I'm the only one who think now the revenge gauge is gonna make ganks unbalanced?
I mean lets hammer down a dude then run away when he is near full gauge. Only one is needed to finish the job
External link →I'm the only one who think now the revenge gauge is gonna make ganks unbalanced?
I mean lets hammer down a dude then run away when he is near full gauge. Only one is needed to finish the job
External link →It will let everyone make educated decisions and reduce a lot of the frustration people have complained about with "surprise mechanics."
Tracking enemy meter/enemy "ult" timings is a thing in lots of games, and is always visible to opponents in conventional 1v1 fighting games. I believe this change will impact how people play a lot, but I don't think it's certain that it means all ganks will be successful.
As long as I'm playing FH, at least one person will be feeding revenge in Dominion ganks. Me.