over 5 years
ago -
/u/FactorioTeam
-
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Changes
- Improved manual building of character corpses through the map editor. more
- Textures that are being streamed are compressed now to reduce RAM usage and increase rendering performance.
Bugfixes
- Fixed production statistics were not cleared before starting the Introduction scenario more
- Fixed Compilatron getting stuck in a loop between two help nodes. more
- Fixed various bugs uncovered (mainly) by more rigid rail signal handling.
- Fixed that when starting a server with --start-server-load-scenario, --map-settings would have no effect. more
- Fixed that the minimap radar coverage preview would show radars on different surfaces. more
- Fixed that turrets would show the glow animation in some cases when dead. more
- Fixed that checking for mod updates would work correctly if the mod author had previously uploaded a broken version of the mod. more
- Fixed that crafting machine lights wouldn't render correctly when off-screen partially. more
- Fixed that the map editor extra-settings GUI didn't resize correctly. more
- Fixed that the bonus GUI had transparent edges when the vertical scroll bar was visible. more
- Added workaround for issue with missing icons on macOS with Intel GPUs. more
- Fixed framerate issues caused by overloading GPU. more
- Fixed a crash when using some hotkeys while in cutscenes. more
- Fixed that re-mapping "stack split" didn't work correctly. more
- Fixed speech bubbles jittering when their target moved across a chunk boundary.
- Fixed that tank could not drive backwards. more
- Fixed that rendering.draw_line() sometimes did not render lines. more
- Fixed that the map wouldn't update during a non-blocking save. more
- Fixed that LuaPlayer::set_controller() would crash if set to another players character. more
- Fixed bug where NPE could get stuck in a cutscene. more
Modding
- Limited maximum number of picture variations that will be loaded from item prototype definition to 16.
- Added y_offset property to speech_bubble prototype.
Scripting
- Added a sanity check to LuaForce::chart() that errors on large sizes instead of trying to use 71,000 gigabytes of RAM.
- Added LuaFlowStatistics::clear().
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
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