Fault

Fault Dev Tracker



16 May

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
GENERAL Optimization With this patch, we have taken another step towards optimizing Fault with a memory and map pass. As always, we will continue to take feedback regarding player experience and work to improve the feel for all players as needed.
Skins We have built the foundation for implementing skins with their own VFX and SFX.

GAME MECHANICS General Low Health Camera Effect
  • Reduced the low health camera effect so that it takes up less of the screen, based on player feedback.
Damage Taken Indicator
  • Changed the damage taken indicator around the players crosshair to only show when a turret or an enemy hero damages the player.
  • Duration of the indicator showing up reduced from 2 -> 1.5 seconds.
Menus
New History Tab
    ...
Read more

27 Apr


22 Apr


20 Apr


16 Apr


15 Apr

Comment

0.16.1 Hotfix: 04/14/2022

  • Mild server crashes.
  • Item stacks not working as intended on Twinblast and Grux.
  • Ward charge cooldowns not working as intended.
  • Players with high ping having trouble queuing.
  • Scoreboard hero level ping to reflect the last level visible.

We have also added a ping indicator to the draft lobby due to player feedback.

0.16.1 Hotfix: 04/15/2022

  • River SFX volume adjustment.
  • Countess SFX volume adjustment.
  • Purity Of The Ancients now gives correct movespeed.
  • Adjusted Twinblast's dash to now move diagonally.

Also, due to the feedback on our new matchmaking system, we have added a 'Preferred Matchmaking Server' setting. This setting will tell the game you are willing to accept higher ping in order to play with other regions quicker, should your own region be less populated. Think of it as a hybrid between the new and old m...

Read more
Post
    Baylix on Steam - Thread - Direct
We are pushing a hotfix to address the following issues:

  • River SFX volume adjustment.
  • Countess SFX volume adjustment.
  • Purity Of The Ancients now gives correct movespeed.
  • Adjusted Twinblast's dash to now move diagonally.
Also, due to the feedback on our new matchmaking system, we have added a 'Preferred Matchmaking Server' setting. This setting will tell the game you are willing to accept higher ping in order to play with other regions quicker, should your own region be less populated. Think of it as a hybrid between the new and old matchmaking system. While this shouldn't effect NA & EU players as much, people from other regions should see a significant reduction in wait time if they opt in to a 'Preferred Region' outside of their own. 🌎

We will continue to monitor feedback and keep everyone updated on any further changes. Direct all feedback to our Discord server here ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Baylix on Steam - Thread - Direct
We have pushed a hotfix to address the following:

  • Mild server crashes.
  • Item stacks not working as intended on Twinblast and Grux.
  • Ward charge cooldowns not working as intended.
  • Players with high ping having trouble queuing.
  • Scoreboard hero level ping to reflect the last level visible.
We have also added a ping indicator to the draft lobby due to player feedback.

Enjoy the game everyone and keep that feedback coming via our Discord server: https://discord.com/invite/strangematterstudios ⚔️

- Strange Matter Team
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Apr


13 Apr

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Baylix on Steam - Thread - Direct
GAME MECHANICS General Game Size
  • Space needed to install the game should now be down to roughly 14 Gigabytes from the previous size of 53.7 Gigabytes. (74% decrease in total space needed).
With this patch we have reduced the file size of Fault dramatically, this is the result of some work we have done to optimize and improve the memory usage of our game. We have received positive feedback from our testers about this change and are eager to see how it effects our community. We plan to continue working on optimization in the following weeks and will continue to monitor related feedback.

Matchmaking
  • Region selector has been removed from PVP matches and replaced with Ping dependent matchmaking.

To aid new players in finding matches in a reasonable time, and to give all players in a lobby the best matchmaking experience possible, we are testing out a new matchmaking system. The game will now take a u... Read more