over 4 years
ago -
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Content
Heroes

Kallari
Gameplay
Aspects
NEW: Aggressor (Purple)
Effect One: Gain 10% bonus movement speed going through fog walls, decaying over 3 seconds.
Effect Two: While in enemy territory, gain (5-30) physical damage based on level.
Bug Fixes
General
Items
All Stasis Items:

Quantum Shift
Heroes

Boris Blood Tracker (Q):
Maul (RMB):

Kallari Assassin’s Tactics (P):
Shadow Veil (Q):
Assassin’s Dagger (RMB):
Assassin’s Execute (R):

Steel Shield Charge (Q):
Balance
Heroes

Greystone Champion's Courage (E)

GRIM.exe Blast.EXE (Q)

Kallari Shadow Veil (Q)
Assassin's Dagger (RMB)
Assassin's Tactics (P)

Muriel Reversal of Fortune (R)

Sevarog Phantom Rush (RMB)
- Strange Matter Team
Heroes

Kallari
- Kallari is now unlocked for players that don't own the Season 0 Pass.
- Rogue Kallari Skin has now been added.
Gameplay
Aspects
NEW: Aggressor (Purple)
Effect One: Gain 10% bonus movement speed going through fog walls, decaying over 3 seconds.
Effect Two: While in enemy territory, gain (5-30) physical damage based on level.
Bug Fixes
General
- Fixed an issue that caused heroes to be invisible after reconnecting to the game.
- Fixed an issue causing players to not be able to see the cores health regenerating.
- Fixed an issue causing orb prime to be taken from outside the pit.
Items
All Stasis Items:
- Fixed an issue causing minions, and objectives to not lose aggro when in stasis.

Quantum Shift
- Fixed an issue causing players to be able to use the item while taking damage.
Heroes

Boris Blood Tracker (Q):
- Fixed an issue causing Boris to not get the move speed boost on the marked enemy.
Maul (RMB):
- Fixed an issue that was causing the ability to not trigger the Unstoppable effect.

Kallari Assassin’s Tactics (P):
- Fixed an issue that caused Kallari to not be able to jump.
Shadow Veil (Q):
- Fixed an issue causing Kallari to consume her Shadow Veil passive while already Stealthed.
Assassin’s Dagger (RMB):
- Fixed an issue causing Assassin's Dagger to go through turrets.
Assassin’s Execute (R):
- Fixed an issue causing Assassin’s Execute to not cast.

Steel Shield Charge (Q):
- Fixed an issue that was causing you to get pushed backwards after using the ability on a jump pad.
Balance
Heroes

Greystone Champion's Courage (E)
- Range increased from 500 to 600 units.
- Angle increased from 50 to 65 degrees.
- Disarm duration increased from 1/1.2/1.4/1.6/1.8 to 2 seconds at all levels.

GRIM.exe Blast.EXE (Q)
- Ion Blast energy cost increased from 80/75/70/65/60 to 100/95/90/85/80.
- Ion Blast displacement decreased to accommodate for recent momentum changes.
- Electron Blast energy cost increased from 100/95/90/85/80 to 120/115/110/105/100.
- Electron Blast base damage decreased from 75/150/225/300/375 to 60/120/180/240/300.
- Energy gained from Ion Basic Attacks decreased from 5/5/10/15/20 to 3/6/10/15/20.
- Energy gained from Surge Detonation decreased from 40/50/60/60/70 to 30/40/50/60/70.

Kallari Shadow Veil (Q)
- Auto-trigger cooldown increased from 240 to 300 seconds.
- Base Damage decreased from 60/120/180/240/300 to 30/60/90/120/150
- Percent Attack Damage increased from 0/10/20/30/40% to 10/20/30/40/50%.
- Stealth duration decreased from 8-24 to 6-12 seconds depending on hero level.
Assassin's Dagger (RMB)
- Mana cost increased from 35/40/45/50/55 to 40/45/50/55/60.
- Slow changed from 60% at all levels to 25/32.5/40/47.5/55%.
- Cooldown increased from 110/100/90 to 210/170/130.
Assassin's Tactics (P)
- Evisceration bonus damage decreased from 5/20/35/50/65 to 5/15/25/35/45.

Muriel Reversal of Fortune (R)
- Cooldown increased from 150/130/110 to 200/180/160.
- Shield increased from 250/450/650 to 250/500/750.

Sevarog Phantom Rush (RMB)
- Duration of dash decreased from 1 to 0.75 seconds and dash speed increased to compensate
- Strange Matter Team