Phew, that was a close call 😪
Someone new is sliding into action in our next Fame Pass 👀
Took me a while, but I did it! How about you?
The Fall Guys Store is looking like a real party 🥳
Gato Roboto, Bulletkin, My Friend Pedro, The Messenger and Jacket are back!
Have you tried hosting or joining a Custom Show?
You can practice Creative Rounds, play with friends or just hang out and have fun, maybe throw a lil party 🥳
Fool has taken these two photos!
But something doesn't look quite right...
Can you help me find the seven differences? 🔎
Lace up your space boots 🚀
Hex-a-Gravity Trials is back tomorrow!
Get ready to conquer the Blunderdome!
Claim Blorbius the Despiser on the Epic Games Store, available for FREE this week during the Epic MEGA Sale:
Our wise 🦉 friend @FallGuysOwl has posted a spicy thread of patch notes including bug fixes! Drop them a follow to stay updated with the status of Fall Guys, including announcements, bugs, and patches!
Today we rolled out the ⏰ Tickety Woo ⏰ update! We have extended the timer in Fall Guys Creative, which will allow players to set their Rounds to a maximum timer of 10 minutes! We also rolled out the following fixes 🧵 https://t.co/wAoYblqx0V
🐛Fixed an issue causing the inability to rotate the camera on the starting Countdown on Creative Rounds
🐛Fixed a bug causing users to get disconnected on certain Creative Rounds and then being unable to connect to other Rounds after
🐛Fixed various Costume & Obstacle clipping
🐛Rounds that aren’t in the current Roundpool will no longer show in the Show Loading carousel
🐛 Fixed an issue with users on PS unable to invite friends using the Online Friend Notification
🐛Fixed a bug where the Fall Feed only shows the winner of a Round instead of showing all qualified players
🐛Fixed an issue with the Report Player button in Party Menu being unresponsive
🐛Fixed a visual issue with Rounds that pass Moderation not showing as published
🐛Fixed a bug Save/Load - "Round name is already in use" prompt appears despite not having a round with the same name in Load Menu
🐛Fixed a connectivity issue causing game loading times to be prolonged for lobby members if a user quits the game during the loading screen
🐛Fixed an issue which caused the loading screen to load infinitely after the user had deleted a Round
🐛Fixed an issue with entering a new share code in a private lobby not automatically switching to the new share code Round
🐛Fixed an invalid error appearing after changing the Show in a Lobby when the Player count exceeds the Show's capacity
🐛Fixed a bug where attempting to access the Creative Editor and Round Browser results in infinite loading
🐛Fixed a bug where only one respawn point is available on Creator Rounds
🐛Fixed an issue where Korean text was appearing incorrectly
🐛Fixed Audio settings so they now affect SFX in Creative
🐛Fixed an issue where some users were blocked from editing their Round after changing Obstacle settings in Creative
🐛Fixed an issue where the Spinning Plates "Large" size parameter breaks the level editor
🐛 Fixed a bug where some users were unable to save and re-publish Rounds that had already been published
🐛Fixed an issue where entering the settings menu of a selected object in the Creative would break the editing function
🐛Fixed a bug where some Creative rounds did not load in Private and Matchmaking lobbies
🐛Fixed an issue with PS4 and PS5 users being stuck on the Fall Guys loading screen when launching without Network Connection
Today we rolled out the ⏰ Tickety Woo ⏰ update!
We have extended the timer in Fall Guys Creative, which will allow players to set their Rounds to a maximum timer of 10 minutes!
We also rolled out the following fixes 🧵