almost 3 years
ago -
Strange__Matter
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We are pushing a patch today at 5:30 PM EST to tackle optimization.
Also, we have moved Fault to Unreal Engine 4.27, due to this, the update will be much larger than normal.
To learn more about this change, you can view the patch notes here:
https://www.playfault.com/patch-notes/0-14-3