3 months ago - /u/iFlak - Direct link

The Nitrodrome Prefabs & Galleries roll in! Check out the latest Nitrodrome content in Fortnite Ecosystem v30.20. You’ll also see some community bug fixes for issues submitted to the EDC Issues and Bug Reporting Forum.

For all of the news and updates, read more at https://dev.epicgames.com/documentation/uefn/30-20-release-notes-in-unreal-editor-for-fortnite.

External link →
3 months ago - /u/iFlak - Direct link

The Nitrodrome Prefabs & Galleries roll in! Check out the latest Nitrodrome content in Fortnite Ecosystem v30.20. You’ll also see some community bug fixes for issues submitted to the EDC Issues and Bug Reporting Forum.

For all of the news and updates, read more at https://dev.epicgames.com/documentation/uefn/30-20-release-notes-in-unreal-editor-for-fortnite.

External link →
3 months ago - /u/iFlak - Direct link

We're aware of an issue in UEFN where the Save Point device may not save elimination counts and other data. We will let you know when we have more information.

3 months ago - /u/iFlak - Direct link

The 30.20 Fortnite Ecosystem Updates and Release Notes mention new impressions metrics in a new Analytics tab. This feature will be going live on Wednesday, June 26 at 3:00 PM ET.

3 months ago - /u/iFlak - Direct link

Originally posted by invalidnick

Since the release of 30.10 I've had a team rotation bug once the round is over, basically it is a best of two rounds game mode, and each team is meant to play both sides, The switch works for one team, but the other team ends up on a non-existing team3 and spawns in the sky, Guessing not that many creators is using this option since I havent seen any reports, been working great up until this update

Thank you, getting this reported.