Fortnite v28.20 introduces Verse Stand-Up, a new template for UEFN that demonstrates how to use the Character device to bring Fortnite NPCs to life in your games.
Showcased in the template are two new devices now available for Creative and UEFN, the Chair device and the Input Trigger device. The chair device enables you to put players into a seated position in order to focus their view on a specific area. You’ll have options for the type of chair used and other presets. You can even create a custom chair based on your own imported static mesh.
The Input Trigger device enables a player’s inputs to drive other gameplay or triggerable actions, using either Verse programming language (https://dev.epicgames.com/documentation/en-us/uefn/verse-language-reference) or direct event binding (https://dev.epicgames.com/documentation/en-us/uefn/direct-event-binding-in-unreal-editor-for-fortnite).
Last but not least, when using the Character device, NPC Spawner device, or any other device that can spawn Fortnite Characters to play custom animation in UEFN, you can apply facial animation to Characters using MetaHuman Animator. You will need an iPhone 12 or newer and Unreal Engine 5 running on PC to get started.
For information about how to use these new options, be sure to check out the blog at https://create.fortnite.com/news/verse-stand-up-template-learn-to-make-your-own-comedy-show-in-fortnite and follow the links to the EDC for documentation.
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