over 3 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1106750/announcements/detail/3035966163983334586]here[/url].
over 3 years ago - Ryan Red - Direct link
Content
Heroes Added VFX trails to all ranged hero’s auto attack.

Bug Fixes
General
  • Fixed Several Crashes.
  • Fixed an issue causing 2 Super Minions to spawn sometimes.
  • Fixed an issue causing kill credit to not be given when minions kill the hero.
  • Fixed an issue causing the surrender option to stop working after the first surrender attempt.

Items
Devourers Blade
  • Fixed an issue causing the overshield to still be given, after the item is sold.
  • Fixed an issue causing the overshield to not be given until at 100% HP.

Telepaths Trinket
  • Fixed an issue causing Telepaths Trinket to not pull CC’d targets.

Heroes
Boris Maul (RMB)
  • Fixed an issue causing Maul to not be unstoppable during the first part of the ability.

Countess Shadow Slip (Q)
  • Fixed an issue causing Countess to be able to recast Shadow Slip after being CC’d.
  • Fixed an issue causing Countess to be unable to use Feast after using shadow slip in a group of minions.
Blade Syphon (E)
  • Fixed an issue causing the ability to be locked after dying during the cast time.

Gideon Void Break (RMB)
  • Fixed an issue causing the splash damage of Void breach going through walls.

Grim.exe Deflect.Exe (RMB)
  • Fixed an issue causing Grim.exe’ Deflect.exe SFX to play permanently.
Blast.Exe (Q)
  • Fixed an issue causing all modes of Blast.exe costing the same mana.
  • Fixed an issue causing all modes of Blast.exe going on the same cooldown.

Grux General
  • Fixed Grux’s jump animation.
Cleave (LMB)
  • Fixed an issue causing the bleed on cleave not stopping recalls.

Riktor General
  • Fixed Riktor’s Bad Santa skins walking/Strafing animation.

Twinblast General
  • Fixed Twinblast emote not working in shop
Pistol Shot (LMB)
  • Fixed an issue causing Twinblasts Basic Attack being unusable after using Rocket Dash (E)


— Strange Matter Team





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