about 16 hours
ago -
/u/FactorioTeam
-
Direct link
Minor Features
- Added gamepad stick sensitivity setting for map movement.
- Selecting a spidertron remote selection in the quickbar which is for a different planet than the current one will center on the planet.
Bugfixes
- Fixed that selecting a quality comparison option when "any" quality was set did not work. more
- Fixed it was possible to set inconsistent signals on a control behavior by using parametrized blueprint with a shared parameter. more
- Fixed a crash when rotating entity that is destroyed inside of event handler.
- Fixed blueprint description label not showing in list view. more
- Fixed fulgoran attractor marking for deconstruction. more
- Fixed beacons deactivated by script loaded from a 1.1.x save file were not migrated properly. more
- Fixed a crash when using modded equipment without items to build it in ghost form. more
- Fixed inserter would not keep stack size signal through a blueprint string. more
- Fixed that you could pick up items off the ground while flying in a rocket. more
- Fixed inserter would not reevaluate enable condition when it was changed by blueprint parameters. more
- Fixed orbital logistics tips&tricks script crash due to space platform hub gui having different layout. more
- Fixed that recipe fuel tooltips did not respect the show-all-unlocked-items interface setting. more
- Fixed asteroid collector set filters from circuit network would set wrong filters for one tick after items were removed and read content is active. more
- Fixed a crash when lua orders entity deconstruction specifying undo item but not specifying a player. more
- Fixed that two damaged construction robots trying to repair each other could get stuck in an infinite loop of trying to hug each other and overshooting. more
- Fixed a crash when running under the Steam Runtime Environment on Linux in certain situations. more
- Fixed quality increase of self-recycling recipes being reported incorrectly in production statistics. more
- Improved super force building logic of belt related blueprints over existing belts. more
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at https://www.factorio.com/download/experimental.
External link →