9 months ago - /u/iFlak - Direct link

We have two new devices coming your way. The Orbit Camera device, which is in Early Access, attaches to the player’s character and the camera can be freely rotated. Be sure to check out all of the options and give us your feedback!

You’ll also find the new Post Process device, which allows creators to play and control post-process effects that affect the player’s camera.

We have new moddable weapons, prefabs & galleries, and consumables. Also, don’t miss the new tutorials for making cinematics and cutscenes in UEFN.

Read:

https://create.fortnite.com/news/fortnite-ecosystem-v29-00
https://dev.epicgames.com/documentation/en-us/uefn/29-00-release-notes-in-unreal-editor-for-fortnite

External link →
9 months ago - /u/iFlak - Direct link

We have two new devices coming your way. The Orbit Camera device, which is in Early Access, attaches to the player’s character and the camera can be freely rotated. Be sure to check out all of the options and give us your feedback!

You’ll also find the new Post Process device, which allows creators to play and control post-process effects that affect the player’s camera.

We have new moddable weapons, prefabs & galleries, and consumables. Also, don’t miss the new tutorials for making cinematics and cutscenes in UEFN.

Read:

https://create.fortnite.com/news/fortnite-ecosystem-v29-00
https://dev.epicgames.com/documentation/en-us/uefn/29-00-release-notes-in-unreal-editor-for-fortnite

External link →
9 months ago - /u/iFlak - Direct link

We are investigating an issue affecting UEFN Islands where interactions using Control Rigs and/or Cinematic Sequencer may not work. As a workaround, you can exit to the lobby and rejoin the island. We will let you know when we have more information.

9 months ago - /u/iFlak - Direct link

We have fixed an issue where ranked animation and UI were displaying when newly generated codes were selected via the Discovery search bar. Creators may still need to republish their islands if the ranked animation and UI are still displaying.

9 months ago - /u/iFlak - Direct link

We're aware that some players may be unable to matchmake in Fortnite at the moment, and the team is investigating.

We'll provide an update when we have one.

9 months ago - /u/iFlak - Direct link

Hey everyone UEFN matchmaking is back online!

Creators pushing changes in UEFN might see failures due to an issue that arose while fixing matchmaking. We're in the process of resolving this now.

9 months ago - /u/iFlak - Direct link

If you open a UEFN project that has Verse code that previously compiled successfully but currently has Verse code that will not compile in the current version of the compiler, you may run into a case where you will encounter errors unrelated to your code. This may also persist across opening different projects until you restart the editor.

This will be fixed in an upcoming UEFN release. However, to workaround the issue for now, please delete the snapshot data for your project and restart UEFN. This folder should be located at: %localappdata%\UnrealEditorFortnite\Saved\VerseSnapshot\

You can also fix this by making sure that your Verse code compiles without any errors, before attempting to open it in UEFN.

8 months ago - /u/iFlak - Direct link

Originally posted by bhartman102890

V29 broke all sequence devices tracker devices and combined with nvidia update in response to v29 update also crashes engine and Fortnite client persistently. I've reported, and had hundreds of reports on UEFN discord

I just wanted to share this is still occuring. Have a wonderful day!

Could you post this as a bug report on our forums so it can be tracked? https://forums.unrealengine.com/tags/c/general/issues-and-bug-reporting/172/fortnite