about 2 years ago - The Fortnite Team - Direct link

The v20.10 adds a new weapon to take care of those pesky vehicles, and an update to the Wildlife, Creature, and Guard spawners. 

Battle Royale Weapons

20BR S20 Week2 3 MOTDs HomingRocket 1900x600

Rock vehicles with the Anvil Rocket Launcher. With the Anvil Rocket Launcher, look into its scope and lock onto your vehicle target. Once your target’s locked, fire a rocket that’ll go flying its way!

Update: Wildlife, Creature, Guard Spawners

We’ve increased the max health of Wildlife, Creatures and Guards by up to 10 times the previous amount! 

Other Feature Updates

  • Additional fantasy music added to the Radio device, and sfx to the Speaker device.

Prefab & Gallery Updates

20CM DrillandBlimpProps Social

  • Added 6 New Prefabs
    • IO Blimp
    • The Fortress
    • 4 Command Cavern Prefabs
  • Added 10 New Galleries
    • 3 IO Blimp Galleries
    • 2 The Fortress Galleries
    • 4 Command Cavern Galleries
  • Rocket League Prop Gallery
  • Added prison assets to The Shark Wall Gallery, The Shark Floor & Stair Gallery and The Shark Prop Gallery.
  • Added a sand dune fence to Sweaty Sands Prop Gallery.

Known issues: We’re aware of an issue that will prevent creators from opening the detailed view of the following galleries.

  • Sweaty Sands Prop Gallery
  • The Shark Wall Gallery
  • The Shark Floor & Stair Gallery
  • The Shark Prop Gallery
  • The Shark Rock Gallery Large
  • The Shark Rock Gallery
  • The Shark Cliff Gallery

Prefab & Gallery Fixes

  • Fixed an issue that caused rocks from the Scorched galley to have no textures.
  • Fixed issues with Tall Grass Galleries, where a bundle of grass could be destroyed by weapons and bundles would float above the ground when placed.
  • Fixed an issue with assets in the Glass Prop Gallery, from displaying the correct customization name.
  • Fixed a shadow casting issue with the Torchlight, from the Ambient Gallery.
  • Fixed a texture issue with the fuel tank from EGO prefabs.
  • Fixed an issue where an ArtDeco pillar would give the wrong resource material.
  • Fixed an issue where some mushrooms, in the Resource Prop Gallery, were not showing health/damage.

Device Fixes

  • Fixed an issue that caused the sentry device to slide down uneven surfaces.
  • Option to disable color glow and sound effect on the damage amplifier power up.

Island Fixes

  • Fixed an issue on Survival Island that caused lakes and other water to appear invisible.

Gameplay Fixes

  • Fixed an issue where new islands made with the Frosty Fortress starter island did not have mantling, sprint, and shoulder bash on by default.
  • Fixed an issue with some cosmetics that appeared as a bright glow when using the Visual Effect powerup.
  • Fixed an issue that caused vehicles to often hit an invisible wall.
  • Fixed an issue with join in progress for certain team-specific devices.
  • Fixed a texture issue on fuel tanks.
  • Fixed an issue where a player who was eliminated from a game could respawn on a different island.
  • Fixed an issue that caused Team Settings and Inventory to override health restoration settings when switching teams. 

UI Fixes

  • Fixed a missing icon issue with the ice block from the Ice House Gallery.
  • Fixed an issue with being open to open General Props Gallery A in inventory.