Original Post — Direct link

Hey everyone,

We'll be performing maintenance today, July 29th, to deploy update 2.29.1

Time: 9AM EDT / 1PM UTC

Estimated downtime: Up to 45 minutes

Patch Notes will be added to the thread later today.

Update Sizes:
PC: 13.9 MB
Xbox: 13.9 MB
PS: 13.9 MB

over 3 years ago - /u/Ubi_p4in - Direct link

Hello everyone,

We'll be performing maintenance today, July 29th.

Time: 9AM EDT / 1PM UTC

Estimated downtime: up to 45 minutes

Update Sizes:

PC: 13.9MB

Xbox: 13.9MB

PS: 13.9MB

Notes:

IMPROVEMENTS

FIGHTER

Kyoshin

· Kaze Stance can now be activated at 200ms from recoveries (was 266ms from lights, and 366 from heavies)

· Attacks now link to Finishers at 200ms (was 266ms from lights, and 366 from heavies)

· Aoarashi now moves forward 2 meters, up from 1

· Aoarashi Followup can now be target swapped

· Tengukaze is now more difficult to dodge

· Fujin Cuts now cost 3 stamina (down from 6)

· Hakaze now deals 8 damage (down from 12)

· Kagerou now deals 4 Bleed damage over 4 seconds (up from 3 damage over 4 seconds)

· Sajin-Arashi's Miss recovery is now 600ms (down from 800ms)

· Hakaze now has 100ms of Guard Break vulnerability (was 0ms)

· Mujoukaze’s trajectory was adjusted to properly hit external targets

· Fixed an issue where followups were too difficult to use if players blocked multiple attacks with Kaze Stance

BUG FIXES

MAP

The Shard

· [Bug Fix] Fixed an issue that caused Introduction Cinematic for attackers to have an incorrect fly by

External link →
over 3 years ago - UbiShikallum - Direct link

IMPROVEMENTS

FIGHTER
Kyoshin
· Kaze Stance can now be activated at 200ms from recoveries (was 266ms from lights, and 366 from heavies)
· Attacks now link to Finishers at 200ms (was 266ms from lights, and 366 from heavies)
· Aoarashi now moves forward 2 meters, up from 1
· Aoarashi Followup can now be target swapped
· Tengukaze is now more difficult to dodge
· Fujin Cuts now cost 3 stamina (down from 6)
· Hakaze now deals 8 damage (down from 12)
· Kagerou now deals 4 Bleed damage over 4 seconds (up from 3 damage over 4 seconds)
· Sajin-Arashi's Miss recovery is now 600ms (down from 800ms)
· Hakaze now has 100ms of Guard Break vulnerability (was 0ms)
· Mujoukaze’s trajectory was adjusted to properly hit external targets
· Fixed an issue where followups were too difficult to use if players blocked multiple attacks with Kaze Stance

BUG FIXES

MAP
The Shard
· [Bug Fix] Fixed an issue that caused Introduction Cinematic for attackers to have an incorrect fly by