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about 3 years ago - /u/V453000 - Direct link

Originally posted by paco7748

I have hundreds of blueprints and some of them are very large and sometimes I find a bug in my blueprint. For example: wrong value in constant combinator. Or missing rail chain signal. Or misspelled station name, etc. To fix this bug you need to put out your entire blueprint, fix bug, then create new blueprint, name it same way as old one, assign same icons, don't forget to include trains if needed, set up snapped grid size/grid position (need to remember those values) and then delete your old blueprint. This is ok 1 or 2 times, but after dozen times the overhead becomes annoying. It would be much easier to edit existing blueprint than creating a new one.

ah okay. yes, if your main issue is on editing BPs I feel your pain points. I thought you meant creating them was extremely inconvenient but you were actually referring to editing them.

I too wish /u/v453000 would update his BP editor mod or bring the functionality into vanilla but I haven't heard anything on that. There are probably reasons I imagine.

I've mentioned a bunch of times, but yes, there are big reasons.

Most importantly, scripts can't write in to BP library. The version of my mod was using blueprints in inventory, which is very inconvenient nowadays. There's some more stuff, but this was the biggest one I think.