over 1 year ago - Juber - Direct link
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvement, bug fixes and add content for future events. You can find highlights of these changes down below.
Improvements
  • Army
    • We've made some minor, yet handy, enhancements on the battlefield! Say goodbye to that annoying popup when you hover outside of the battlefield grid.
    • Using Stacked Army Units, you no longer have to close and open a sector in GvG to place more than 20 armies.
Bugfixes
  • Quests
    • Some quests can be a bit misleading, can't they? We tweaked the "More Food, Less Work" quest text to ensure better clarity.
  • Great Buildings
    • Did you ever see a button to buy all goods for a building, but it turned out that it required none? A bit awkward, right? To avoid this in the future, we've grayed out the "buy all" button for the Oracle of Delphi.
    • In the Great Buildings Construction Window, the Requirements tab did display the incorrect amount of Forge Points required to finish construction. We have adjusted it and made sure the correct amount is now displayed.
Mobile Only Changes
Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. Don't be surprised if you don't see the update on your mobile devices at the exact same time.
  • Buttons and Popups
    • Locks are great for keeping things secure but having one randomly appear behind your buttons? That's not cool. We've fixed the issue coming from the unlocked Guild Expedition feature. The lock is now visible only when you open the right side menu.
    • No more empty popups with incorrect info! We tackled the pesky bug that caused them to appear when you left the app inactive for too long, so you'll always get the right info from now on.
    • Similar to the previously mentioned issue with the Oracle of Delphi, the construct button was always active, even if you did not have all blueprints. It did nothing, but we have now disabled it too!
  • Other
    • Did you ever try to use the Event History to attack your neighbors, while using aid all for your neighborhood? We don't endorse bad behavior, but we do have your back! We fixed this unintended issue.
    • The app could close itself, when you reached the final unlocked level of a Great Building. We managed to work out our differences, and the app won't close anymore.
    • Missing special goods have been a headache for some, but now you can use diamonds to buy them in negotiations, just like on a browser!
That's all for this update folks!

We also want to give you a bit more details on what we are working on at the moment. Space Age Titan was finally released on beta! Enjoy the new colony without any roads, fight or negotiate your way through the campaign map using new goods and units and build the 3 brand new Great Buildings! Space is awaiting you!