're making their |
2777s |
way to the various Outlets so as soon as |
2779s |
again we have details on when you can |
2781s |
purchase them we will let you know um |
2784s |
again uh we want you to get your little |
2786s |
m on those books cuz they are fabulous |
2788s |
looking uh my copy is marvelous it's a |
2790s |
pride of place outside of me as well and |
2792s |
you do like to look at these things you |
2794s |
know the guy did a wonderful soon Very |
2797s |
Yes rfg Lee soon we need a little |
2799s |
trademark on that as well so uh but |
2802s |
moving on whilst all the work for Unreal |
2805s |
Engine 5 is being done by the team back |
2807s |
in Hamburg you will see that we've got |
2809s |
another free update coming your way |
2812s |
later uh in the year okay it's around |
2815s |
springtime it's very vague because we |
2817s |
know that dates can shift problems can |
2819s |
be hit you know as soon as we have a |
2822s |
date we will let you know so uh at some |
2825s |
point it will carry on uh so what we got |
2828s |
we've got incursions that is going to be |
2830s |
the name of the free update um you may |
2832s |
have seen a tiny little bit of it from |
2834s |
the last stream where Eric did just give |
2837s |
you a little Glimpse there just a little |
2839s |
Glimpse uh of what that may entail we've |
2842s |
got new legendaries coming as well as |
2844s |
well as front and engine ship modules so |
2846s |
they're coming in revamp to the end game |
2849s |
M again nothing we can show you yet so |
2853s |
uh those will be coming much further |
2855s |
down the line and then obviously plenty |
2856s |
of bug fixes and more on top of |
2860s |
obviously the work that we're doing to |
2861s |
Unreal Engine 5 so uh it's a busy time |
2865s |
it might not look like we're doing a lot |
2867s |
but a lot is going on in the background |
2869s |
and uh we thank you very much for your |
2871s |
patience uh and we you know we wouldn't |
2873s |
be endeavoring to do this work if we |
2875s |
didn't think it was worthwhile for not |
2876s |
only us but for you guys as well so uh |
2878s |
do stick with us um and hopefully we'll |
2881s |
bring some nice things to you uh this |
2883s |
year so we shall see we shall see but |
2885s |
let's fly on after that let's just |
2888s |
remove that yes that pesky Outlaw drone |
2890s |
we need to um I did think I was going to |
2892s |
struggle a little bit here I'm only |
2894s |
level four and now level six |
2899s |
and right there we |
2902s |
go for component hello hello we put that |
2905s |
there |
2906s |
oh that saved it right under there okay |
2909s |
right o main frame |
2911s |
component there we go so we got an |
2914s |
expansion point we got three of those |
2916s |
now now I'm going to defer to Eric for |
2918s |
this as as a little question uh playing |
2921s |
a striker what is a good attribute to |
2923s |
start putting the points into oh my |
2926s |
goodness that's that's a fantastic |
2928s |
question honestly and the striker um in |
2930s |
general this is a fighter craft that is |
2933s |
designed to get up in the face |
2936s |
of your enemies so uh mid game I would |
2940s |
say that it's a pretty good direction to |
2943s |
go to stabilize your build with |
2947s |
resistance and um I know I know it |
2949s |
sounds kind of strange a lot of people |
2950s |
are like what why would you ever go |
2951s |
defensive you always want to go |
2953s |
Firepower just more damage CU you kill |
2956s |
them faster they can't do damage to you |
2957s |
well yes this is true but the striker |
2959s |
does have some inherent benefits to uh |
2962s |
it already whenever it's getting in |
2964s |
close quarter combat through its |
2966s |
um that help it take that advantage in |
2970s |
its defensive capabilities so I always |
2973s |
like to take whatever a benefit a ship |
2975s |
has and Elevate that further and as |
2978s |
opposed to just go one particular |
2980s |
direction that could also work yes but |
2984s |
is generally not paired with the style |
2986s |
of play of the ship so my recommendation |
2989s |
in a space like this would either be |
2991s |
structure utility or resistance I might |
2994s |
recommend resistance it's not going to |
2996s |
matter too much being at the low level |
2998s |
of four but as you're moving into mid |
3000s |
game that will matter a bit more there |
3003s |
we go some s advice from Eric there so |
3005s |
he know he knows his stuff he knows his |
3007s |
stuff so yeah we'll put a point into |
3009s |
resistance uh do you know it would have |
3011s |
been funny to actually hear Eric say all |
3013s |
that and then just put something into |
3014s |
Firepower and just go no I'm not |
3016s |
listening to |
3019s |
you there we EXC me |
3022s |
yeah right so let's try and find things |
3026s |
and we got some stuff there let's grab |
3028s |
that some scrap metal what we can |
3030s |
actually do is get rid of that thank you |
3034s |
is just to head over here I could always |
3037s |
blame all my deaths on it being the |
3039s |
Unreal Engine update you know on the dev |
3041s |
build and you know it's a bit wonky and |
3043s |
you know all that kind |
3046s |
of right let's just speak to the Flying |
3049s |
Duchess keep those questions coming in |
3051s |
I'm sure you got many many more |
3053s |
regarding what we've shown what we've |
3054s |
talked about Etc uh but yeah if uh if |
3057s |
there's anything we can't answer we can |
3059s |
always follow up on the Discord you can |
3061s |
always ask the questions in uh in our |
3063s |
support Channel you can put it in a |
3065s |
question there right let's see what the |
3068s |
lovely ladies got so corrosion injector |
3070s |
tuned energy |
3073s |
call a a possibility what we got the |
3076s |
moment we got a three okay I might need |
3079s |
to hopefully come back actually once |
3082s |
I've actually |
3084s |
increased my level if I can get through |
3087s |
there L if I can get |
3089s |
through |
3093s |
yeah okay that's good L we can sell we |
3095s |
can sell these for |
3097s |
credit of |
3099s |
that Blaster see that's only a two |
3102s |
that's not really helping us is it I do |
3105s |
like the auto calar I tell you what |
3106s |
we're going to do we going to switch to |
3107s |
the Blaster we may just take off the |
3109s |
calibrated coil for the time being |
3111s |
because I just don't think it's doing us |
3113s |
any favors so between the beam laser and |
3116s |
the Blaster we'll have to try and get up |
3118s |
close and personal what we may do is |
3121s |
just have a little look at the |
3122s |
we've got the EMP and we've got the |
3124s |
energize |
3125s |
boost |
3129s |
um |
3134s |
yeah yeah I think we'll stick with that |
3137s |
I think the energized boost is good to |
3138s |
get out of Dodge if we need to so let's |
3141s |
see if we can find it and not |
3144s |
die |
3147s |
now we need to try and find that Beacon |
3153s |
again there it |
3157s |
is all right was another group over |
3160s |
there that Viper level six |
3166s |
pain if we do find it too tough uh as |
3169s |
always there's variety of options that |
3171s |
you can do with the game you could |
3172s |
either lower the level difficulty the |
3174s |
difficulty level down to some something |
3175s |
more suitable if you find that you're |
3176s |
getting a bit overwhelmed or you could |
3178s |
go off and just get that A Little Bit |
3180s |
Stronger there is that option you can |
3181s |
get out of here go earn some more |
3183s |
credits ear the level |
3186s |
Etc missiles you can go |
3190s |
down base any clues I should look out |
3192s |
for if it's a beaning it should have |
3195s |
some doik structure attached to it there |
3197s |
we go but even then you'll need to blow |
3199s |
the whole thing up to be certain all |
3201s |
right this one looks |
3203s |
promising all right okay we do need need |
3205s |
to get rid of him though don't |
3230s |
we there did he |
3232s |
go and we don't want to be flying off |
3234s |
that way I'm just going to give us |
3235s |
myself some |
3236s |
room myself a bit of breathing space cuz |
3239s |
I don't we get swarmed and overwhelmed |
3242s |
and if you do need to back off that's a |
3244s |
perfectly good tactic so there's more |
3246s |
turrets and |
3248s |
missiles they're still staying over |
3250s |
there which is good it's a very good |
3251s |
tactic even for ever space one is to |
3253s |
just evaluate before you go into the |
3255s |
fight um you know if you boys and girls |
3258s |
that have been playing ever space one if |
3259s |
you're familiar with it uh when you dive |
3262s |
into a sector it can be all a little bit |
3264s |
you know overwhelming because you think |
3265s |
where do I need to go where do I need to |
3267s |
head and and you know all of a sudden |
3268s |
you can be uh |
3279s |
struggling can you just not do that |
3291s |
please there we go yes thank you |
3306s |
right okay the friends are coming in |
3308s |
aren't they they're going to be saying |
3309s |
hello in a second so let's just back off |
3313s |
out lar run send a rocket at him there |
3317s |
we |
3320s |
go one we got the lock oh okay |
3337s |
Viper is not what I want in my face at |
3340s |
the moment there we go yay player perks |
3343s |
so every five levels set of new player |
3345s |
perks get unlocked so we can get to |
3347s |
choose that g me a bit of corrosion |
3350s |
which is |
3351s |
nice let's just grab |
3354s |
those well hello I can't this moments |
3363s |
peace right so another Blood star |
3365s |
protect uh prospector rather has just |
3368s |
come |
3373s |
along right let's just head down |
3376s |
here yeah we will probably find that |
3378s |
some of our gear is now a little bit |
3380s |
outdated but still |
3384s |
still |
3394s |
wow I got obliterated |
3399s |
again I'm going to blame my a blame me |
3402s |
my a that time let's get dive back |
3406s |
in it happens it does at least it wasn't |
3410s |
a |
3410s |
mine yeah that' be embarrassing not like |
3413s |
we've ever done that before wor oh |
3420s |
course this could be a sticky situation |
3444s |
here m dodg |
3468s |
in there we go you much better there we |
3473s |
go nice people |
3476s |
do with all bases everything kind of |
3479s |
starts to respawn after a little while |
3481s |
so |
3491s |
problem let's get this |
3498s |
P oh hello put the asteroid |
3502s |
there wasn't a good idea |
3506s |
I can do this yeah I've got |
3516s |
this |
3518s |
damn out of thein showing me another |
3521s |
death yeah B frog it is proving |
3524s |
problematic I think my gear may need |
3526s |
what we uh calling the trade a bit of an |
3532s |
upgrade let's just see can I understand |
3535s |
the struggle there we go |
3539s |
that as some of the Chatters just wanted |
3541s |
to read off there is a uh a comment from |
3544s |
Gordon Holland who said I found out that |
3546s |
mines can destroy bases quite fast so |
3549s |
when I did this Mission chain I used |
3551s |
those and beat it quite easily just a |
3553s |
just a little point from a from a fellow |
3556s |
viewer and I have to agree mines are |
3559s |
pretty powerful when it comes to |
3560s |
clustered up enemies and bases generally |
3563s |
have them mhm |
3566s |
those an arc 9000 that |
3567s |
[Laughter] |
3572s |
works let's just check |
3575s |
this that slightly above my |
3594s |
level |
3604s |
get |
3610s |
there I keep jumping |
3624s |
in |
3647s |
all right let's |
3654s |
hopefully |
3662s |
every time I go past they're just that's |
3666s |
spawning just there which is causing me |
3669s |
an issue oh now two others have jumped |
3672s |
in as |
3673s |
well right here what we're going to do |
3676s |
is I think we need to do as I |
3677s |
recommended get out of Dodge get |
3679s |
repaired come back sort that one out |
3681s |
with a bit more gear |
3683s |
hopefully |
3688s |
right then so |
3690s |
where we got flying Dess if we go back |
3694s |
there let's go to Union Bridge let's see |
3697s |
what he's got at the trading Place let's |
3699s |
go see let's go |
3702s |
see there never a problem if you need to |
3704s |
get out of there can someone tell you no |
3707s |
we don't use ult here late volley we |
3708s |
never use alts you should know these |
3710s |
things by |
3712s |
now uh and yeah top marks to bided frog |
3714s |
for uh his um keyboard setup that he |
3718s |
showed us over on uh on a Discord with a |
3721s |
absolutely huge G key right in the |
3723s |
middle of uh of the keyboard for some |
3727s |
people to use I'm not entirely sure who |
3729s |
you know maybe just myself and Eric you |
3733s |
know there there's always good funing |
3737s |
dying run away is a valid option valid |
3740s |
option so um yeah we'll get to Union |
3743s |
bridge and then we may have some more |
3745s |
questions we may have |
3750s |
more see what we can buy see what we can |
3752s |
purchase see what we can upgrade here to |
3754s |
make us a little bit less hell of a |
3758s |
setup they have here |
3761s |
dying there we go it over there heyy I |
3764s |
have a quick |
3766s |
question um what is the first letter of |
3768s |
your |
3770s |
name it's a it's a g funny enough yeah |
3773s |
oh that's crazy it is yeah never |
3777s |
remember writing a note and I just I |
3779s |
just needed to know how to that's that's |
3782s |
completely coincidental to anything |
3785s |
else I'm fair game today because |
3787s |
normally I'm having the little sarcastic |
3789s |
CPS when when Ione comes with with Eric |
3792s |
so I'll give I'll give him his chance |
3794s |
I'll give him his chance it's always |
3795s |
good to get you on that from time to |
3798s |
time uh I feel like my ship's made of |
3800s |
aluminium that's my |
3803s |
excuse all right okay energy socket and |
3806s |
a secure container I wonder where one of |
3807s |
those could be let's just see what we |
3809s |
can buy if there's anything here |
3811s |
hopefully we shall see we shall see |
3814s |
right |
3816s |
um so we did upgrade that part The Blood |
3819s |
star which is good nice little bonus |
3822s |
plating have we got any plating we got |
3824s |
Cruise |
3825s |
boost |
3827s |
um it is an upgrade that will take it |
3830s |
we'll swapy we we'll sell that |
3833s |
off uh the Boost that's okay that's |
3838s |
that's worthwhile got enough credits for |
3840s |
this we got enough credits for this buy |
3843s |
and sell and just these little things |
3845s |
that can give us a little bit of a |
3847s |
boost uh |
3850s |
Shield again it's a it's a little bit of |
3852s |
a boost so I I'll take it I'll take it |
3855s |
and we'll sell everything else on there |
3857s |
teleporter now I do like the teleporter |
3860s |
it is one of my favorite devices I I'm |
3862s |
going to use uh get that I'm going to |
3864s |
grab it and then we're going to stick in |
3865s |
on our ship straight away we're going to |
3867s |
swap it out for the energized boost |
3870s |
because that is quite handy and I'm |
3872s |
going to use it as an upgrade as well so |
3874s |
I'm going to use my upgrade point on |
3876s |
that we shall do a little bit of a |
3878s |
repair yes and a little bit of a restock |
3882s |
let's check out our |
3885s |
perks now I get this funny feeling that |
3889s |
um with the way that I'm dying at the |
3891s |
moment close call might be a good option |
3896s |
uh close call does instead of taking |
3897s |
lethal damage a shield deploys that |
3899s |
grants invisibility and lasts for 10 |
3901s |
seconds uh the ship must be dock to make |
3903s |
the shield available again after use |
3905s |
that could be quite handy in in that |
3907s |
specific area that I need to go where I |
3909s |
keep dying and you know then I could |
3911s |
always scoot off to to get to uh um to |
3914s |
meet our helpful lady at the duchess uh |
3917s |
that could be quite useful so we we |
3919s |
we'll stick with that I think we'll go |
3920s |
we'll go for an activate on the close |
3922s |
call uh a lot of people may choose |
3924s |
something different um in terms of like |
3926s |
defensive Massacre but for me currently |
3929s |
uh I'm just going with it as uh as as |
3931s |
necessary which is close call so Eric do |
3934s |
we have any more questions lined up I've |
3937s |
got just a couple of them I got some |
3939s |
good questions that came out of them so |
3941s |
very appreciative of that the first one |
3944s |
we have comes from Wizard Jerry over on |
3946s |
YouTube who is an absolute Legend at |
3949s |
this game for the record yeah sorry |
3951s |
wizard Jerry I feel like I'm letting the |
3952s |
side down a little bit here oh it's |
3955s |
great it's great so his question is very |
3957s |
simple but a great question it is can we |
3959s |
continue with our save game after this |
3962s |
migration yes absolutely yes uh I know |
3966s |
there'll probably be a fear from some |
3967s |
quarters like oh no you know we're going |
3969s |
to have a game save wipe no no you're |
3972s |
just going to be carrying on uh with |
3974s |
your save game as normal it won't be |
3975s |
affecting those whatsoever um so yeah |
3978s |
just uh don't fret don't worry on that |
3981s |
score you'll be able to continue your |
3982s |
saves Wherever You Are up to whether |
3985s |
you're grinding the Rifts or whether |
3987s |
you're part of the way through the story |
3988s |
you're just going to carry on as normal |
3990s |
so yeah don't don't don't fear we're not |
3993s |
going to get rid of anything on that |
3996s |
score wonderful next question comes from |
3999s |
Gordon Holland over on YouTube and asks |
4003s |
uh you know a playful question but a |
4005s |
great question nonetheless will there be |
4007s |
any new categories of devices we already |
4010s |
have Warfare and support but maybe a |
4013s |
third |
4015s |
that'd be nice to have wouldn't |
4017s |
it we'll have to wait and see we'll have |
4019s |
to wait and see I know it's vague uh |
4021s |
we're always like to be vague until |
4022s |
we've got some concrete information we |
4024s |
try not to get your hopes up in case it |
4026s |
doesn't happen or if you know we like to |
4028s |
tease you and reveal things uh but yeah |
4030s |
as soon as again one of those uh as soon |
4032s |
as we have some information on that |
4034s |
whether it's a good or a bad positive or |
4035s |
negative then we'll let you know so yeah |
4037s |
at the moment nothing to say on that |
4040s |
score so um I have a followup question |
4043s |
to that Gary um you know I I I heard |
4046s |
that there's supposed to be like a free |
4048s |
update this year could you at least tell |
4049s |
me a little bit more about like maybe |
4051s |
when that's going to happen and what |
4052s |
that's focused on really we've got a |
4054s |
free update coming I know it's crazy I |
4056s |
think so anyway can you tell me more |
4058s |
yeah maybe maybe yes we do uh you will |
4061s |
have just probably seen it for those of |
4062s |
you didn't I shall just bring the |
4064s |
graphic back up uh just down here this |
4067s |
side this side down here uh we've got a |
4069s |
free update called incursions coming uh |
4071s |
sometime in the spring okay spring are |
4074s |
very obviously uh a few months so no |
4078s |
specific date but we're going to see new |
4079s |
legendaries we're going to see front and |
4082s |
uh engine ship modules as well uh |
4085s |
revamps end game content and Bug fixes |
4087s |
and many many more as I mentioned before |
4089s |
it is a free update it's not going to |
4090s |
cost you anything uh further out we've |
4092s |
got a DLC uh in the works but that's you |
4095s |
know we're not talking about anything on |
4096s |
that score just yet um but yeah this |
4099s |
incursions will be coming out sometime |
4101s |
in the spring um hopefully with the |
4104s |
update on real Engine 5 as well so uh |
4106s |
yeah fingers crossed lots happening |
4108s |
again as I said lot going on behind the |
4110s |
scenes you might think that we're not |
4112s |
doing a great deal but we are trust us |
4114s |
we are doing a lot uh there's a lot to |
4116s |
bring to the table and uh hopefully you |
4118s |
can uh all join us in the spring for |
4122s |
stuff stuff thank you for that added |
4125s |
information wow that is incredibly |
4127s |
exciting for more content coming to |
4128s |
everspace 2 this spring don't miss it |
4131s |
next question comes from late V |
4135s |
over on Twitch they ask what's one thing |
4138s |
for everspace 2 that is made possible by |
4141s |
Unreal Engine 5 that wasn't possible in |
4144s |
Unreal Engine 4 I do know that this is a |
4147s |
rather difficult question for us to |
4149s |
answer um I think we've also kind of |
4151s |
answered this um already so if you want |
4154s |
to kind of expand on that yeah I looking |
4158s |
at what Unreal Engine 5 could possibly |
4160s |
bring to the table is something the team |
4162s |
are definitely looking at um I people |
4164s |
have have mentioned we've seen it in the |
4166s |
comments about Lumen and about nanite uh |
4169s |
technologies that are are within one |
4171s |
real Engine 5 um the team are not |
4174s |
discounting them they they're looking at |
4176s |
their feasibility but it has to be |
4178s |
whether um something like that will give |
4180s |
us a benefit to the game you know is it |
4183s |
better than what we've already got is it |
4184s |
worth time developing uh for those uh |
4187s |
Technologies or you know is it a |
4190s |
necessity and you kind of got to base |
4193s |
those needs on many many factors that |
4195s |
they do um uh need to look out behind |
4199s |
the team and trust us the team will do a |
4201s |
very very good job at deciding what is |
4204s |
best for the game going forward and |
4206s |
obviously the overarching move to Unreal |
4208s |
Engine five is one of those such moves |
4211s |
because they feel it's a necessity with |
4213s |
Unreal Engine 4 being the old engine and |
4216s |
epic now focusing on Unreal Engine 5 |
4218s |
then it's a smart move and you know |
4221s |
luckily we've got the time currently to |
4224s |
to make that happen so yeah we will look |
4227s |
at all the fancy tools that are |
4229s |
available uh will whether we'll utilize |
4232s |
them is uncertain is uncertain but we |
4235s |
shall see we shall see so uh excellent |
4239s |
um the last question um I'm going to go |
4241s |
ahead and try to answer this one U it |
4243s |
comes from chatow we um over on Twitch |
4247s |
and he asks are you guys upgrading |
4249s |
straight to |
4251s |
5.3 um chaty I know that you are a |
4253s |
techie and you've done some pretty cool |
4256s |
mod stuff for ever Space 2 already which |
4259s |
was fantastic if nobody knows what I'm |
4262s |
talking about uh you need to join the |
4264s |
Discord because holy cow there's some |
4265s |
fun stuff and shenanigans that can |
4267s |
happen um but uh chat we I could give |
4270s |
you a more direct response on that um |
4273s |
maybe sometime next week because I do |
4275s |
not know the direct answer nor if there |
4278s |
is a reason uh if we would be going that |
4281s |
route or a different uh version or that |
4284s |
has anything to do with why we're making |
4286s |
that decision so I can follow up and |
4288s |
give you more clarity thank you for your |
4289s |
patience on it um a very curious techy |
4292s |
question I love it ah igma over on |
4296s |
Twitch has just dived straight in and |
4298s |
answered that for you yes we're going to |
4301s |
5.3.2 perfect thank you igar save me |
4304s |
some trouble love it igar what a |
4306s |
wonderful chap there's a there there we |
4309s |
go thanks imma much |
4312s |
appreciated excellent right let's have a |
4314s |
little look see we got anything else |
4316s |
that we can uh pesky husky says I forgot |
4319s |
his question hang on a second I need to |
4322s |
uh let me let me see if I miss something |
4324s |
or if this is just a troll it's a famous |
4328s |
firewall I normally have a firewall that |
4331s |
uh that gets raised from time to time |
4334s |
so I I'm not seeing any valid |
4340s |
questions so I think we can fly on |
4344s |
if you did sincerely ask a question that |
4346s |
we missed please go ahead and ask it |
4348s |
again um otherwise it looks like you're |
4351s |
just having fun in the chat and that's |
4352s |
great it's it's beautiful you guys keep |
4354s |
having fun and we will keep answering |
4356s |
questions as we can excellent excellent |
4358s |
cool good to see good to see right so |
4362s |
let's |
4363s |
see I think that was everything that we |
4365s |
were going to purchase here um we'll |
4369s |
break that down uh we dismantle it just |
4371s |
so we can start the blueprint process on |
4373s |
that |
4376s |
sensor |
4377s |
actually yeah less fire post we'll break |
4380s |
that one down we'll keep that energy |
4385s |
injector yeah we keep them energy |
4389s |
core we'll just sell cuz we don't need |
4391s |
that do we and we've got pulse list |
4393s |
ready uh for when we get to level six |
4396s |
hopefully without dying too often yes |
4399s |
to right |
4401s |
let's oh I see this question I it okay |
4404s |
he was he he was wondering and I I don't |
4406s |
know if you have the the concept art on |
4409s |
hand or not but his question was |
4411s |
pertaining to um elex's Windswept Wings |
4415s |
on his vessel uh he was wanting to know |
4418s |
a little bit more about those I |
4422s |
filmed I know i' got it here I know it's |
4424s |
reversed because my camera is reversed |
4425s |
but I do have the artbook to hand and |
4426s |
I'm not too sure if it was actually in |
4428s |
in there or not it probably is somewhere |
4431s |
but I don't know the background I mean |
4433s |
the the the artwork is is phenomenal |
4435s |
from the team to be fair um if you do |
4437s |
manage to get your hands on on the |
4439s |
artbook uh in |
4441s |
um now it is probably reversed but I |
4444s |
think that's the image that you are |
4446s |
referring to um it looks very much like |
4449s |
a a kind of a Mustang um fighter plane |
4453s |
from World War II the very du nose yeah |
4456s |
yeah yeah and actually you're correct in |
4459s |
its inspiration it did take inspiration |
4461s |
from uh I I believe World War I |
4464s |
um I can get additional Clarity from UA |
4467s |
and Matias on that actually I don't |
4468s |
think Matias worked on that or maybe he |
4470s |
did regardless uh there's been a lot of |
4474s |
inspiration from a lot of war planes uh |
4476s |
within IR Space 2 that's probably uh a |
4479s |
parents but if it's not well there you |
4481s |
go there's some more information we do |
4482s |
like um military designs and uh there's |
4485s |
a slew of them that have entered into |
4487s |
everspace too M cool cool very very nice |
4490s |
yeah I know it's reverse like say the |
4491s |
camera is is is flipped um but this uh |
4495s |
is the physical art book you can see |
4497s |
it's a chunky boy um it is going to be |
4499s |
available soon um trademark as soon as |
4503s |
we have details on when this is going to |
4504s |
be available to purchase we will put it |
4507s |
up um in a blog in a notification for |
4510s |
you all uh it is worthwhile having I'm |
4512s |
not just saying that because I've worked |
4513s |
work on the team but it is a phenomenal |
4516s |
art book you've got to remember this was |
4518s |
originally supposed to be 52 pages and |
4521s |
then uh over time we decided no what the |
4524s |
hell let's go 280 pages of absolutely |
4528s |
stunning shots and background about the |
4530s |
game so very worthwhile uh grabbing if |
4532s |
you |
4533s |
can so let's uh let's continue our |
4536s |
journey of dying to uh |
4539s |
drones let's just kill |
4543s |
some there we go I feel a bit bit |
4546s |
stronger here mind you these are oh mad |
4548s |
caps I would love these they always tend |
4551s |
to kill me let's just get out I wanted |
4554s |
I wanted to mention that I am incredibly |
4556s |
excited to take one of our art books and |
4559s |
set it down on a table and watch the |
4561s |
table crumble underneath it because of |
4563s |
how meaty that thing is goodness gravy |
4566s |
you could build a house of that |
4570s |
strong right so let's head back then |
4573s |
to siren C where would be before so |
4576s |
let's just dive over there before I get |
4577s |
shot by anything actually you know what |
4579s |
I'm going to do you know what I'm going |
4580s |
to do I'm going to find the energy |
4582s |
dispenser I've just remembered |
4584s |
let's get some resources here as |
4586s |
well collect those resources collect |
4589s |
collect |
4591s |
collect always |
4596s |
good right you are down underneath are |
4599s |
you let's go find you not to bash into |
4603s |
anything there we |
4605s |
go right energy dispenser come on give |
4608s |
me the thing give me the |
4611s |
thing there we go did you guys hear that |
4613s |
all right let's head back |
4620s |
up there we |
4623s |
go 18 seconds cool not going to bash |
4626s |
into anything there we go right so bash |
4629s |
into anything he says there's plating I |
4632s |
just bought some plating how |
4634s |
rude right so we'll probably put that on |
4637s |
it's always a nice upgrade you'll |
4639s |
definitely be win that on uh we'll keep |
4641s |
that we'll we'll actually we'll break it |
4642s |
down we'll dism I'll just for something |
4644s |
to this but that's good that's |
4648s |
good excellent right let's dive out of |
4651s |
there so we've upgraded our things |
4653s |
hopefully we can not die always good so |
4656s |
keep those questions coming uh we're |
4658s |
going to be having a look at a little |
4659s |
bit uh some more questions but also |
4662s |
screenshots that we've had over the |
4664s |
festive period there's been Absolut |
4666s |
crackers uh that we Dragged In from uh |
4669s |
Discord and on Steam as well I found |
4670s |
some on Steam which all very very nice |
4672s |
uh so we do check check everywhere not |
4674s |
only on social media uh Facebook if |
4677s |
anybody posts anything on there Twitter |
4679s |
uh sometimes we get things over on |
4681s |
Instagram as well if you do have any |
4683s |
wonderful um screenshots to share with |
4685s |
us join the Discord get them posted up |
4687s |
in there or on the steam if you've taken |
4689s |
some great in shots we we do look I do |
4691s |
have a nice little look Gordon Holland |
4694s |
is the Out book exclusive to backers it |
4696s |
was something that was exclusive to |
4698s |
backers but we've got an extra |
4700s |
production run on those so we have a few |
4702s |
more available which are going to be |
4703s |
available uh for people to purchase who |
4705s |
weren't part of the |
4707s |
kickstarter soon TM yeah soon TM |
4714s |
yes yeah everything we say has soon TM |
4717s |
attached to it |
4718s |
yeah just about |
4721s |
yeah |
4722s |
H friends Blood star already overseer |
4726s |
you're not very nice |
4728s |
are |
4732s |
boom |
4734s |
yeah just to just to respond to Gordon |
4735s |
holl and he says oh sweet so I haven't |
4737s |
missed my opportunity the moment we have |
4740s |
the ability to get these into the hands |
4743s |
of folks who would like to purchase them |
4745s |
you will know because we are going to |
4747s |
spread the news so that you can them so |
4751s |
I would be very surprised if you missed |
4752s |
it at the same time you don't want to |
4754s |
miss it cuz uh you know it's it's only |
4756s |
going to be for however long we have |
4758s |
supplies for |
4762s |
so |
4764s |
definitely definitely worthwhile |
4765s |
purchase definitely worthwhile purchase |
4768s |
sens finding all sorts of stuff it's a |
4769s |
good thing to come back |
4771s |
here and more |
4773s |
stuff right so we need to uh just regen |
4777s |
some more energy I'm firing through my |
4779s |
energy very very quickly lots of |
4781s |
boosting lots of boosting if you do have |
4784s |
any uh tips and tricks and builds for uh |
4787s |
other players including myself uh do put |
4789s |
them up in the Discord we do like to see |
4791s |
what what you're flying I know with a |
4793s |
Jerry he's done a few of his exceptional |
4795s |
builds for clearing everything in the |
4798s |
game you know and uh yeah quite |
4800s |
phenomenal um obviously you got to have |
4802s |
some skill alongside that as well not |
4804s |
necessarily what I've got but certainly |
4807s |
it does help does |
4816s |
help really really can I have a Moment's |
4822s |
Peace |
4827s |
oh hello that was a nice little |
4846s |
explosion go hello you Proto |
4852s |
Scout |
4860s |
all |
4871s |
right blowing things up if we have to |
4874s |
we'll get out of Dodge as |
4876s |
well spawning in as they |
4879s |
do just going to give myself a little |
4882s |
bit of room before they come and hassle |
4901s |
me wether |
4912s |
Drew |
4922s |
ined these things |
4924s |
indeed where is |
4930s |
it there they are awful they just keep |
4934s |
coming |
4936s |
indeed I need to just survive long |
4939s |
enough otherwise I'm in the doodo |
4945s |
I'm not too sure no I just perfect |
4948s |
timing of the death again |
4951s |
wow what call cheating indeed Beed frog |
4954s |
I need to I need |
4955s |
[Laughter] |
4957s |
to who need Shields you never need |
4965s |
Shields almost seems like your armor is |
4967s |
made out of aluminium or |
4970s |
something let's see what you did there |
4986s |
there we go right ship module did we get |
4990s |
a rear |
4992s |
six calibrated scatter gun I know this |
4995s |
is one of your favorites as well the |
4997s |
scatter |
4998s |
gun never been a fan but it may work on |
5001s |
this needing to be up close and |
5014s |
personal we need two fuel tanks 11 coils |
5018s |
a couple of turrets that turret I just |
5020s |
you know every time I take it down and |
5021s |
then it's just the respawns that are |
5022s |
getting me they just they don't like me |
5025s |
being |
5027s |
here that other R set is very very close |
5032s |
around the side |
5038s |
wow let's do this it just popped in as |
5042s |
well I'm going to say that the uh the UN |
5046s |
Engine 5 update has put everything to |
5049s |
nightmare |
5050s |
mode it's a bug we need to |
5055s |
fix |
5061s |
yeah |
5070s |
okay and ene |
5081s |
in oh who put that asteroid |
5091s |
there |
5115s |
I see some comments over on |
5118s |
um YouTube is what it's called Uh |
5121s |
talking about how the early game uh is a |
5124s |
little bit of a struggle and I wanted to |
5126s |
comment on this just as you know you're |
5129s |
you're championing things the best way |
5131s |
you can um in the balance of ever Space |
5135s |
2 and the progression thereof we did |
5138s |
take notes on how the early game is |
5142s |
actually not as bad as the mid game the |
5147s |
mid game is actually the |
5149s |
hardest state of the game when it comes |
5153s |
to sheer |
5155s |
balance and believe it or not the end |
5158s |
game as you go through the mid game and |
5160s |
into the endgame it starts getting a |
5162s |
little bit easier again so um this is |
5165s |
something we've looked at and have had |
5167s |
conversations about from a development |
5169s |
standpoint um and while there aren't any |
5172s |
plans of like especially any types of |
5175s |
overhauls we are keeping in mind the |
5178s |
satisfaction that you guys have as |
5180s |
players as you're building yourself up |
5183s |
uh into that mid game learning about |
5185s |
most of the systems and then expressing |
5187s |
yourselves with these beautiful builds |
5190s |
into that late game experience um and if |
5193s |
there's any way that we can heighten |
5194s |
that even more by tweaking anything on |
5196s |
the balancing side uh we may take that |
5199s |
dive and adjust some |
5203s |
elements excellent always going to use I |
5206s |
mean never never be afraid I know some |
5207s |
people uh in the various discussions on |
5209s |
Steam that I've have been involved in |
5212s |
Etc people do find sometimes normal is |
5214s |
too easy so there's the option to ramp |
5217s |
up the difficulty which is you know a |
5219s |
good thing also some people struggle |
5221s |
with normal which what you know the team |
5223s |
consider is a normal level of difficulty |
5226s |
um but there's nothing wrong with |
5228s |
tweaking the level down even if it's |
5230s |
only temporary uh you can you know push |
5233s |
that level down for a little while if |
5235s |
you find your things are a little bit |
5236s |
stressful for you Etc don't be afraid to |
5240s |
do that um we encourage you to enjoy the |
5243s |
game to the maximum if that means that |
5244s |
you tweak the level up or level down |
5247s |
then do it it's for your own |
5248s |
satisfaction not for anybody else you |
5250s |
don't need to worry about you know being |
5252s |
an an Uber pilot or anything like that I |
5254s |
mean I'm dying I could tweak the |
5256s |
settings down but I want to challenge |
5258s |
myself and it's down to me if I was |
5260s |
struggling and I wasn't enjoying it then |
5261s |
I would tweak so please don't ever have |
5263s |
a fear of tweaking one way or the other |
5266s |
uh it's entirely your playthrough and |
5268s |
how you enjoy gaming uh and that's what |
5270s |
we want people to do is enjoy the game |
5272s |
[Music] |
5276s |
do that |
5278s |
one |
5280s |
that and then that one there we go |
5286s |
blink and what did we get what do we get |
5289s |
what do we get ship |
5290s |
module rockets and a Mainframe component |
5294s |
ni main frame component just a ticket |
5297s |
just a ticket see what we got anything |
5299s |
good we got that down there that's good |
5302s |
that's up there we'll swap those Rockets |
5304s |
out you |
5306s |
know bit of power we'll keep hold of |
5309s |
them temporarily just as Spar in case uh |
5313s |
so yeah that's that's good at least we |
5315s |
managed uh the good thing was I actually |
5317s |
went to what I would consider the |
5318s |
correct place to start with didn't have |
5321s |
to go to the others which is |
5323s |
good right let's grab that so hello can |
5327s |
you just do one thank you while I just |
5329s |
get out of there thank |
5331s |
you let's go to see our lady friend over |
5335s |
here and see if she's got anything for |
5339s |
us always good always set the |
5341s |
opportunity cuz sometimes you might find |
5343s |
this something that will just help you a |
5344s |
little bit |
5345s |
more um in terms of devices or weapons |
5349s |
uh even your repairs you know if you |
5351s |
find that you're a little bit beat up |
5352s |
then head back |
5354s |
here to various places |
5357s |
maybe maybe oh good right let's see what |
5361s |
she's got so she did have that I don't |
5363s |
think we upgraded anything particular |
5365s |
from her did we no nothing there |
5369s |
uh actually we'll dismantle them that's |
5374s |
nearly they're marks ones another little |
5377s |
tip uh if you find that you're very |
5380s |
close to completing a blueprint uh like |
5383s |
I've got two of three for a blueprint of |
5385s |
the of the Rockets uh these are |
5387s |
obviously the powerful or the maxman so |
5389s |
they're a slightly different variant if |
5391s |
they have them in a store you could |
5394s |
purchase them and then dismantle them |
5395s |
straight away to get the blueprint so |
5397s |
just worthwhile obviously you'd be |
5399s |
considerate about the money aspect uh |
5402s |
but you do find that you will uh make |
5404s |
quite a bit of money as you uh travel |
5406s |
through the game anyway so uh yeah keep |
5408s |
those questions coming uh we're going to |
5410s |
have um a few more questions coming up |
5412s |
when we transition to the screenshot uh |
5415s |
I'm just going to kick on a little bit |
5417s |
few more minutes um with this story line |
5421s |
and then we shall |
5422s |
uh into screenshots and further |
5425s |
questions cuz I'm sure more have popped |
5429s |
in you py PLS Are For Fools yes indeed |
5433s |
be certain Dak said |
5450s |
that and then that little this and we |
5452s |
get more friends coming to |
5455s |
S and see what we're going to do we're |
5457s |
going to use this we're going to say you |
5460s |
want a piece of me you want a piece of |
5462s |
me you can have a piece of me there you |
5476s |
go there we go |
5479s |
right exract a signal don't come any |
5482s |
Clos closer here we go again here we go |
5485s |
again right what we're going to do is |
5487s |
we're just going to head back over here |
5489s |
and we're going to hide behind some big |
5492s |
rocks get them to come |
5498s |
close but yeah environmental use is |
5501s |
definitely worth |
5502s |
it never be shy to hide b a big |
5507s |
rock look like we learned that from |
5510s |
first person shooters or something |
5513s |
yeah cover what's |
5521s |
that little one there we thank |
5526s |
you |
5535s |
right don't want that taking hits on to |
5541s |
me |
5550s |
be a nice drone and just blow |
5556s |
up |
5563s |
stuff need the rest |
5567s |
St signatures careful |
5571s |
now |
5572s |
yeah the friends are coming in to say |
5575s |
hello they don't like having the base |
5577s |
blown up |
5584s |
why bit by bit stay over there Al |
5589s |
they're there probably going to come |
5590s |
into contact with us pick your battles |
5593s |
folks pick your |
5596s |
[Music] |
5600s |
battles I you like the auto can of it's |
5603s |
always been one of my |
5616s |
faves |
5631s |
d opening core for evacuation opening |
5636s |
core there we |
5640s |
go down one to go head back to |
5644s |
base I didn't get my first shot off |
5658s |
[Music] |
5660s |
there straight into that big asteroid |
5663s |
give us the blueprint thank you Thermo |
5667s |
gun that's a very good uh weapon |
5670s |
especially for those that may struggle |
5672s |
with the aim if you do find that you are |
5673s |
struggling at all uh the thermal gun is |
5676s |
uh good uh balance does a decent bit of |
5679s |
damage but obviously all the uh all the |
5682s |
shots do track to your target just be |
5684s |
careful of what you're actually tracking |
5686s |
at the |
5687s |
time yeah you know hitting friendlies is |
5690s |
not |
5690s |
advisable |
5693s |
there we go let's open the container |
5695s |
credits was marvelously |
5698s |
good there |
5701s |
we okay you coming in to play yes you |
5705s |
are Viper don't like |
5708s |
you the |
5720s |
Drone |
5722s |
there we |
5723s |
go hey I didn't die it's all coming |
5727s |
along nicely now coming along nicely oh |
5731s |
another little mini base why is it every |
5732s |
time I turn around I'm facing something |
5734s |
that wants to kill |
5735s |
me think the DMZ was an ny place to |
5739s |
be oo |
5741s |
hello who uh who put them mines |
5746s |
there that would have been |
5749s |
funny all right let's just have a we |
5752s |
just picked up a shield okay upgrade to |
5755s |
that as well uh okay we'll just decomo |
5759s |
blate that we've got the thermal gun |
5762s |
should we require it marxman rail gun |
5766s |
okay not really ideal for this build |
5768s |
would it be needed to be up close and |
5769s |
personal but yeah do look out for them |
5770s |
very glowy things a bit uh bit of an |
5774s |
unhealthy thing to to dive |
5776s |
into just get out of there before |
5778s |
anything else comes our way |
5786s |
right Dax anything new on that third |
5790s |
distractor |
5791s |
Dax hey Dax went down to the hanger he |
5795s |
said he needed to prepare for |
5797s |
something say was your friend close to |
5799s |
any ethum when he was injured just a bit |
5801s |
yeah we were out mining for Jee B when |
5803s |
his engine caught fire why he got what |
5805s |
we call a crystal burn it's caused by |
5808s |
destabilized ethum and inflicts serious |
5811s |
Progressive damage damage to human |
5812s |
tissue the only way to stop it from |
5814s |
spreading is to amputate oh man I'll use |
5817s |
some Prosthetics from the medical |
5819s |
transport the procedure will take a few |
5821s |
hours you never deserved any of this |
5824s |
please be careful don't worry it's what |
5826s |
I'm trained |
5829s |
for well let's get docked back at home |
5832s |
base and then we shall transition over |
5834s |
to our screenshots and question segments |
5837s |
so if you do have any any questions get |
5839s |
them get them in and Eric's colting yes |
5842s |
anybody that's just joined us Eric is |
5843s |
with us still um he's just feeling a bit |
5846s |
poorly uh so he's taking a bit of a rest |
5849s |
this evening so uh I'm hosting and |
5852s |
Eric's on the coms with me asking the |
5854s |
questions we'll hear his lovely |
5856s |
voice here is my lovely |
5860s |
voice all right you ready for questions |
5862s |
or I'm just going to get docked and then |
5864s |
we'll be ready then we've got the save |
5866s |
Perfect all right well hurry |
5868s |
[Laughter] |
5870s |
up |
5873s |
there we go right in we go there we go |
5876s |
we're do we're good you're back skip |
5878s |
that bit I have been cataloging some |
5881s |
great questions that have still been |
5882s |
coming in you guys have been wonderful |
5884s |
today thank you so much for being |
5885s |
awesome per usual um we'll get to a slew |
5889s |
of your questions here in just a |
5891s |
moment right let's just overwrite that |
5893s |
save there we go right I'm just going to |
5895s |
transition over to some screenshots give |
5897s |
me a moment and I shall be with you for |
5900s |
questions and some wonderful full Arty |
5902s |
bits |
5921s |
back there we go look at that quick |
5924s |
quick maybe said I've got to get on with |
5926s |
it so I had to get on with it so there |
5928s |
we are that's |
5930s |
right right so I'll just introduce this |
5933s |
first picture uh which I'll just make |
5935s |
sure is the correct one that I have |
5938s |
there there we go that's the one yes so |
5941s |
this one is from Speedy Sam over on our |
5944s |
Discord uh it's a wonderful effect I |
5946s |
think he's taking this just as he's |
5948s |
going |
5949s |
into possibly super light I think he |
5951s |
might have just caught it just perfectly |
5953s |
as he's leaving Prescott um very |
5955s |
intriguing ring of color around him |
5957s |
there with Prescott in the background |
5959s |
but it is a very nice screenshot to to |
5961s |
kick off so uh well done to Speedy Sam |
5963s |
we've got a few from him as well and the |
5965s |
a few of the other legends that keep |
5966s |
popping in with our great screenshots |
5969s |
every week so uh yeah some wonderful |
5971s |
stuff some wonderful stuff so Eric hit |
5974s |
me with those questions not literally uh |
5977s |
yeah of course of course so this one's |
5978s |
going back to the art book really quick |
5980s |
but just wanting to uh provide the |
5982s |
answer to all our folks at home uh |
5984s |
Gordon Holland asks on YouTube how much |
5987s |
is the art |
5988s |
book I don't believe we've set the price |
5991s |
yet yet um if we have I'm unaware of it |
5994s |
but um we haven't no uh as soon as we |
5997s |
again have the information when it's |
5998s |
available we'll be letting you know the |
6000s |
price and everything um it's excellent |
6003s |
thing I mean I'm just showing it off I'm |
6004s |
not trying to you know entice you with |
6006s |
it or anything you know obviously not |
6008s |
but yeah there's some there's some |
6009s |
wonderful concept art uh in the book you |
6011s |
know all wonderful done by various |
6013s |
concept artists in the team breakdowns |
6016s |
of all the various ships and their |
6018s |
various tiers um even the gunship one of |
6021s |
my favorites obviously and then all the |
6023s |
different Interiors of various things |
6025s |
that we worked on all the different |
6028s |
characters all the different cinematics |
6030s |
it breaks down so many wonderful things |
6033s |
uh how you see that they developed from |
6034s |
concept art onto uh your screens uh from |
6038s |
the various team I'll try not to do too |
6040s |
many spoilers but it even goes through |
6042s |
all the systems as well so you can see |
6043s |
all the various stuff on there so |
6045s |
definitely worthwhile 280 plus of a |
6049s |
art book worthwhile but as soon as we |
6051s |
have detail will let |
6053s |
you thank you I'm not on commission by |
6055s |
the |
6057s |
way next question comes from late volley |
6061s |
over on Twitch okay and a period |
6063s |
jam-packed with huge space game releases |
6066s |
like Starfield Elite dangerous no man's |
6068s |
Sky Etc how does it feel to know that |
6070s |
you and your team outdid them all oo |
6074s |
that's a very B claim I mean some of |
6076s |
those games I mean um some people don't |
6079s |
like them some people think they're |
6080s |
great we have a lot of love for the |
6082s |
space genre in in general whether it's |
6084s |
elite dangerous uh no man's Sky |
6088s |
Starfield Star Citizen we just love that |
6091s |
there's focus on Space games um there |
6094s |
was a period quite a little while ago |
6097s |
where it wasn't a a genre that people |
6100s |
were producing but to see so many games |
6102s |
focused on uh expansive worlds outside |
6106s |
of our solar system it's it's great |
6108s |
because it's not only for oing you could |
6110s |
say oh but that game game's going to |
6111s |
over Shadow yours it actually brings |
6113s |
Focus to us as well because it's another |
6115s |
game within that genre for people to say |
6118s |
that they really like our game best out |
6120s |
of everything |
6123s |
it's an amazing feeling to be fair and |
6127s |
you know we get the praise on the |
6128s |
streams and I'm sure people like ingar |
6130s |
and U and uh Casper and teas and |
6134s |
everybody else that works on on the team |
6136s |
and I mean there's a plethora of people |
6138s |
to hear um the prayers that we receive |
6141s |
from you guys we do pass it on by the |
6143s |
way we do post it up into our internal |
6145s |
discussions so we get to see or they get |
6148s |
to see what you guys are saying so thank |
6151s |
you very much uh for for the whole team |
6153s |
for for what you praise us with and |
6155s |
we're very very receptive to that praise |
6157s |
and this is why we work so hard and so |
6159s |
diligently to produce a very very good |
6162s |
game um we think it is anyway some |
6164s |
people will disagree but you can't |
6165s |
please everybody but that's that's our |
6167s |
aim anyway so um thank you very very |
6170s |
much from from the bottom of our hearts |
6172s |
I feel like this is an Oscar ceremony or |
6174s |
something but yes very much well |
6176s |
received thank you very much yeah and |
6179s |
just to add to that I mean you said te's |
6181s |
a number of times I just wanted to |
6182s |
elevate te's for a moment um because |
6185s |
that man truly has done incredible work |
6187s |
on the side of ux and UI design so |
6191s |
that's going to be all the user |
6192s |
interface this this man is an absolute |
6194s |
Legend he's the one who's making it so |
6196s |
easy for you to understand just by |
6198s |
seeing a symbol on the screen what that |
6202s |
does and how that conveys to uh the |
6207s |
message that's needed for all other |
6209s |
aspects of the game like this this man |
6210s |
is is an absolute Allstar so just want |
6213s |
to raise tease up um he he's fantastic |
6217s |
and of course all of our our team |
6219s |
members are great but I just wanted to |
6220s |
to honor him in particular in this |
6223s |
moment um just the number of |
6224s |
conversations I've had with him and and |
6226s |
bringing all this together it's it's |
6228s |
really good um I also wanted to mention |
6230s |
as as well and you kind of touched on |
6232s |
this we are so appreciative of other |
6236s |
Sci-Fi games because they all feed into |
6239s |
each other they all will it's a it's a |
6243s |
call back right and so um you know even |
6246s |
even when Starfield was coming out um |
6249s |
you know at first we were a little |
6250s |
hesitant cuz you know it's like Bethesda |
6252s |
big title blah blah blah like what's |
6253s |
this going to look like how's this going |
6254s |
to do and a lot of eyes just went over |
6257s |
to space games in general right like |
6260s |
where where can get my space game kick |
6262s |
and people went to Starfield some people |
6264s |
loved it some people hated it um and |
6267s |
that gave us attention it's it's |
6269s |
wonderful it it truly is a blessing to |
6273s |
be able to work alongside these very big |
6276s |
names in some cases uh to keep doing |
6278s |
what we love and to produce content that |
6281s |
really there isn't a lot of out there |
6284s |
space games are a bit of a niche and |
6286s |
we're thankful for the support that you |
6288s |
guys have given us to do what we do yeah |
6291s |
absolutely absolutely it's it's a kind |
6293s |
of a dream come true for for a lot of |
6294s |
people me especially uh to now work in |
6297s |
uh with the games company that produces |
6300s |
a space game you know my earliest Years |
6302s |
of Gaming is you know predominantly |
6304s |
around the original Elite yes you know I |
6306s |
was around in 1984 and and everything |
6308s |
and that's that dragged me in you know |
6311s |
uh and now to work with uh with Rockfish |
6314s |
uh of all what Rockfish making a game |
6317s |
that is so popular we you know it's a |
6319s |
dream come true so uh Absol absolutely |
6321s |
uh we we appreciate your um your input |
6324s |
your responses and everything else so uh |
6326s |
yeah hopefully we shall carry on for |
6328s |
much longer much longer and I shall just |
6330s |
switch to the next screenshot which is |
6332s |
from uh the wonderful XL now if you know |
6335s |
xl's |
6337s |
work phenomenal when it comes to |
6340s |
Galactic photography um that's why he is |
6342s |
one of the galactic photographers on our |
6344s |
Discord um you can see the effort and |
6347s |
the uh position that he puts into his um |
6352s |
his screen captures uh of the game um |
6355s |
you have the dramatic effect of the |
6356s |
redness of the ship you know |
6358s |
supplemented by the the the piercing |
6360s |
yellow of the star of the system um and |
6363s |
definitely pesky I can see the light at |
6365s |
the end of the tunnel so absolutely a |
6367s |
very uh very very good one I'll just |
6369s |
flick through to the next one which is |
6372s |
again from Exel uh and I think Eric H |
6374s |
chose this one simply because of the |
6376s |
work that he's put in here uh to try and |
6380s |
get thatx matched up with the looping of |
6382s |
that ship perfectly oh yeah with the uh |
6386s |
with the asteroid belt around the the |
6389s |
planet I mean that is some work to do |
6391s |
that that is some work um and they've |
6395s |
taken time to to create this and show it |
6397s |
off so we're very appreciative of of |
6399s |
even things like this people might not |
6401s |
think oh screenshots it's screenshots |
6403s |
but these things do take a lot of work |
6405s |
for a lot of people and we're very very |
6406s |
thankful on that so uh yeah it's it's an |
6409s |
amazing screenshot so I'll just |
6411s |
transition to the next one they can fire |
6413s |
another question at me this one's from |
6415s |
Speedy Sam |
6418s |
again love it so I got a question from |
6421s |
Flory over on Twitch with everspace 2 |
6424s |
evolving and new content in the future |
6426s |
is it likely that there will be uh |
6428s |
everspace 2 artbook 2 and in the realm |
6431s |
of only new stuff or rather an even |
6433s |
larger version than the one now this one |
6436s |
was answered by Lee so I'm also going to |
6438s |
read this response too so everybody kind |
6440s |
of understands Lee says we'll see if we |
6443s |
blow through the first printing of the |
6444s |
art book and there is still demand if |
6446s |
something it's something we can look at |
6448s |
depending on the amount of content we |
6450s |
may also consider doing a digital only |
6452s |
version alongside the expansion it's too |
6455s |
early to say but if we go either of both |
6457s |
routes we'll be sure to shout about it |
6460s |
from the |
6461s |
rooftops wow that that would be quite |
6463s |
cool that really would be nice to see if |
6465s |
we could do it but again um it's it's an |
6467s |
if it's a big if you know we'll we shall |
6469s |
see it as Le's quite R said there but uh |
6472s |
you know that would be a cool thing to |
6473s |
have you know we shall see in the future |
6475s |
we never know what it holds but uh fers |
6480s |
crossed yeah so this one's from Speedy |
6482s |
Sam wonderful shot he's having issues |
6484s |
with some Webber drones by the look of |
6486s |
it um but yeah very good perspective um |
6489s |
of that it's not one that you normally |
6491s |
see but a great shot from him I'll just |
6493s |
transition over to uh this one's from |
6496s |
another one of our Galactic |
6497s |
photographers a wonderful Talent called |
6499s |
the chemical bro |
6501s |
um that's a very shiny ship very shiny |
6504s |
ship I'm loving the Chrome and again |
6506s |
just the the detail with the different |
6508s |
ship engine colors great that looks like |
6511s |
nefty as well uh or around there |
6513s |
anywhere great place uh for for your |
6515s |
screenshots as well so anything else |
6518s |
anything |
6520s |
else we've got a question from Stig |
6523s |
three on Twitch what's the biggest thing |
6525s |
you guys can promote for early players |
6527s |
to return for new |
6529s |
content |
6532s |
bit of a pointed question but you know |
6534s |
yeah well I think we we're with our |
6538s |
focus on updating to Unreal Engine 5 |
6541s |
we're not abandoned in the game um we |
6544s |
wouldn't be putting in this work if we |
6545s |
didn't feel that there was um a good |
6549s |
basis for more content to come in the |
6551s |
game um we've obviously got the the |
6554s |
update the free update coming um in the |
6557s |
spring called incursions so we're |
6559s |
already telling you that that's coming |
6561s |
um and you know people know that there's |
6563s |
going to be a premium paid DLC or sorry |
6566s |
an expansion uh down the line as well um |
6570s |
so yeah I think it's the the work that |
6572s |
we're putting in now it just shows that |
6574s |
we're planning to stick around we're not |
6576s |
going to be one of those here's the game |
6578s |
we're done with it say yeah we've got |
6579s |
your money we don't want to do that we |
6581s |
we've got a good product here ever space |
6583s |
one was fantastic everspace 2 is great |
6586s |
it's fantastic as well and then we want |
6588s |
to build on that so absolutely we are |
6590s |
not um we're not disappearing anytime |
6593s |
soon so content to come what that looks |
6595s |
like you'll have to wait and |
6599s |
see right so great work there from |
6602s |
chemical bro next up flicking back again |
6605s |
to the wonderful |
6606s |
EXL he can do wonders uh in uh composing |
6611s |
a great screenshot again I loving the |
6613s |
colors of the ships with the red and the |
6615s |
the light blue I think that's is that |
6617s |
the sky blue engine color I'm trying to |
6619s |
work out what he got on the thrusters uh |
6622s |
from the various um drops that you can |
6625s |
get uh for the engines which is by doing |
6627s |
the challenges uh as well so uh great |
6630s |
shot there we'll progress on |
6633s |
to winged nightmare uh he loves his |
6636s |
collage um of very nice uh ships and |
6640s |
he's got his wonderful collection in a |
6641s |
variety of places from various angles |
6644s |
and uh a great collection from Wing |
6646s |
nightmare very very very nice very very |
6648s |
nice another question do we have |
6651s |
comes from Stig three again on Twitch |
6654s |
and the question is |
6657s |
um uh do you have an opinion |
6662s |
on hang on a second I kind of had to |
6664s |
translate the question um so I believe |
6667s |
it's asking um if we have an opinion on |
6672s |
how early access um created hurdles for |
6677s |
the game or |
6678s |
not I think we we've always seen Early |
6681s |
Access as a very positive um because it |
6684s |
has allowed us to develop the game in |
6688s |
conjunction with our player base and |
6690s |
which isn't a bad thing um you know some |
6693s |
developers won do it we see it as a um a |
6696s |
good thing you know the input from the |
6699s |
community um has been great all the way |
6702s |
through it's like oh yeah we think this |
6703s |
is good we think this is bad and and you |
6705s |
hear that feedback yes sometimes the the |
6709s |
I think the downside would be B players |
6711s |
would potentially think oh you haven't |
6714s |
listened to me um but we do listen but |
6717s |
we can't always Implement everything |
6718s |
that is put forward from uh a player it |
6721s |
might not be just technically possible |
6723s |
for the team to do or something like |
6724s |
that so sometimes you have to manage the |
6726s |
expectations about what can come from |
6728s |
Early Access but I think overall I don't |
6730s |
know if Michael was here he'd probably |
6732s |
say the same is that he would feel that |
6733s |
early access is a good tool for a |
6735s |
development of a game um I know Eric |
6738s |
you've been around uh uh here a lot |
6740s |
longer than I have and you've seen how |
6742s |
we've developed through Early Access uh |
6744s |
so I think seen |
6746s |
things so I I think it's it's a good |
6749s |
tool for us to um to work with and uh |
6753s |
you know develop the game with the |
6755s |
community's help and that's you know |
6757s |
something also we're very very thankful |
6759s |
of it has helped us immensely |
6762s |
immensely beautiful I shall switch on to |
6766s |
the next screenshot and this one is from |
6768s |
grindle uh our wonderful um I think this |
6772s |
is one of the cargo drones that appears |
6774s |
from time to time um that you have to |
6776s |
chase down if I remember correctly |
6778s |
they're very distinct um look out for |
6781s |
their red trails and if you can catch up |
6784s |
with them and if you can take them down |
6785s |
you may get something decent from them |
6787s |
you'd have to uh you'd have to see so |
6791s |
yeah very nice shot from grindle another |
6793s |
one from XL and I think this is a |
6796s |
brilliant one it was a very uh festive |
6799s |
themed I think it just popped just |
6801s |
before uh we broke up for the Christmas |
6803s |
period or just afterwards and uh |
6806s |
yeah if that doesn't look like a a |
6809s |
Nordic Christmas tree then I don't know |
6811s |
what does a great piece of artwork from |
6813s |
EXL again they do great work and it does |
6816s |
take a good amount of time to compose |
6818s |
these get the right colors get the right |
6820s |
shape get the perspective right um but |
6824s |
you guys can take wonderful screenshots |
6826s |
even by just going into photo mode uh |
6828s |
with your your zedk wherever you are uh |
6832s |
perfect perfect um yeah wonderful |
6833s |
screenshot so as a transition onto the |
6835s |
next one which we'll talk about in a |
6837s |
second if you have a question for me |
6840s |
Eric next question comes from late |
6843s |
volley on Twitch will we ever get to see |
6846s |
outside the DMZ or is Adam forever |
6849s |
trapped |
6850s |
inside that would be very telling |
6852s |
wouldn't it who knows um we've got a lot |
6855s |
planned um but that would be for the |
6859s |
future again very very vague uh I think |
6861s |
everybody's appreciative yes I'm sure |
6863s |
you all want to know what's going you |
6865s |
you want to know because you're |
6866s |
interested and we're very appreciative |
6867s |
of that however we can't always tell you |
6869s |
what's coming because either it hasn't |
6871s |
been created or we're not at Liberty to |
6873s |
say just yet so who knows we shall we |
6876s |
shall |
6878s |
see uh this qu sorry this screenshot was |
6881s |
from uh Adam GD over on our |
6885s |
Discord now as you can see they had a |
6888s |
bit of an oopsy uh just a small one uh I |
6891s |
think they took 11 B |
6893s |
67878 416 damage to the ship I don't |
6897s |
think any um Shield or aluminium Hull |
6900s |
would survive that unfortunately so uh I |
6903s |
think it was I think they flew into the |
6907s |
uh uh the planet poon's |
6910s |
wound just you know just just for |
6912s |
science I think it was and uh yes uh I I |
6916s |
think the planet won to be fair on that |
6918s |
one so yeah he didn't uh |
6920s |
he didn't uh come out with that uh |
6923s |
battle unscathed unfortunately he |
6925s |
definitely um definitely lost that war |
6927s |
so yeah next up is one that we've uh got |
6931s |
from Steam uh demon um over on there uh |
6936s |
fabulous shot I thought this one I love |
6938s |
the contrast between the red coloration |
6940s |
of the ships and then obviously if you |
6942s |
know the story where this was the |
6944s |
screenshot was taken then you know the |
6946s |
uh the instance that they're in uh but |
6948s |
it's a very very cool screen shot and I |
6950s |
like the fact that it's not just |
6952s |
straight top down that it's actually |
6954s |
angled at about 45° as well so it gives |
6956s |
a very cool element uh or an emphasis on |
6960s |
the speed uh and there the area that |
6962s |
they're in very very cool shot very cool |
6965s |
shot anything else anything else we've |
6968s |
got last question comes from Sasha h on |
6972s |
YouTube If is there any way to transfer |
6975s |
a PC save file to PlayStation |
6979s |
5 fortunately on that no um the only |
6983s |
option of any form of transfer between |
6986s |
game saves and that is between the Xbox |
6990s |
and the PC game pass because they share |
6993s |
the save files it's there in close |
6996s |
system on Xbox so it's a game pass |
6998s |
variant uh a play Anywhere title which |
7001s |
means that the saves are compatible with |
7003s |
PC game pass and Xbox uh sadly outside |
7006s |
of that we can't transfer any form of um |
7010s |
game save between the various uh |
7012s |
platforms it's just not possible for us |
7014s |
to do that unfortunately so if you are |
7016s |
playing through on PlayStation 5 then |
7018s |
that's One Singular save and then if |
7020s |
you're playing on PC that's going to be |
7021s |
a separate singular uh game save as well |
7024s |
so uh yeah unfortunately not I would |
7027s |
like to would like to add one little |
7029s |
tidbit to that um so uh just for the |
7032s |
folks out there like if you're using |
7034s |
good old games Gog or steam um and then |
7037s |
you wanted to cycle to like PC Game Pass |
7041s |
um you actually can manually move save |
7044s |
files around uh to do that but as Gary |
7048s |
mentioned we do not have like cross- |
7051s |
saave compatibility across like all of |
7053s |
the different platforms that is not |
7055s |
something that we are in the business of |
7056s |
doing it can get very messy very fast um |
7059s |
if you are operating almost exclusively |
7061s |
from a PC though and say like you you |
7064s |
got Steam and then you're like oh man I |
7065s |
want to get this on on PC game pass um |
7068s |
poke around the forms a little bit but |
7070s |
you'll see that someu Community persons |
7072s |
um have found some uh little tricks uh |
7075s |
and ways to uh transfer that over but |
7077s |
again it's not uh keeping the saves on |
7080s |
both sides you're basically putting it |
7082s |
from one to another so we do not have |
7085s |
any type of cross- save compatibility |
7087s |
which I think is the bulk of the |
7088s |
question um just making that very |
7090s |
abundantly clear yeah very very much so |
7093s |
yeah right next up uh a great shot from |
7096s |
Kooker over on Steam um initially I just |
7100s |
thought oh this is just a planet but |
7101s |
then you realize that they're using the |
7103s |
structure as almost like uh a holding |
7106s |
point for like it's some kind of globe |
7108s |
or some kind of a desktop kind of |
7110s |
ornament thing uh that's really really |
7113s |
cool shot um I'm trying to actually work |
7115s |
out where it's actually taken because it |
7117s |
seems to have one of the special |
7119s |
bypasses there uh but yeah wonderful |
7121s |
shot there from crookers if you do have |
7124s |
any more questions dive in with them cuz |
7127s |
we a few minutes out from the end of the |
7129s |
stream and you want to get them answer |
7130s |
if we can uh next up uh a couple of all |
7133s |
of screenshots again from Steam but this |
7135s |
time from |
7137s |
alaram um I just love the swirling and |
7140s |
then we've got the Outlaws coming after |
7142s |
I think it looks like elic in the |
7144s |
distance I'm not entirely sure I think |
7145s |
is elic by the looks of it um so yes I I |
7149s |
just love that the your attention is |
7151s |
drawn to the uh to the shots fired um |
7155s |
over on your left and then we've got a |
7157s |
kind of webbed um uh Outlaw Scout |
7160s |
chasing you down as well so uh yeah very |
7163s |
very nice and then our last screenshot |
7165s |
of the day again comes from alaram uh we |
7168s |
did feature this on one of our |
7170s |
screenshot showcases which we put out on |
7172s |
the social media which is a selection of |
7174s |
screenshots um from the community that |
7177s |
we put onto our social media uh this one |
7179s |
looks a hellishly messy um screenshot |
7183s |
but it's the void swarm in action um it |
7185s |
looks like somebody's just thrown |
7186s |
Barbarians at the screen but yeah this |
7188s |
is this is the void swarm uh in action |
7191s |
doing its damage to that poor Outlaw |
7193s |
Scout I don't think he's realized what |
7194s |
hit him there but yeah it's uh uh a |
7197s |
wonderful screenshot from alaram again |
7200s |
over on there do we have any more |
7202s |
questions Eric or we all done I've got |
7205s |
one more question came from husky over |
7207s |
on YouTube asks when will the art book |
7210s |
be available in more countries |
7212s |
worldwide um I'm not entirely sure on |
7215s |
that um Lee maybe I'll transfer that at |
7218s |
a certain point um if we can have it |
7221s |
available as far as wide as possible |
7223s |
then we will as soon as we can get it to |
7226s |
uh the various places that going to be |
7227s |
selling them for us but we're still |
7230s |
waiting on those to get there again uh |
7233s |
just keep your ear to the ground we will |
7235s |
give you information as soon as we're |
7236s |
able to once they're available once |
7238s |
they're ready to be on sale for you all |
7241s |
then we'll be notifying you uh singing |
7244s |
it from the rooftops because we do want |
7246s |
you to get your hands on it again I'm |
7248s |
just going to show it one last time time |
7250s |
it is a fantastic book yeah I know just |
7252s |
it's backwards but you know flip screen |
7255s |
but it is a fantastic art book it's not |
7257s |
one of those you know I think our |
7259s |
original designer 52 um page booklet |
7263s |
wouldn't have done the the game justice |
7265s |
so I think uh what we see uh within the |
7268s |
Out book um is fantastic with all the |
7270s |
concept stuff uh and looking at things |
7273s |
such as ships and Equipment I'm moving |
7275s |
myself out the way but yeah you can see |
7276s |
it's it's a double page uh you could |
7280s |
almost call it a bit of a leviathan |
7282s |
because it's big and heavy um and with |
7284s |
the developer stor is in there from |
7287s |
myself Eric's in there Lee's in there |
7289s |
Hans Christian's in there uh lots of |
7292s |
people in there telling their story |
7293s |
about everything uh to do with every |
7296s |
space to the development and also |
7298s |
obviously the the the main focus of the |
7300s |
art book so yeah uh as soon as we get to |
7303s |
or Le just put in on the twitch aming to |
7306s |
get the book out to the major hubs like |
7307s |
USA Canada Germany UK France Etc and it |
7310s |
should be available soon after that |
7312s |
we'll see what it'll take to make it |
7314s |
available any places we've missed so |
7317s |
hopefully that kind of gives you a |
7318s |
little bit more information um on uh on |
7321s |
where it's going to be available when |
7323s |
that is we we will definitely get you |
7325s |
notified and get you all um up to speed |
7328s |
on where you can grab it but we shall |
7331s |
see uh so before sorry sorry quick quick |
7334s |
comment I I I noticed well he said that |
7337s |
we're aiming to get to the major hubs |
7338s |
but then he listed Canada that's kind of |
7340s |
that's kind of strange I feel oh there's |
7342s |
a North American fight going on in a |
7344s |
second yeah there may be some Bloodshed |
7347s |
the North Americans are going to be |
7348s |
fighting you know we get to be we're all |
7352s |
Canadian by the way for anybody who |
7354s |
doesn't know is fired yeah we had it at |
7357s |
first he's |
7358s |
[Laughter] |
7362s |
gone you see what you started you say |
7364s |
you you take all those Canadians W they |
7368s |
they have to deal with those polar bears |
7370s |
uh but yes um we're going to wrap it up |
7373s |
there uh just a reminder if you are on |
7374s |
PlayStation 5 there's a current sale on |
7376s |
now where you can grab the game at 30% |
7379s |
discount if you are indeed a PlayStation |
7382s |
Plus subscriber then you can get an |
7383s |
extra 10% off on top of that so you get |
7385s |
a nice discount of |
7388s |
40% on uh on the PlayStation 5 which is |
7391s |
very very nice um so yeah we're doing |
7395s |
some diligent work on our upgrade to |
7397s |
Unreal Engine 5 it's going to take a |
7399s |
while we've got lots of bugs we showed |
7400s |
you some of those bugs always good fun |
7403s |
but uh I hope you realize that we're |
7405s |
doing some great work behind the scenes |
7407s |
uh to benefit the game and in the long |
7409s |
term benefit you boys and girls because |
7411s |
it means we can make a very stable and a |
7413s |
supported game for longer so uh that's |
7417s |
me for the time being anything else you |
7419s |
need to say Eric before we dive off for |
7421s |
the |
7422s |
weekend I'm really appreciative of all |
7425s |
of you guys coming back into the New |
7427s |
Year Strong showing your support being |
7429s |
with us through this arduous task of |
7432s |
tackling the migration over to Unreal |
7434s |
Engine 5 thank you so much for all of |
7436s |
the questions today we hope that we've |
7437s |
been able to provide as much clarity as |
7439s |
we possibly can if for some reason you |
7442s |
still have more questions because you do |
7444s |
of course you do you should join our |
7447s |
socials and the many locations you can |
7449s |
find us across you know Twitter and |
7451s |
twitch and YouTube and Discord |
7453s |
definitely join the Discord the steam |
7455s |
forms are always fun and wild and crazy |
7457s |
Reddit is another sound opportunity uh |
7459s |
hit us up wherever you deem worthy and |
7462s |
we would love to assist and guide you |
7465s |
through what it looks like from our side |
7468s |
to get this game in the best shape |
7471s |
possible excellent thank you very much |
7474s |
as always thank you Eric for joining us |
7475s |
I hope you get better over the weekend |
7477s |
uh if you do have any questions like I |
7479s |
said throw them in into our socials onto |
7481s |
our Discord and uh we shall uh take care |
7484s |
of them as soon as we can but as always |
7487s |
thank you very much folks uh have a good |
7488s |
weekend whatever you're doing enjoy your |
7490s |
gaming uh take care be good and we'll |
7493s |
see you in the next one whenever that is |
7495s |
take care for now bye-bye don't stop |
7497s |
being awesome |
7518s |
toodles |