almost 3 years ago - /u/ItsTsukki - Direct link

Hi! We've launched a new patch solving some of the more serious issues with the Arbury update. Please don't read them if you haven't completed the main storyline yet, as there are spoilers.
https://crema.gg/temtem/patch-0-8-2/

This will be our last patch before we go on our holiday break, so please don't anything else, okay? Thank yeewww, happy holidays loves!

External link →
almost 3 years ago - Lucía Prieto - Direct link

The following patch notes contain spoilers about the story. Please proceed only if you have already completed the main Campaign quest.

 

While this patch does not contain balance changes, we’re aware that there are some tweaks to be made and we will get to it once we (and the world) return from the holidays. Balance changes are never as straight-forward as bug fixes, and we don’t want to rush them and make mistakes. We apologize for the inconveniences and thank you for your patience 💚

 

  • Fixed a softlock when skipping a dialogue with One Eyed Matthew at Properton.
  • Fixed constantly seeing another Player at every location, even during cutscenes. You’re on your own now.
  • 👥Fixed Zaobian and Minox having a 0 catch rate.
  • Fixed that Heavy Armor was not available in-game. Heavy Armor is now in.
  • 👥Fixed that using a Minimonolith would open the TemDeck if a Player opened a Temtem’s Details from the TemDeck before using the item.
  • Fixed some Traits that were not working correctly after receiving certain bonuses during a Lair.
  • Fixed the Explorer Kudo not working properly.
  • Fixed the Inheritance Kudo unlocking without the need of an egg move.
  • Fixed being able to hover over Gears that were unavailable in the Backpack, and that it would cause them to appear available.
  • 👥Fixed being able to select a higher amount of a furniture item than what the Player actually had when trying the sell them to an NPC.
  • 👥Fixed Mawtle, Mawmense, Tutsu and Anatan not having their TVs properly configurated.
  • Fixed not being able to breed an Arachnyte that had their trait Adaptative activated in a battle prior.
  • 👥Fixed Nutrition Bar only working for 3 turns instead of the correct 4.
  • 👥Fixed enemy Temtem in the Lairs having techs that they should only learn at higher levels.
  • 👥Fixed Adia being shown during the pub cinematic while the Player was talking to Carlos.
  • 👥Fixed Domenico’s last dialogue option not starting a battle at Greenglen Forest.
  • Fixed that some character names weren’t using the color system in the dialogues of the cinematic following defeating Konstantinos.
  • Fixed Sima’s avatar not appearing while talking to them at their house in Lochburg.
  • Fixed that the Character Creation’s cosmetics would not load on the UI after trying to use an unavailable name.
  • 👥Fixed Telobos’ collision at Sacred Lake not being disabled.
  • Fixed a duplicated NPC at Telobos that is placed out of limits.
  • 👥Properton’s Port Authority NPC removed from the Postal Service Pool, since they leave.
  • 👥Fixed the NPC name not being referenced properly in a dialogue with Alyssa at Properton if playing in French.

Fixes, features, and improvements marked with the 👥 icon are originally suggested, inspired by, or reported by our community in our Forums.

almost 3 years ago - /u/ItsTsukki - Direct link

Hi! We've launched a new patch solving some of the more serious issues with the Arbury update. Please don't read them if you haven't completed the main storyline yet, as there are spoilers.
https://crema.gg/temtem/patch-0-8-2/

This will be our last patch before we go on our holiday break, so please don't anything else, okay? Thank yeewww, happy holidays loves!

External link →
almost 3 years ago - /u/ItsTsukki - Direct link

Originally posted by Karnikula_Gaming

So I read the patch notes and there is a MAJOR story spoiler in them and there is absolutely NO REASON for it to be there. They could just write "The Leader of Clan Belsoto" instead of THE CHARACTER NAME in the patch notes. Just for a friggin bug fix.

Crema plz. wtf.

there was an spoiler tag in here, on the Discord server, on the Twitter. Heck, there is an spoiler tag in the actual notes. Why would you ignore that?

almost 3 years ago - /u/ItsTsukki - Direct link

Originally posted by DatAperture

With how much I intend to eat over Christmas Break, please release the Fat Burner item when you come back :)

it's already in-game!n If you want help finding it shoot me a DM haha

almost 3 years ago - /u/ItsTsukki - Direct link

Originally posted by GuyGhoul

What should we do not do?

I was going to fill it in but isn't this more dramatic and mysterious, and thus cooler?? Have a great Christmas <3

almost 3 years ago - /u/ItsTsukki - Direct link

Originally posted by Karnikula_Gaming

Look. You wrote "spoiler alert". Fine everyone is warned - these notes discuss stuff that people could consider spoilers.

Well duh it's patch notes. (edit: a space)

Every new temtem, technique, location etc. could be considered a spoiler - it's a fair warning, if you go further don't complain when we mention something you wanted to discover on your own.

BUUUUUUT.

Why did you write out the character name ?

Why didn't you keep spoiling to a minimum ? Do you want people to read patch notes? Do you want people to enjoy exploring the story in your game ? Why can't we have both ? Shouldn't we always strive for both ?

The only thing that comes to mind is: "HAH I TOLD YOU THERE WHERE SPOILERS STUPID PLAYER IT'S YOUR OWN FAULT WE WARNED YOU CAN'T YOU READ?!"

At least, that's what it feels like.

I'm not here to troll, I'm giving genuine feedback, that I was surprised and that my enjoyment of the game has been lessened. Because *you didn't have to do that*.

It is spelled out as if to make a point.

It's like "we fixed a bug that occurs HERE WHERE IT IS REVEALED THAT X HAS BEEN Y ALL ALONG" like why write it out like that ? Just why ?

No no, first of all we wrote STORY CAMPAIGN SPOILERS, and specifically told people not to read them if they hadn't finished the main story line. And second, why did we write it how? It's literally only "after a battle with -", which could literally be just any battle with cinematics during the Arbury story, and would not cause any reaction in an unknowing player. You're seeing this from the pov of someone who already knows what happens, either because you had heard prior or because you looked it up after, but none of those had anything to do with the spoiler-tagged patch notes and could've easily been prevented.

We do keep spoiling to a minimum, but we still need to write patch notes accurately (and we only used the character's name anyways!) Both are usually compatible, and when it's not we make sure that everyone is aware (like this time). The idea that we did it only as a "getcha" is super ugly and couldn't be any further from the truth. I'm usually all down for feedback, but I can't see eye to eye with you on this. There wasn't even any detail as to who is who or does what, and it was so clearly warned...

almost 3 years ago - /u/ItsTsukki - Direct link

Originally posted by Karnikula_Gaming

so "there was a spoiler tag" is a sad and lame excuse.

Spoiler tag or not, absolutely no reason to drop that ball like that.

And if you think you have to write it out, the spoiler tag could read: "Careful, the identity of clan belsotos leader is revealed in these patch notes."

Like I don't even understand how the reply to my feedback wasn't immediately "oh sorry we really should have done that differently, I'll go edit the line right now so it doesn't contain this incredibly unnecessary spoiler"

That's all I expect from a player focused company's community manager to say and do. At least "I'll pass it along" or "I'll check with the related people."

By just saying the name we didn't spoiler anything. We would've spoiled much more by saying what you suggest, and then the name, which is necessary for accuracy on patch notes.

What you imply is that every piece of feedback is automatically right, and I should immediately cater to it, and in this particular occasion, as player focused as I am, I don't think it was a "wtf Crema" moment. There was no spoiler inherently in the name, and I stand by how clearly pointed out it was. I am the related people, I write these, I don't need to pass it along.

almost 3 years ago - /u/ItsTsukki - Direct link

Originally posted by Karnikula_Gaming

I do not mean to imply such a thing.

I am sorry to have stressed you out over this if such.

Funnily, I just got to the part where the in game reveal happened.

I don't think it is fruitful to continue trying to communicate on this matter. Thank you for your patience and openness.

hey, don't worry haha it probably hasn't been the best interaction we've had this week, both of us, but I'm not stressed over it and I'm sorry if I caused you some stress. You have a right to defend your opinion as much as I do, so no hard feelings. I hope you enjoyed the battle, and have a good holidays! :)






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