over 5 years ago - /u/FactorioTeam - Direct link

Changes

  • Improved manual building of character corpses through the map editor. more
  • Textures that are being streamed are compressed now to reduce RAM usage and increase rendering performance.

Bugfixes

  • Fixed production statistics were not cleared before starting the Introduction scenario more
  • Fixed Compilatron getting stuck in a loop between two help nodes. more
  • Fixed various bugs uncovered (mainly) by more rigid rail signal handling.
  • Fixed that when starting a server with --start-server-load-scenario, --map-settings would have no effect. more
  • Fixed that the minimap radar coverage preview would show radars on different surfaces. more
  • Fixed that turrets would show the glow animation in some cases when dead. more
  • Fixed that checking for mod updates would work correctly if the mod author had previously uploaded a broken version of the mod. more
  • Fixed that crafting machine lights wouldn't render correctly when off-screen partially. more
  • Fixed that the map editor extra-settings GUI didn't resize correctly. more
  • Fixed that the bonus GUI had transparent edges when the vertical scroll bar was visible. more
  • Added workaround for issue with missing icons on macOS with Intel GPUs. more
  • Fixed framerate issues caused by overloading GPU. more
  • Fixed a crash when using some hotkeys while in cutscenes. more
  • Fixed that re-mapping "stack split" didn't work correctly. more
  • Fixed speech bubbles jittering when their target moved across a chunk boundary.
  • Fixed that tank could not drive backwards. more
  • Fixed that rendering.draw_line() sometimes did not render lines. more
  • Fixed that the map wouldn't update during a non-blocking save. more
  • Fixed that LuaPlayer::set_controller() would crash if set to another players character. more
  • Fixed bug where NPE could get stuck in a cutscene. more

Modding

  • Limited maximum number of picture variations that will be loaded from item prototype definition to 16.
  • Added y_offset property to speech_bubble prototype.

Scripting

  • Added a sanity check to LuaForce::chart() that errors on large sizes instead of trying to use 71,000 gigabytes of RAM.
  • Added LuaFlowStatistics::clear().

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

External link →