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Hello Queens and Kings,
For the detailed description of the changes, please see the list below:
Bugfixes
This is the mobile section of the changelog. These are things that you won't see on the desktop version of the game and only concern the mobile interface or functionality. Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. So don't be surprised if you don't see the update on your devices just yet.
Sincerely,
Your Forge of Empires Team
For the detailed description of the changes, please see the list below:
Bugfixes
- In the "Upgrade building" window, the popup with information about a building level could be displayed far outside the window. This will no longer happen.
- The text in the Forge Plus Carriage was too long to be displayed correctly. We added some line breaks in order to make it fully visible.
- After leveling up within the Castle System, clicking the buttons too fast in the reward window would sometimes prevent you from scrolling further. This has been fixed.
- Canceling a production and restarting it would not activate the production carousel. Now, you will automatically get to the next building.
- Golden Crops displayed an icon for "guild goods from the previous era" after motivation. It now correctly displays "guild goods from current building era" at all times.
- After using all Expansions, the tab in the building menu would disappear. This has been fixed and the tab will always stay.
- We have now removed the happiness modifier for battles and replaced it with a flat 1.2 modifier. This means the happiness will not affect the battle points anymore and instead, you will always get as many points, as you would get if your population were enthusiastic. We have adjusted it because a dynamic happiness modifier significantly increased the server load. It was most apparent shortly after the start of the new Battlegrounds. We find that the majority of players who actively participate in battles tend to have an enthusiastic population anyway. For others, this change will result in getting slightly more battle points. We will also remove the happiness icon from the battle result window later. As a result of this change, the server performance should be way better now, especially when many players do battles at the same time.
- We also made small adjustments to the Guild Battlegrounds, improving the performance.
- The Great Building window could display a maximum of 99 of each Blueprint. We have now increased this number to 9999.
- The unique "previous era Goods" icon is now displayed everywhere in the game, instead of the generic Goods icon.
This is the mobile section of the changelog. These are things that you won't see on the desktop version of the game and only concern the mobile interface or functionality. Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. So don't be surprised if you don't see the update on your devices just yet.
- In the Reconstruction Mode, the missing road icons did not disappear after you removed the buildings. This has been fixed as well.
- Actions such as losing negotiations, using the settings, and tapping on the Majestic Stag in the boost overview would sometimes freeze or crash the game. We have fixed it.
- Scouting a certain province in the Postmodern Era would result in an Internal Error. This no longer occurs.
Sincerely,
Your Forge of Empires Team