over 2 years ago - Juber - Direct link
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  
over 2 years ago - Juber - Direct link
Monday:
Browser/General
Beta-App
  • The progress bar in the Castle System window was too dark. It has been adjusted to be in line with other progress bars.
 
over 2 years ago - Juber - Direct link
Tuesday:
Browser/General
  • Using the Neighborly Helpers (aid all) could result in strange behavior for quests. This should no longer happen. Please inform us, if it still occurs.
Beta-App
  • Upgrading an unconnected building would lead to your app crashing. This will no longer happen.
  • The Forge Plus Banner did appear after every login for some players. This has been fixed.
 
over 2 years ago - Juber - Direct link
Wednesday:
Browser/General
  • The collect all button was still displayed, even if you had more than 100 FP in your bar, when having a Golden Crops, Golden Orrery or Stage of Ages ready to collect. It is now correctly disabled.
  • The decoration on the abort settlement screen went over the window. This has been fixed.
Beta-App
  • No player related updates.
 
over 2 years ago - Juber - Direct link
Thursday:
Browser/General
  • Using the Neighborly Helpers (aid all) could complete some quests, that did not require you to aid. This will no longer happen.
Beta-App
  • Having an AI Core with active boost would show the wrong amount of special goods when collecting the Space Carrier. This was a display issue and you received the correct (unboosted) amount. Now the correct amount is also displayed.
 
over 2 years ago - Juber - Direct link
Friday:
Browser/General
  • After receiving player feedback, we have decided to make the chests around your city (introduced with the video ads) count for quests.
Beta-App
  • After starting the battle tutorial and reloading the game, the Quest Hud was shown on the Campaign Map. It will now be deactivated until the Tutorial is finished.
  • Aborting an ad made it impossible to start an new one in some places. This has been fixed.
  • After watching an ad for the Neighborly Helpers, the wrong window was displayed for a short time. It will now instantly swap to the correct one (that displays the current aid progress).