almost 3 years ago - /u/FactorioTeam - Direct link

Changes

  • New Titillium style font for Cyrillic languages.

Bugfixes

  • Fixed inconsistency when fast-replacing ghosts with circuit connections. more
  • Fixed an issue with drag-building electric poles with long wire reach. more
  • Fixed a crash related to tutorials and modding. more
  • Fixed an issue with LuaEntity::set_request_slot() and duplicates. more
  • Fixed that picking blueprints from the library through quickbar slots didn't fire the Lua cursor stack changed event. more
  • Fixed items with durability/ammo wouldn't merge properly in some cases. more
  • Fixed a roboport "recharging" icon appearing when not connected to the electric network. more
  • Fixed an issue with roboports left in recharging state when revived from ghosts. more
  • Fixed an issue where an error sound played when pasting onto a power switch from anything other than another power switch more
  • Fixed that the non-blocking saving option would be reset when resuming a multiplayer game using the continue button. more
  • Fixed 'Close preview' button having cut off text in some locales. more
  • Fixed a crash when deleting surfaces with script-connected electric poles. more

Scripting

  • Added LuaEntity and LuaUnitGroup::set_distraction_command.
  • Added LuaSurface::find_nearest_enemy_entity_with_owner().
  • Added LuaForce::is_friend() and is_enemy().

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

External link →
almost 3 years ago - /u/FactorioTeam - Direct link

Changes

  • New Titillium style font for Cyrillic languages.

Bugfixes

  • Fixed inconsistency when fast-replacing ghosts with circuit connections. more
  • Fixed an issue with drag-building electric poles with long wire reach. more
  • Fixed a crash related to tutorials and modding. more
  • Fixed an issue with LuaEntity::set_request_slot() and duplicates. more
  • Fixed that picking blueprints from the library through quickbar slots didn't fire the Lua cursor stack changed event. more
  • Fixed items with durability/ammo wouldn't merge properly in some cases. more
  • Fixed a roboport "recharging" icon appearing when not connected to the electric network. more
  • Fixed an issue with roboports left in recharging state when revived from ghosts. more
  • Fixed an issue where an error sound played when pasting onto a power switch from anything other than another power switch more
  • Fixed that the non-blocking saving option would be reset when resuming a multiplayer game using the continue button. more
  • Fixed 'Close preview' button having cut off text in some locales. more
  • Fixed a crash when deleting surfaces with script-connected electric poles. more

Scripting

  • Added LuaEntity and LuaUnitGroup::set_distraction_command.
  • Added LuaSurface::find_nearest_enemy_entity_with_owner().
  • Added LuaForce::is_friend() and is_enemy().

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

External link →
almost 3 years ago - /u/Klonan - Direct link

Originally posted by freebit

Boken mods so far: Even Distribution (crash), Helmod (missing open button), Flare Stack (resets all burn rates).

Nothing we have changed should be causing mod problems (no changed or removed mod APIs).