4 months ago - /u/Giraffasaur_ - Direct link

Originally posted by 8_BIT_FOND

Holy HIVE units Madman!! Wouldn't that require a complete codebase rewrite?

Edit: Also, when is the next community stream?

We use Blueprints quite a lot, so the process has currently been mild pertaining to the codebase. Hopefully that doesn't change, because there's a lot of work to do!

Edit: Next stream is this Friday, January 5th.

4 months ago - /u/Giraffasaur_ - Direct link

Originally posted by radar2670

How does this affect us console peasants(XSX/PS5)?

Because the overarching intent is to futureproof to continue supporting, this means for continued support. The difference in engine shouldn't change much (if anything) since we aren't changing assets at all. After all has been migrated, it should be the exact same game, just with a sexier engine under the hood of it with mechanics standing by.

4 months ago - /u/Giraffasaur_ - Direct link

Originally posted by aggsol

So the console version will stay on the old engine, then?

The console versions are also being migrated to UE5 so we can continue supporting them, too.