Leones

Leones



13 Dec

Post
    Leones on Forums - Thread - Direct
3c5cdf734d5da6c39d72f4d8fe3b21d6
​ Prepare to uncover the magic of nature from December 16th to January 6th!

NEW this year! With the new Ticket multiplier you're able to use 2 or 3 tickets at once, multiplying rewards and grand prize progress as well.
Mini Challenges: Take on additional challenges with Baron Alaric Ironsoul for booster, coins, and special rewards.
Grand Prize: The Shika Shrine Transform your city with 11 upgrade levels, enhancing your defensive army and receiving daily rewards like Goods & Forge Point packages.
9eafd9104c2f0d021822d686a6c08675... Read more

26 Nov

Comment
    Leones on Forums - Thread - Direct
Hello everyone, we will do some more balancing changes with the beta update tomorrow:

General
  • Reduced the amount of Wooden Bells in all Daily Quests to 70 (from 80)
  • Reduced the amount of Wooden Bells in the Daily Challenge
    • 82% Chance for 10 (was 73% Chance for 10)
    • 9% Chance for 30 (was 18% Chance for 50)
    • 9% Chance for 50 (was 9% Chance for 90)
  • Increased cost of Diamonds in the Wooden Bells Shop
    • 150 Diamonds for 10 Wooden Bells (was 120 Diamonds)
    • 330 Diamonds for 25 Wooden Bells (was 280 Diamonds)
    • 1190 Diamonds for 100 Wooden Bells (was 1050 Diamonds)
  • Reduced Wooden Bells in the winter memories to 50 (from 55)
    • This had to be changed again in order to match the winter memories Wooden Bell value with the new Wooden Bell shop values
... Read more

25 Nov

Comment
    Leones on Support Forums - Thread - Direct
This is indeed not a bug.

There are some possible reasons in this thread, the first time it was reported: https://forum.beta.forgeofempires.c...equirements-in-a-daily-challenge.15298/page-2.  

02 Feb

Comment
    Leones on Forums - Thread - Direct
Friday:
Browser/General
  • Some nodes were shown as open in the Quantum Incursions while the previous ones weren't completed yet
Beta-App
  • :x: No player related changes
 
Comment
    Leones on Support Forums - Thread - Direct
tunix said: Decorations and cultural buildings always provided happiness in FOE. And now building decorations make the people unhappy?

What comes next? Some military buildings that make your armies weaker?
Everything is possible in the quantum realm :D  

31 Jan

Comment
    Leones on Forums - Thread - Direct
Thursday:
Browser/General
  • :guild: It was not possible to dissolve a guild
Beta-App
  • :x: No player related changes
 
Comment
    Leones on Forums - Thread - Direct
Wednesday:
Browser/General
  • :x: No player related changes
Beta-App
  • :x: No player related changes
 
Post
    Leones on Forums - Thread - Direct
guild-raids-logo3.png
The first-ever Quantum Incursion season starts on the 1st of February!

Lasting 14 days each, six seasons will constitute a Championship, starting a new adventure for you and your Guild. As you compete with other players for a spot in the Quantum Ranking, you will be able to:

- choose a Quantum Officer and have them guide your Guild through different encounters on the QI map
- coordinate with your Guild to decide which path is more beneficial for your current goals
- fight weak and strong enemies alike, and defeat big bad bosses at the end
- chip in to donate resources, units, and Goods to negotiate your way out of encounters
- pave your way through up to 10 Incursion difficulties
- manage ... Read more

30 Jan

Comment
    Leones on Forums - Thread - Direct
Tuesday:
Browser/General
  • :x: No player related changes
Beta-App
  • :fragment: Some fragment names were missing in building tooltips
 
Post
    Leones on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png
This time we have a bigger update prepared, we only have put the highlights here. The full version of the release notes can be viewed here: ... Read more
Comment
    Leones on Support Forums - Thread - Direct
Thank you, we've passed this on.  

29 Jan

Post
    Leones on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } magic-Matt2.png
Hello everyone,

I'm excited to share with you our plans for the future of Forge of Empires, especially our focus for 2024. Our approach aligns with InnoGames' strategic vision, and for Forge of Empir... Read more
Comment
    Leones on Forums - Thread - Direct
Monday:
Browser/General
  • :quests: Improved the requirement text of one of the St. Patrick rival quests
Beta-App
  • :x: No update today.
 
Post
    Leones on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

27 Jan

Comment
    Leones on Forums - Thread - Direct
Friday:
Browser/General
  • Fixed a small issue with the position of the event overview menu.
  • All quests would leave the screen and re-enter after aborting or completing one.
Beta-App
  • :x: No player related changes
 

29 Dec

Comment
    Leones on Support Forums - Thread - Direct
We want to acknowledge and apologize for the current issue with Guild Battlegrounds' Victory Points not being updated hourly. This problem is currently confined to the Beta market, which serves as our testing ground. We are committed to delivering a high-quality gaming experience, and our team is thoroughly investigating the issue. However, due to the complex nature of the fix and the current holiday period, our team is on a well-deserved break. We plan to address this issue with a carefully considered solution next week, tentatively by Tuesday. We understand the inconvenience this may cause and appreciate your patience and understanding. Rest assured, we are dedicated to resolving this as efficiently and effectively as possible without compromising the stability of the game.  

28 Dec

Comment
    Leones on Support Forums - Thread - Direct
This has been reported, but I'm not sure if this will be fixed before next Tuesday.  

21 Dec

Comment
    Leones on Forums - Thread - Direct
Friday:
Browser/General
  • If a blueprint collection was doubled, the tooltip would still contain the base amount.
Beta-App
  • :x: No player related updates.
 

20 Dec

Comment
    Leones on Forums - Thread - Direct
Thursday:
Browser/General
  • :x: No player related updates.
Beta-App
  • :x: No player related updates.
 
Comment
    Leones on Forums - Thread - Direct
Wednesday:
Browser/General
  • :x: No player related updates.
Beta-App
  • :x: No player related updates.