Hey everyone,
We'll be performing Maintenance today, March 17th, to launch Patch 2.34.0.
Time: 9AM ET / 1PM UTC
Estimated downtime: Up to 1 hour 45 mins.
Patch notes will be added to the thread later today.
Hey everyone,
We'll be performing Maintenance today, March 17th, to launch Patch 2.34.0.
Time: 9AM ET / 1PM UTC
Estimated downtime: Up to 1 hour 45 mins.
Patch notes will be added to the thread later today.
Hey everyone,
We'll be performing Maintenance today, March 17th, to launch Patch 2.34.0.
PC: 1.70 Gb
Xbox: 1.70 Gb
PS: 1.30 Gb
Time: 9AM ET / 1PM UTC
Estimated downtime: Up to 1 hour 45 mins.
Patch notes will be added to the thread later today.
-------------------------------------------------------------------------------------------------------------------------------------
8 Min Read
PS4: 1.30 Gb, Xbox One: 1.70 Gb, PC: 1.70 Gb
Crossplay Phase 1
Developer's Comment: Crossplay will not include Campaign Mode, Training Mode, Custom Match (Phase 1 only), Arcade Mode, and Rank Mode.
Ubisoft Account Username Report
Developer's Comment: Please note that we cannot act on an Microsoft or Sony Usernames only on Ubisoft Accounts Usernames.
DOMINION
These main Dominion changes are now integrated into the Live game:
Feat Unlock Thresholds are now:
Points rebalance:
Renown Widget has been integrated!
CHANGES MADE BASED ON THE MOST RECENT TESTING GROUND:
Zone Capture Speeds
Developer's Comment: Although unified capture speeds had positives, these Testing Grounds helped us study the negative effects as well. Slower capture speeds made for matches where Zones would be contested for too long and never change hands, as well as less time for a victorious team to heal before having to weather another attack from full health Heroes. We preferred stepping back on this change for the moment.
Boosting and Contesting Zone:
Developer's Comment: The high contesting and low Boosting renown gains of the Testing Ground had the unwanted effect of making contesting a Zone the best place to be at all times, as the removal of Defender Renown and equal gains from the other team made it so the risks of blindly assaulting an enemy Zone were too low. Not to mention Boosting an empty Zone yielded the least Renown, and thus felt unrewarding.
With these new changes where the team that owns a Zone gets more Renown for contesting and even more for Boosting, we hope to make trying to win back a Zone a more strategic decision with higher stakes, encouraging pushing as a team rather than jumping in head first by yourself.
AUDIO
Shinobi
Hitokiri
Kyoshin
FEATS
AUDIO
CUSTOMIZATION
PC
what will the size of the update be?
PC: 1.70 Gb
Xbox: 1.70 Gb
PS: 1.30 Gb
8 Min Read
PS4: 1.30 Gb, Xbox One: 1.70 Gb, PC: 1.70 Gb
Crossplay Phase 1
Developer's Comment: Crossplay will not include Campaign Mode, Training Mode, Custom Match (Phase 1 only), Arcade Mode, and Rank Mode.
Ubisoft Account Username Report
Developer's Comment: Please note that we cannot act on an Microsoft or Sony Usernames only on Ubisoft Accounts Usernames.
DOMINION
These main Dominion changes are now integrated into the Live game:
Feat Unlock Thresholds are now:
Points rebalance:
Renown Widget has been integrated!
CHANGES MADE BASED ON THE MOST RECENT TESTING GROUND:
Zone Capture Speeds
Developer's Comment: Although unified capture speeds had positives, these Testing Grounds helped us study the negative effects as well. Slower capture speeds made for matches where Zones would be contested for too long and never change hands, as well as less time for a victorious team to heal before having to weather another attack from full health Heroes. We preferred stepping back on this change for the moment.
Boosting and Contesting Zone:
Developer's Comment: The high contesting and low Boosting renown gains of the Testing Ground had the unwanted effect of making contesting a Zone the best place to be at all times, as the removal of Defender Renown and equal gains from the other team made it so the risks of blindly assaulting an enemy Zone were too low. Not to mention Boosting an empty Zone yielded the least Renown, and thus felt unrewarding.
With these new changes where the team that owns a Zone gets more Renown for contesting and even more for Boosting, we hope to make trying to win back a Zone a more strategic decision with higher stakes, encouraging pushing as a team rather than jumping in head first by yourself.
AUDIO
Shinobi
Hitokiri
Kyoshin
FEATS
AUDIO
CUSTOMIZATION
PC
8 Min Read
PS4: 1.30 Gb, Xbox One: 1.70 Gb, PC: 1.70 Gb
Crossplay Phase 1
Developer's Comment: Crossplay will not include Campaign Mode, Training Mode, Custom Match (Phase 1 only), Arcade Mode, and Rank Mode.
Ubisoft Account Username Report
Developer's Comment: Please note that we cannot act on an Microsoft or Sony Usernames only on Ubisoft Accounts Usernames.
DOMINION
These main Dominion changes are now integrated into the Live game:
Feat Unlock Thresholds are now:
Points rebalance:
Renown Widget has been integrated!
CHANGES MADE BASED ON THE MOST RECENT TESTING GROUND:
Zone Capture Speeds
Developer's Comment: Although unified capture speeds had positives, these Testing Grounds helped us study the negative effects as well. Slower capture speeds made for matches where Zones would be contested for too long and never change hands, as well as less time for a victorious team to heal before having to weather another attack from full health Heroes. We preferred stepping back on this change for the moment.
Boosting and Contesting Zone:
Developer's Comment: The high contesting and low Boosting renown gains of the Testing Ground had the unwanted effect of making contesting a Zone the best place to be at all times, as the removal of Defender Renown and equal gains from the other team made it so the risks of blindly assaulting an enemy Zone were too low. Not to mention Boosting an empty Zone yielded the least Renown, and thus felt unrewarding.
With these new changes where the team that owns a Zone gets more Renown for contesting and even more for Boosting, we hope to make trying to win back a Zone a more strategic decision with higher stakes, encouraging pushing as a team rather than jumping in head first by yourself.
AUDIO
Shinobi
Hitokiri
Kyoshin
FEATS
AUDIO
CUSTOMIZATION
PC