almost 3 years
ago -
Leones
-
Direct link
Hello Queens and Kings,
For the detailed description of the changes, please see the list below:
Bugfixes
Forge Bowl 2022
This is the mobile section of the changelog. These are things that you won't see on the desktop version of the game and only concern the mobile interface or functionality. Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. So don't be surprised if you don't see the update on your devices just yet.
Castle System
In the meantime, our developers continue to work on some further improvements to the Castle System, the next Age: Space Age Jupiter Moon, and something special for our upcoming 10th birthday! If you would like to get yourself informed about our features in development, please visit our Beta servers, or check the Mobile Beta Test Program.
Sincerely,
Your Forge of Empires Team
For the detailed description of the changes, please see the list below:
Bugfixes
- We fixed an issue where placing colony expansions too fast could result in an error.
- We fixed some errors occurring when guilds had a lot of medals in their guild treasury. Now guilds can have as many medals as they want without encountering any issues.
- The unit animation displayed when opening a military building, was way too fast. The animation speed has been fixed now.
- We fixed a minor visual issue in the Goods' tab in the inventory window, as the special goods were overlapping the scroll bar.
- There was an issue where the game would not load on very old browser versions. This issue has been fixed now, and the game should work again within this update.
- Under specific occasions, it could occur that a Tavern still has one sit left for visitors. However, visiting it would not work, in case someone else has visited the same tavern in the meantime. From now on, the Tavern should be properly updated.
- Some cultural settlement upgrade were not getting auto-locked in inventory (e.g. Sun Temple's upgrade kit). This issue has been fixed now.
Forge Bowl 2022
- Some balancing changes have been done to the Fiore Village building. For more information, please check the additional posts in the Forge Bowl 2022's announcement.
This is the mobile section of the changelog. These are things that you won't see on the desktop version of the game and only concern the mobile interface or functionality. Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. So don't be surprised if you don't see the update on your devices just yet.
Castle System
- Minor visual adjustments have been applied to the Castle System's overview window. Most notably, you can now view a checkmark for collected rewards:
- There was an issue where multiple cloud icons would be shown when having just a few units in the Army Management window.
- The chain mini icon was missing for a few buildings in the inventory (e.g. road of victory), but this issue has been fixed now.
- Random production buildings were showing the wrong amount of coins/supplies upon collecting from it. This issue has been fixed now.
- We fixed an issue where it was possible to tap reply on a locked message.
- After collecting the Event Pass rewards manually, the 'claim all' button would still be available. However, clicking on it would result in an error.
- In cases where a province ownership changes while viewing a battle or negotiation window on Guild Battlegrounds, the province info window would sometimes overlap the battle/negotiation one. This issue has been fixed now.
In the meantime, our developers continue to work on some further improvements to the Castle System, the next Age: Space Age Jupiter Moon, and something special for our upcoming 10th birthday! If you would like to get yourself informed about our features in development, please visit our Beta servers, or check the Mobile Beta Test Program.
Sincerely,
Your Forge of Empires Team