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Hello Queens and Kings,
For the detailed description of the changes, please see the list below:
Bugfixes
Improvements/Changes
Mobile Only Changes
This is the mobile section of the changelog. These are things that you won't see on the desktop version of the game and only concern the mobile interface or functionality. Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. So don't be surprised if you don't see the update on your devices just yet.
In the meantime, the developers are working on further improvements to the game and the next Event. If you would like to get yourself informed about our features in development, please visit our Beta servers, or check the Mobile Beta Test Program.
Sincerely,
Your Forge of Empires Team
Hello Queens and Kings,
For the detailed description of the changes, please see the list below:
Bugfixes
- In the Message Center, locking a thread wasn't immediately reflected in the game. This has been fixed.
- Some of the collected Forge Points weren't reflected on the Forge Point bar upon collection. The bar will now display the correct amount.
- If your Guild Battlegrounds battle was interrupted by an opposing party, it wasn't possible to abort it from your account. This has now been fixed.
- In the Research Tree, dragging your mouse past the game window and moving it back into it without clicking the mouse would still scroll. This has been adjusted.
- In the Wiki, for Military Buildings from the Egypt Settlement, we displayed that the recruitment was boosted by the Guild Recruitment boost. This is not correct and the text has been removed.
- Doubling the production of a building with a popup reward did not display the correctly boosted amount in the popup. It is now displayed correctly there.
- You were able to write messages in the Event Result thread. It will no longer be possible now.
Improvements/Changes
- We updated the unit icons to reflect the applied bonuses in all unit applications. Some elements of the icons were moved around to achieve a unified look.
- We have made an addition to Forge Plus: buying it will disable all video ads while it is active!
- We have also created a new feature for the Inventory: you are now able to open multiple items at once. This new window is only applied to "box items", for example the Boost Crate or Boxes from the Event Pass.
Mobile Only Changes
This is the mobile section of the changelog. These are things that you won't see on the desktop version of the game and only concern the mobile interface or functionality. Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. So don't be surprised if you don't see the update on your devices just yet.
- When using the Neighborly Helpers, cancelling an Ad watch triggered the wrong window and you were not able to aid more players. This will no longer happen.
- In the Antiques Dealer Exchange, having a Castle System boost caused the game to display the wrong amount of additional Trade Coins. Now the amount should be correct.
In the meantime, the developers are working on further improvements to the game and the next Event. If you would like to get yourself informed about our features in development, please visit our Beta servers, or check the Mobile Beta Test Program.
Sincerely,
Your Forge of Empires Team