Fall Guys

Fall Guys Dev Tracker




09 Jul


08 Jul

Comment

Lots of good discussion/conversation here. I think you make very good points about the skill ceiling at a super high level meaning that wins can come down to minute moments of luck like spawns and ragdoll. It might be that we've got the top skill bracket dialled in too tightly- what you're explaining definitely isn't the intention of the system.
We're going to keep monitoring the situation and likely make some tweaks as we go. I mentioned on discord yesterday that really the system is mostly meant to keep new players from being stomped as they learn the game. We don't really benefit from turning the game into a dice-roll at a really high level as you've explained!


07 Jul

Post
    moms on Steam - Thread - Direct
Don’t worry, you didn’t mis-read the title of this… It’s true, the iconic Eivor and Odin are coming to Fall Guys! Along with the iconic Ezio and so many incredible event rewards, store items and Season Pass unlockables!



We never saw it coming! Sweet Thieves has sneakily snuck its way back into Fall Guys. The rules remain the same. The Guardians defend their precious candy, while the Thieves attempt to rob their confectionery treasures without being seen!

The stakes have truly never been lower. But there’s good news. The best news. There’s still no such thing as insta-fail stealth missions in the Blunderdome.



DID SOMEONE SAY... EVENT UNLOCKABLES?
Complete... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Jul