6 months ago - /u/iFlak - Direct link

Take Recorder is now available in UEFN, allowing you to create multiple takes for the same scene or action. This allows you to experiment with different variations without the need to re-record. The Character device, Character Device Controller, Dance Mannequin device, Guard Spawner, and (UEFN-only) NPC Spawner have been updated with hundreds of new characters and Outfits in v30.00!

In the Creative inventory Content browser for Creative and UEFN, Consumables have been renamed to Items to improve asset and item labeling.

There are also changes to Effects in Verse and Unreal Revision control now highlights actors in the viewport based on their URC status.

For more information on these and other new features, check out the patch notes and fixes at https://dev.epicgames.com/documentation/uefn/30-00-release-notes-in-unreal-editor-for-fortnite

External link →
6 months ago - /u/iFlak - Direct link

Take Recorder is now available in UEFN, allowing you to create multiple takes for the same scene or action. This allows you to experiment with different variations without the need to re-record. The Character device, Character Device Controller, Dance Mannequin device, Guard Spawner, and (UEFN-only) NPC Spawner have been updated with hundreds of new characters and Outfits in v30.00!

In the Creative inventory Content browser for Creative and UEFN, Consumables have been renamed to Items to improve asset and item labeling.

There are also changes to Effects in Verse and Unreal Revision control now highlights actors in the viewport based on their URC status.

For more information on these and other new features, check out the patch notes and fixes at https://dev.epicgames.com/documentation/uefn/30-00-release-notes-in-unreal-editor-for-fortnite

External link →
6 months ago - /u/iFlak - Direct link

Port-a-Fortress has been disabled due to an issue. We will let you know when we have more information.

6 months ago - /u/iFlak - Direct link

We're aware of an issue in Fortnite Creative and UEFN where input triggers may not be working as intended. We are working on a fix and will let you know when we have more information.

6 months ago - /u/iFlak - Direct link

In v30.00, we introduced a feature that would notify both creators in-editor and players in-session whenever the experience they were playing on encountered a Verse runtime error.

Due to feedback, we are temporarily removing showing this notification to players, but creators will still be notified in-editor while testing their islands. The ability to view these reports in the Content Service portal remains unchanged.

6 months ago - /u/iFlak - Direct link

Originally posted by Tight_Hat9612

Is there a known issue where players cannot slide on creative maps? (possibly started when the new season released)

i am experiencing this in edit mode in fortnite creative. public versions of my maps that i previously published are fine and sliding works properly. but while editing any of my maps, or testing the gameplay, you cannot slide. i know there is an option to turn sliding on/off and my settings are turned on. i also checked all other settings many times to try and see if something was conflicting with this.

i have now published a new map today to see if this sliding issue carries over to public release, and it does! all i can do for now is unlist my new map, and i am not able to update my other 2 maps out of fear that this sliding bug will make people not want to play my maps.

i contacted epic support and they tell me to do a bug report in game, but there is no selectable option for not being able to slide. and there is no place for me to write a description.

im pretty confused as to where i should post this to actually get an answer or some help.

If you could please post in the forums I could get someone to take a look. Posting there allows us to have a conversation if we need any files or more information. Reply here if you do that and give me a link.

6 months ago - /u/iFlak - Direct link

Originally posted by iFlak

We're aware of an issue in Fortnite Creative and UEFN where input triggers may not be working as intended. We are working on a fix and will let you know when we have more information.

The fix for input triggers not working as intended is now live.