over 3 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3019080835939694047]here[/url].
over 3 years ago - Ryan Red - Direct link
Patch 0.13.5 will be live tomorrow following a server down time notice.

Hot fixes that were added on 05/29/2021

  • Fixed an issue causing the raptor counter showing the wrong number
  • Fixed an issue causing tooltip popups to not display properly
  • Fixed an issue causing smart shop to purchase multiple of the same item at once
  • Fixed a map big allowing kwang to get out of the map
  • Fixed a bug causing Lt. Belica's passive to deal double damage
CONTENT Avatars
New Pride Avatars All pride avatars cost 1 matter each. Only available throughout June 2021.

Items

Tempest’s Woe Unique passive
  • Basic attacks deal 20 additional Physical Damage against jungle camps.
  • Heal for 10% of all damage to jungle camps.
Unique completed item passive
  • Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana.
  • Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes.
Unique active
Smite:
  • Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt.
  • Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds. Cooldown = 15 sec.
  • Recharge Time = 90 sec.
  • Max 2 charges.
Item Stats
  • 65 Energy Power
  • 250 Mana
  • 10 CDR
  • 2000 Gold


Almighty Gale
    Unique passive
    • Basic attacks deal 20 additional Physical Damage against jungle camps.
    • Heal for 10% of all damage to jungle camps.
    Unique completed item passive
    • Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana.
    • Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes.
    Unique active Smite:
    • Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt.
    • Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds. Cooldown = 15 sec.
    • Recharge Time = 90 sec.
    • Max 2 charges
    Item Stats
    • 400 Health
    • 30 Physical Armour
    • 10 CDR
    • 2000 Gold
    Rain of Fervor Unique passive
    • Basic attacks deal 20 additional Physical Damage against jungle camps.
    • Heal for 10% of all damage to jungle camps.
    Unique completed item passive
    • Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana.
    • Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes.
      Unique active Smite:
      • Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt.
      • Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds. Cooldown = 15 sec.
      • Recharge Time = 90 sec.
      • Max 2 charges.
    Item stats
    • 40 Physical Power
    • 125 Health
    • 10 CDR
    • 2000 Gold
    ‍ Map Jungle Lesser Helix added to the game
    • Lesser Helix spawns at the 8 minute mark, respawning 8 minutes after it is slain. Despawns once Prime Helix spawns.
    • Helix Influence : Teamwide buff granting their next basic attack against an enemy turret 15% of its Maximum Health in True Damage.
    • 100 Gold and 220 Experience given to the player who slays the objective.
    • Lesser Helix also grants all ally players in the area 2 Favor once slain.
    GENERAL ‍HUD
    • Updated Hero & Minion HP bars to better indicate when a unit has 1% health remaining.
    Items Mana Muzzle
    • Item has been removed.
    Storm Quiver
    • Item has been removed.
    Map Collisions
    • Fixed ward clipping though some walls and map props
    • Fixed ward clipping that would allow players to place wards at mid height of the wall
    • Fixed invisible bumps player's would get stuck on while running close to walls
    • Ledges in the jungle will now be unwalkable and will make players slide off of them when attempting to jump/blink on top of them
    SFX
    • Added queue system for announcer (prevents Enemy Has Been Slain and Double Kill etc from overlapping)
    • Lesser Helix Spawn and Death sounds
    OPTIMIZATION Bug Fixes General
    • Fixed an issue causing heroes to basic attack after placing a ward.
    • Fixed an issue causing the tooltips to not prioritize correctly.
    • Fixed an issue causing the camera to get stuck zoomed out.
    • Fixed an issue causing tooltip popups to not display properly
    • Fixed an issue causing smart shop to purchase multiple of the same item at once
    Map General
    • Fixed a map big allowing kwang to get out of the map
    Jungle RAPTOR
    • Fixed an issue causing the raptor counter showing the wrong number
    • Items
    • Fixed an issue causing smite items to show the wrong cooldowns after using the last charge.
    Heroes Gideon BLACK HOLE (R):
    • Fixed an issue causing Black Hole not giving Vamp.
    • Fixed an issue causing Black Hole to cost double mana sometimes.
    Greystone
    • Fixed an issue causing Greystone to use the Ranged Targeting Reticule.
    • Fixed an issue causing Greystone to use the Range indicator for his Basic Attack.
    • Fixed an issue causing Greystone to be unable to Basic Attack when over a certain attack speed.
    • Fixed an issue causing Greystone to not take damage.
    FIERY SWORDS (Q):
    • Fixed an issue causing Fiery Swords not giving Vamp.
    Lt. Belica VOID DRONE (P)
    • Fixed a bug causing Lt. Belica's passive to deal double damage
    COMMAND DRONE (E):
    • Fixed an issue causing Command Drone not giving Vamp.
    Riktor SHOCK FIELD (E):
    • Fixed an issue causing Shock Field not giving Vamp.
    Sparrow HAIL OF ARROWS (Q):
    • Fixed an issue causing Hail of Arrows not giving Vamp.
    Balance Jungle JUNGLE MINIONS
    • Physical Damage increased from 13-48 to 30-90.
    • Basic Attack Timer increased from 1.2 to 1.5.
    • Energy Armour decreased from 20 to 10.
    • Experience decreased from 72-96 to 44-69.
    FIRE GOLEM
    • Physical Armour changed from flat -10 to 10-20 based on camp level.
    • Experience decreased from 231-312 to 220-397.
    BLUE BUFF
    • Physical Damage increased from 50-200 to 65-200.
    • Physical Armour changed from flat 10 to 10-20 based on camp level.
    • Energy Armour increased from -15 to 20.
    • Experience decreased from 231-312 to 220-297.
    Items Jungle Item Update AFFLICTION
    • ‍Added - Unique passive - Basic attacks deal 20 additional Physical Damage against jungle camps. Heal for 10% of all damage to jungle camps. Unique passive - Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana. Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes.
    STORM AFFLICTION
    • ‍Added - Unique passive - Basic attacks deal 20 additional Physical Damage against jungle camps. Heal for 10% of all damage to jungle camps. Unique passive - Completing a jungle camp grants 60 experience and Restores 10% of your Base Mana. Receive 60-80% less gold when killing more than 15 lane minions every 5 minutes.
    • ‍Changed - Unique active - Smite: Deal 300 + (50 x Hero Level) True Damage to Minions, Jungle Camps and Shrines and Heal for 30% of damage dealt. Targeting an enemy hero will slow the enemy by 15% and apply 10% vulnerability for 2 seconds. Cooldown = 15 sec. Recharge Time = 90 sec. Max 2 charges.
    Heroes Gadget ANTI-PERSONNEL MINE (Q)
    • Mine latch time reduced from 0.15 to 0.1. Radius increased from 340 to 360.
    Gideon VOID BREACH (RMB)
    • Max range reduced from 1800 to 1700.
    TORN SPACE (E)
    • Gideon E cast time increased from 0.4 to 0.5 seconds.
    GRIM.exe BLAST.EXE (Q)
    • Knock back strength increased by 40%.
    Riktor SHOCK FIELD (E)
    • Radius increased from 360 to 420.
    — Strange Matter Team





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