Sorry if this should be reported as a bug instead, but I'm assuming this is something I goofed up, and I don't have an actual bug report. I haven't played in forever and tried to load up the last autosave, but got the following error:
"An interface already exists under with name: silo_script
stack traceback:
\_\_core\_\_/lualib/silo-script.lua:261: in function 'add\_remote\_interface'
\_\_base\_\_/control.lua:68: in main chunk
stack traceback:
\[C\]: in function 'add\_interface'
\_\_core\_\_/lualib/silo-script.lua:261: in function 'add\_remote\_interface'
\_\_base\_\_/control.lua:68: in main chunk"
I assumed this was an issue with a scenario, since that's the last thing I remember playing, so I tried just starting a vanilla game, and got this error:
"The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_init()
An interface already exists under with name: freeplay
stack traceback:
...ata/Roaming/Factorio/temp/currently-playing/freeplay.lua:63: in function 'add\_remote\_interface'
\_\_core\_\_/lualib/event\_handler.lua:32: in function 'register\_events'
\_\_core\_\_/lualib/event\_handler.lua:62: in function <\_\_core\_\_/lualib/event\_handler.lua:61>
stack traceback:
\[C\]: in function 'add\_interface'
...ata/Roaming/Factorio/temp/currently-playing/freeplay.lua:63: in function 'add\_remote\_interface'
\_\_core\_\_/lualib/event\_handler.lua:32: in function 'register\_events'
\_\_core\_\_/lualib/event\_handler.lua:62: in function <\_\_core\_\_/lualib/event\_handler.lua:61>"
All game files verified on Steam, and I don't think I have any mods enabled (although I don't have any experience with the new mod manager). The campaign missions were able to open correctly. If anyone knows how to fix this, please let me know.
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