over 3 years
ago -
Ryan Red
-
Direct link
GAME MECHANICS Items
Arcane Surge
Enhanced Cognition
Magus Crossbow
Eldrich Flame
BALANCE Heroes
Boris
Kallari ASSASSIN'S DAGGER (RMB)
Sevarog SIPHON (Q)
Arcane Surge
- 80 Energy Power
- 250 Mana
- 10 CDR
- Unique Passive - After casting an ability, your next basic attack within 10 seconds deals 100% Base Basic Attack Damage plus 40% Energy Power as bonus Energy Damage. Can only occur once every 1.5 seconds.
- 3000Gold
- Builds out of an Enhanced Cognition and a Mech Core.
Enhanced Cognition
- 250 Mana
- 10 CDR
- Unique Passive - After casting an ability, your next basic attack within 10 seconds deals 100% Base Basic Attack Damage as bonus Physical Damage. Can only occur once every 1.5 seconds.
- 1000g
- Builds out of a Crystal.
Magus Crossbow
- Fixed an issue causing Magus Crossbow to apply on towers.
- Fixed an issue causing Magus Crossbow instantly killing wards.
Eldrich Flame
- Fixed an issue with Eldrich Flame causing affected targets to apply burn on their ability damage.
BALANCE Heroes
Boris
- Base health reduced from 570 to 560.
- Base Basic Attack Damage reduced from 64 to 62.
Kallari ASSASSIN'S DAGGER (RMB)
- Killing a lane minion or jungle monster with Assassin's Dagger now refunds half of its mana cost and reduces its cooldown by 50%.
Sevarog SIPHON (Q)
- Range per passive tier increased from 390/430/470/510/550 to 500/550/600/650/700.