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Hello Queens and Kings,
For the detailed description of the changes, please see the list below:
Improvements
Guild vs. Guild
Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. Don't be surprised if you don't see the update on your mobile devices at the exact same time.
Display Issues and Updates
Cheers,
Your Forge of Empires Team
For the detailed description of the changes, please see the list below:
Improvements
- With the last update we forgot to mention one change. When collecting some buildings, you no longer get a popup for every reward, but a "Multi Reward Window" displaying all rewards. This is especially helpful if you collect multiple buildings at the same time!
Guild vs. Guild
- It was possible, mainly by using external tools, to attack a sector your guild just granted independence to. This is no longer possible! Yeah, GvG fixes!
- Defeating or deleting a siege on a sector did not black that one out, even if it should have. This led to beach sectors being attackable, even if they should have blacked out. We could finally find the cause and have fixed the issue!
- Chaining building to the main chain building did not increase the number of chained buildings visually. You can now see the correct amount of chained buildings! How fast can you say "Chained building" 5x in a row?
- The Wiki did display a missing icon for Guild Goods on building pages. It now shows this image correctly!
- The abort button for quests did not gray out correctly, when using Aid All. To prevent other issues, it will now correctly gray out when aid all is running.
Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. Don't be surprised if you don't see the update on your mobile devices at the exact same time.
Display Issues and Updates
- In Grand Prizes, some goods could be displayed with a "x0" as the amount. This issue will no longer occur. Did somebody actually think they would just get none?
- We have improved the random production display of the Druid Hut. We separated the 2 productions better to prevent confusion. No 200% chance anymore!
- It was possible to trigger a "finish scouting" window when opening a sector with an exploration site. This will no longer happen and you won't accidentally spend 50 diamonds for nothing anymore!
- Using an outdated app version did not always provide a link to download the newest one. You will now see where to get the new one on all cases!
Cheers,
Your Forge of Empires Team