over 2 years ago - Juber - Direct link
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } logo.png Hello Queens and Kings,

The update to 1.226 will take place on XX.XX. There will be a short period of downtime during the update, we apologize for any inconvenience caused during this time.
For the detailed description of the changes, please see the list below:

Improvements
  • On Monday the 7th of March, the much-requested option, to bulk buy Forge Points was added to the game! You can now fill half of your bar or fill it completely buy using coins.
Bugfixes
  • There was an issue with the daily subscription payout of Castle Points on the next day after a purchase. This has now been corrected.
  • The build button in your main city would falsely start blinking when unlocking a building in your Cultural Settlement. This no longer happens.
  • In the alabaster and marble goods buildings, the icons were swapped. Now, they are displayed correctly again.
Mobile Only Changes

This is the mobile section of the changelog. These are things that you won't see on the desktop version of the game and only concern the mobile interface or functionality. Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. So don't be surprised if you don't see the update on your devices just yet.
  • On the Guild Battleground Map, there was an issue where the province info window did not close after clicking another province. This has now been corrected.
  • There was another issue in Guild Battlegrounds (after conquering a province, and marking it as 'ignore') that would flash up with a tooltip description after you attacked the province. This was not part of the design and has been corrected.
  • In the Antiques Dealer, the bonus trade coins and gems were visually not calculated for your extra slots (but you received the correct amount). They are now displayed correctly as well.
If you wish to leave any feedback about this version, please click here or visit us on Facebook!
If you would like to get yourself informed about our features in development, please visit our Beta servers, or check the Mobile Beta Test Program.

Sincerely,
Your Forge of Empires Team  
over 2 years ago - Juber - Direct link
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } logo.png
Hello Queens and Kings,

For the detailed description of the changes, please see the list below:
Bugfixes
  • After upgrading a Champion's Retreat to another era, in the barracks, the Champion was still visible, even though it should have become unattached. You can now recruit the new Champion without having to reload your game.
  • Finishing a Cultural Settlement could show the Settlement Quest giver in your main city, resulting in a forced reload. We have fixed the issue.
  • Placing chain buildings next to the Golden Crops from the Fall Event could sometimes lead to an internal error. This has been corrected.
  • Buying 10 Forge Points with coins while receiving your hourly free Forge Point could sometimes result in a technical issue. This has been fixed.
  • In some languages, the headlines in the Event info windows were too long, which resulted in broken layouts. We have now added a line break (in case this happens).
Improvements
  • We have removed the era names from the off-grid buildings in neighboring cities, as this caused some confusion.
Mobile Only Changes
This is the mobile section of the changelog. These are things that you won't see on the desktop version of the game and only concern the mobile interface or functionality. Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. So don't be surprised if you don't see the update on your devices just yet.
  • Getting a new Daily Challenge sometimes showed the quest giver instead of an unopened chest. This was not by design and has now been corrected.
  • Winning an achievement for the PvP Arena could make your app unresponsive. We have fixed this issue.

In the meantime, we released the Archaeology Event on Beta! If you would like to get yourself informed about our features in development, please visit our Beta servers, or check the Mobile Beta Test Program.

Sincerely,
Your Forge of Empires Team