Fault

Fault Dev Tracker



Yesterday

Post
We are pushing another small hotfix to correct an issue with the auto run feature and Grim's energy scaling.

There will be no server downtime, but players will be kicked from their matches roughly one hour from now. (11:30 PM EST)
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3056232996624799099]here[/url].

06 May


05 May

Post
We are pushing a small hotfix to address an issue with the aspect Templar not working as intended. There will be no server downtime, but players will be kicked from their matches 20 minutes from now. (2 AM EST)
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3056232996618044188]here[/url].

04 May

Post
Content
Heroes Added VFX trails to all ranged hero’s auto attack.

Bug Fixes
General
  • Fixed Several Crashes.
  • Fixed an issue causing 2 Super Minions to spawn sometimes.
  • Fixed an issue causing kill credit to not be given when minions kill the hero.
  • Fixed an issue causing the surrender option to stop working after the first surrender attempt.

Items
Devourers Blade
  • Fixed an issue causing the overshield to still be given, after the item is sold.
  • Fixed an issue causing the overshield to not be given until at 100% HP.

Telepaths Trinket
    ...
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3035966163983334586]here[/url].

03 May


30 Apr


29 Apr

Post
Welcome
Welcome to today's weekly update blog post!

The reactions to patch 0.13.0 have been an amazing experience to witness and we are overjoyed at all the positive feedback. Since this week is mainly focused on watching how the patch is received by our community, while working on key things we need to address, this will be a fairly quick blog post.

Patch 13.1
Now that patch 0.13.0 is out the door, we are currently working on squashing some pesky bugs that remain in the game while tackling any new ones that have surfaced with the update, such as the keybind bug players have been reporting and more. We plan to roll out another patch soon which will address the main issues while we continue to iron out any wrinkles in the game with our regular bug and balance patches.

We are also making some slight changes to the HUD due to community feedback, an example of this is adding team kill counts to the HUD. This was something our entire community agreed t... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3035966163964917850]here[/url].
Comment

Originally posted by Cub3r_ic

When is it launching?

It's already live




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